Player Matchup

Hel
Hel
Akadyn
Hel
Level 148
God Stats
0W - 3L
1,156 SR
Queue Stats
588W - 583L
1,613 Elo+
Party 1
Geb
Geb
BigThiccEnergy
Geb
Level 103
God Stats
1W - 3L
1,658 SR
Queue Stats
112W - 111L
1,526 Elo+
Party 2
King Arthur
King Arthur
StrawHat_856
King Arthur
Level 139
God Stats
4W - 3L
1,647 SR
Queue Stats
243W - 281L
1,481 Elo+
Solo
Loki
Loki
yungtrizz
Loki
Level 119
God Stats
1W - 3L
1,318 SR
Queue Stats
167W - 166L
1,624 Elo+
Party 1
Ra
Ra
zReju
Ra
Level 68
God Stats
7W - 2L
1,872 SR
Queue Stats
141W - 120L
1,556 Elo+
Party 2
Team Averages
Level 115
1,530 SR
1,560 Elo+

VS

Team Averages
Level 132
1,536 SR
1,598 Elo+
Lancelot
Lancelot
DeltaUntold
Lancelot
Level 149
God Stats
1W - 0L
1,491 SR
Queue Stats
26W - 8L
1,784 Elo+
Party 3
Apollo
Apollo
FGDAGA
Apollo
Level 159
God Stats
3W - 4L
1,635 SR
Queue Stats
76W - 56L
1,713 Elo+
Party 3
Merlin
Merlin
Firedrake123
Merlin
Level 160
God Stats
20W - 25L
1,516 SR
Queue Stats
762W - 817L
1,687 Elo+
Solo
King Arthur
King Arthur
MrMcKizzle_
King Arthur
Level 64
God Stats
5W - 2L
1,540 SR
Queue Stats
139W - 156L
1,401 Elo+
Solo
Jormungandr
Jormungandr
VolatileError
Jormungandr
Level 128
God Stats
61W - 60L
1,496 SR
Queue Stats
142W - 163L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Akadyn
Hel
17
5 / 8 / 3
11,218
467
17,060
27,749
12,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 6 / 8
8,657
361
10,704
30,485
22,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
StrawHat_856
King Arthur
12
0 / 3 / 1
8,829
368
6,573
13,894
11,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
19
6 / 2 / 3
12,036
502
10,033
19,708
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
17
5 / 5 / 5
11,090
462
16,844
21,416
8,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeltaUntold
Lancelot
20
9 / 2 / 9
13,608
567
18,334
22,884
10,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
FGDAGA
Apollo
19
7 / 3 / 7
13,852
577
22,095
20,741
10,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
20
6 / 3 / 7
13,807
575
19,585
14,221
6,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MrMcKizzle_
King Arthur
18
1 / 4 / 10
12,287
512
17,414
25,934
29,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
VolatileError
Jormungandr
16
1 / 5 / 7
10,802
450
8,390
18,075
20,430
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
16
Kills
24
24
Deaths
17
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hel
Akadyn
Hel
5
8
3
0.81
L
0
6
8
0.67
W
Lancelot
DeltaUntold
Lancelot
9
2
9
6.75
W
Apollo
FGDAGA
Apollo
7
3
7
3.5
W
Merlin
6
3
7
3.17
W
King Arthur
MrMcKizzle_
King Arthur
1
4
10
1.5
L
King Arthur
StrawHat_856
King Arthur
0
3
1
0.17
W
Jormungandr
VolatileError
Jormungandr
1
5
7
0.9
L
Loki
6
2
3
3.75
L
Ra
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,214
Damage
85,818
113,252
Taken
101,855
62,517
Mitigated
77,240
38,754
Healing
27,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Akadyn
Hel
17,060
1,685
4,097
9,879
27,749
12,144
0
9,283
18,466
95,288
0
L
10,704
1,088
431
2,543
30,485
22,033
0
9,850
20,635
37,472
197
W
Lancelot
DeltaUntold
Lancelot
18,334
1,380
0
10,865
22,884
10,887
1,897
8,708
13,960
0
103,833
W
Apollo
FGDAGA
Apollo
22,095
13,125
0
6,260
20,741
10,434
5,969
11,543
9,198
0
135,472
W
Merlin
19,585
714
480
3,566
14,221
6,478
2,303
5,822
8,399
125,192
0
W
King Arthur
MrMcKizzle_
King Arthur
17,414
1,509
0
4,241
25,934
29,011
384
9,337
15,799
0
83,534
L
King Arthur
StrawHat_856
King Arthur
6,573
969
0
5,176
13,894
11,950
0
727
13,167
0
48,243
W
Jormungandr
VolatileError
Jormungandr
8,390
1,986
0
2,256
18,075
20,430
228
10,740
7,335
52,312
0
L
Loki
10,033
2,165
0
8,846
19,708
8,175
0
3,045
16,663
0
101,382
L
Ra
16,844
1,532
2,744
5,038
21,416
8,215
0
5,070
16,346
99,059
1,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,830
Gold Earned
64,356
596
Minions Killed
657
0
Camps Cleared
0
2,174,752
Distance Traveled
2,333,500
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,218
467
163
7
0
439,676
1
L
Geb
8,657
361
42
2
0
459,958
4
W
Lancelot
13,608
567
119
5
0
577,687
3
W
Apollo
13,852
577
155
6
0
453,144
0
W
Merlin
13,807
575
190
8
0
425,017
10
W
King Arthur
12,287
512
116
5
0
447,464
3
L
King Arthur
8,829
368
94
4
0
281,272
3
W
Jormungandr
10,802
450
77
3
0
430,188
1
L
Loki
12,036
502
146
6
0
534,025
1
L
Ra
11,090
462
151
6
0
459,821
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role