Player Matchup

Tsukuyomi
Tsukuyomi
IronFistAmy
Tsukuyomi
Level 42
God Stats
0W - 2L
1,332 SR
Queue Stats
77W - 88L
1,332 Elo+
Party 2
Chaac
Chaac
LeithFae
Chaac
Level 8
God Stats
6W - 8L
1,659 SR
Queue Stats
41W - 41L
1,313 Elo+
Party 2
Agni
Agni
xXVeNzYXx
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,338 Elo+
Solo
Team Averages
Level 32
1,497 SR
1,328 Elo+

VS

Team Averages
Level 68
1,384 SR
1,128 Elo+
Discordia
Discordia
LineSlaine
Discordia
Level 48
God Stats
1W - 0L
1,270 SR
Queue Stats
2W - 7L
926 Elo+
Party 1
Cthulhu
Cthulhu
MaxosSchnyder
Cthulhu
Level 8
God Stats
1W - 5L
1,221 SR
Queue Stats
2W - 7L
926 Elo+
Party 1
Ishtar
Ishtar
NikoPapi
Ishtar
Level 148
God Stats
2W - 1L
1,662 SR
Queue Stats
142W - 146L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IronFistAmy
Tsukuyomi
13
2 / 6 / 2
8,502
654
9,677
12,873
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
LeithFae
Chaac
12
2 / 5 / 1
8,368
644
10,287
21,123
19,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Agni
13
0 / 4 / 2
8,160
628
6,622
8,618
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LineSlaine
Discordia
15
2 / 2 / 12
9,459
728
9,234
6,931
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
15
2 / 1 / 13
10,177
783
9,194
13,658
16,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
NikoPapi
Ishtar
16
11 / 1 / 2
11,291
869
15,292
12,919
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
15
15
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
IronFistAmy
Tsukuyomi
2
6
2
0.5
L
Chaac
LeithFae
Chaac
2
5
1
0.5
W
Discordia
LineSlaine
Discordia
2
2
12
4
W
Cthulhu
2
1
13
8.5
W
Ishtar
NikoPapi
Ishtar
11
1
2
12
L
Agni
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,586
Damage
33,720
42,614
Taken
33,508
28,349
Mitigated
25,489
8,473
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
IronFistAmy
Tsukuyomi
9,677
1,754
0
1,704
12,873
5,796
0
4,880
7,993
0
26,929
L
Chaac
LeithFae
Chaac
10,287
2,275
232
6,235
21,123
19,178
0
10,616
10,507
0
34,217
W
Discordia
LineSlaine
Discordia
9,234
742
1,397
901
6,931
2,908
411
909
6,022
37,428
0
W
Cthulhu
9,194
1,577
928
2,155
13,658
16,843
0
3,608
10,050
21,074
0
W
Ishtar
NikoPapi
Ishtar
15,292
8,530
0
3,603
12,919
5,738
2,897
2,146
10,773
368
60,582
L
Agni
6,622
364
0
302
8,618
3,375
0
3,573
5,045
34,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,030
Gold Earned
30,927
129
Minions Killed
166
0
Camps Cleared
0
707,155
Distance Traveled
700,804
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,502
654
26
2
0
264,862
1
L
Chaac
8,368
644
39
3
0
239,164
2
W
Discordia
9,459
728
62
5
0
237,150
2
W
Cthulhu
10,177
783
21
2
0
253,570
1
W
Ishtar
11,291
869
83
6
0
210,084
3
L
Agni
8,160
628
64
5
0
203,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role