Player Matchup

Terra
Terra
 
Terra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Honser
Mulan
Level 68
God Stats
1W - 1L
1,306 SR
Queue Stats
15W - 14L
1,459 Elo+
Solo
Charybdis
Charybdis
Terlikosiu
Charybdis
Level 90
God Stats
9W - 15L
1,379 SR
Queue Stats
36W - 44L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
Tokluka
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 84L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
VlaDrak21
Baron Samedi
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 29L
1,541 Elo+
Solo
Team Averages
Level 93
1,437 SR
1,500 Elo+

VS

Team Averages
Level 99
1,405 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
DjPulido
Ah Muzen Cab
Level 149
God Stats
50W - 52L
1,515 SR
Queue Stats
243W - 226L
1,572 Elo+
Solo
Neith
Neith
KunoichiYuki
Neith
Level 89
God Stats
20W - 14L
1,569 SR
Queue Stats
35W - 25L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
Laaang
Kuzenbo
Level 76
God Stats
16W - 22L
1,421 SR
Queue Stats
387W - 421L
1,482 Elo+
Solo
Ra
Ra
Yeetscout
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,391 Elo+
Solo
Tiamat
Tiamat
corobi
Tiamat
Level 120
God Stats
0W - 3L
1,023 SR
Queue Stats
101W - 125L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
6 / 1 / 11
13,198
1,200
6,338
17,924
28,912
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mulan
Honser
Mulan
18
1 / 1 / 16
11,009
1,001
12,239
14,105
24,695
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
Terlikosiu
Charybdis
17
4 / 4 / 12
11,635
1,058
20,770
17,112
9,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Tokluka
Gilgamesh
17
3 / 2 / 9
11,405
1,037
9,493
16,346
18,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
VlaDrak21
Baron Samedi
19
9 / 0 / 14
13,740
1,249
31,155
10,668
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

226

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DjPulido
Ah Muzen Cab
16
2 / 7 / 4
10,783
980
17,290
16,252
6,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 5
11,195
1,018
14,888
17,220
6,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
Laaang
Kuzenbo
16
1 / 2 / 6
10,831
985
8,829
16,539
27,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 5 / 5
10,586
962
12,673
16,241
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
corobi
Tiamat
16
2 / 5 / 2
10,373
943
14,237
16,109
12,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
23
Kills
8
8
Deaths
23
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
6
1
11
11.5
L
Ah Muzen Cab
DjPulido
Ah Muzen Cab
2
7
4
0.57
W
Mulan
Honser
Mulan
1
1
16
9
L
2
4
5
1.13
L
Kuzenbo
Laaang
Kuzenbo
1
2
6
2
W
Charybdis
Terlikosiu
Charybdis
4
4
12
2.5
W
Gilgamesh
Tokluka
Gilgamesh
3
2
9
3.75
W
Baron Samedi
VlaDrak21
Baron Samedi
9
0
14
16
L
1
5
5
0.7
L
Tiamat
corobi
Tiamat
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,995
Damage
67,917
76,155
Taken
82,361
88,243
Mitigated
58,899
27,917
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,338
850
4,916
4,784
17,924
28,912
0
9,360
7,131
17,744
0
L
Ah Muzen Cab
DjPulido
Ah Muzen Cab
17,290
4,234
0
1,219
16,252
6,533
0
7,980
8,018
0
41,554
W
Mulan
Honser
Mulan
12,239
1,641
0
1,311
14,105
24,695
0
6,339
7,766
186
18,332
L
14,888
4,972
228
2,474
17,220
6,909
0
8,709
8,367
0
50,243
L
Kuzenbo
Laaang
Kuzenbo
8,829
3,515
1,188
809
16,539
27,579
0
6,014
10,230
13,207
0
W
Charybdis
Terlikosiu
Charybdis
20,770
14,667
0
3,502
17,112
9,521
0
7,206
9,906
0
51,356
W
Gilgamesh
Tokluka
Gilgamesh
9,493
3,503
0
1,307
16,346
18,103
0
8,853
7,493
0
31,572
W
Baron Samedi
VlaDrak21
Baron Samedi
31,155
1,652
5,572
6,525
10,668
7,012
0
3,981
6,687
63,990
0
L
12,673
1,258
2,237
1,904
16,241
5,661
0
10,549
5,692
29,714
0
L
Tiamat
corobi
Tiamat
14,237
1,451
0
538
16,109
12,217
0
4,427
11,511
23,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,987
Gold Earned
53,768
269
Minions Killed
222
13
Camps Cleared
4
1,063,185
Distance Traveled
1,042,040
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,198
1,200
27
2
0
227,790
1
L
Ah Muzen Cab
10,783
980
46
4
0
202,148
0
W
Mulan
11,009
1,001
24
2
1
212,474
2
L
Neith
11,195
1,018
77
7
2
214,376
0
L
Kuzenbo
10,831
985
18
2
0
227,889
0
W
Charybdis
11,635
1,058
88
8
3
179,983
0
W
Gilgamesh
11,405
1,037
37
3
8
230,142
2
W
Baron Samedi
13,740
1,249
93
8
1
212,796
0
L
Ra
10,586
962
57
5
1
215,919
0
L
Tiamat
10,373
943
24
2
1
181,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role