Player Matchup

Mercury
Mercury
 
Mercury
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
PatoLoko394425
Chronos
Level 64
God Stats
83W - 87L
1,485 SR
Queue Stats
158W - 165L
1,448 Elo+
Solo
Xing Tian
Xing Tian
aricia96
Xing Tian
Level 144
God Stats
1W - 0L
1,194 SR
Queue Stats
126W - 127L
1,459 Elo+
Solo
Apollo
Apollo
tkdioh
Apollo
Level 155
God Stats
10W - 8L
1,496 SR
Queue Stats
125W - 124L
1,518 Elo+
Solo
Team Averages
Level 134
1,435 SR
1,485 Elo+

VS

Team Averages
Level 125
1,453 SR
1,436 Elo+
Heimdallr
Heimdallr
Capitato
Heimdallr
Level 160
God Stats
6W - 4L
1,538 SR
Queue Stats
347W - 261L
1,549 Elo+
Solo
Susano
Susano
MouzoLucas5014
Susano
Level 95
God Stats
0W - 2L
1,286 SR
Queue Stats
73W - 87L
1,360 Elo+
Solo
Ymir
Ymir
PinguPnSc
Ymir
Level 134
God Stats
2W - 3L
1,473 SR
Queue Stats
137W - 136L
1,555 Elo+
Solo
Janus
Janus
RangerVerdê
Janus
Level 130
God Stats
13W - 18L
1,467 SR
Queue Stats
315W - 285L
1,518 Elo+
Solo
Achilles
Achilles
Rayts
Achilles
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 0 / 4
8,522
609
7,837
10,206
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
 
Thanatos
14
6 / 3 / 2
8,416
601
8,756
11,788
4,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 0 / 5
6,909
494
2,581
4,914
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
aricia96
Xing Tian
11
1 / 0 / 5
7,081
506
4,901
9,578
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
tkdioh
Apollo
13
2 / 1 / 1
7,923
566
8,372
9,020
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Capitato
Heimdallr
12
1 / 3 / 0
7,046
503
7,721
10,843
4,277
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 2 / 1
6,174
441
2,161
8,947
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
0 / 2 / 0
6,471
462
3,669
10,291
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 3 / 0
6,800
486
3,809
7,162
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Rayts
Achilles
13
2 / 3 / 1
7,554
540
9,010
14,047
11,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
4
4
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
4
6
W
Thanatos
 
Thanatos
6
3
2
2.33
L
Heimdallr
Capitato
Heimdallr
1
3
0
0.33
L
1
2
1
0.75
W
0
0
5
2.5
L
Ymir
0
2
0
0
L
0
3
0
0
L
Achilles
Rayts
Achilles
2
3
1
0.83
W
Xing Tian
aricia96
Xing Tian
1
0
5
3.5
W
Apollo
tkdioh
Apollo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,447
Damage
26,370
45,506
Taken
51,290
21,032
Mitigated
29,747
20,059
Healing
18,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,837
4,575
0
1,453
10,206
4,223
0
1,156
8,969
0
77,922
W
Thanatos
 
Thanatos
8,756
1,689
0
10,861
11,788
4,363
473
815
10,265
0
42,215
L
Heimdallr
Capitato
Heimdallr
7,721
4,928
0
5,829
10,843
4,277
0
1,141
9,702
0
54,871
L
2,161
47
0
3,858
8,947
3,126
0
776
8,171
0
35,766
W
2,581
1,051
0
907
4,914
2,041
605
2,285
2,531
46,305
0
L
Ymir
3,669
935
0
1,982
10,291
8,228
0
2,105
8,186
25,332
0
L
3,809
288
0
735
7,162
2,745
43
1,079
6,083
60,244
0
L
Achilles
Rayts
Achilles
9,010
2,402
0
6,163
14,047
11,371
696
1,774
12,273
0
48,355
W
Xing Tian
aricia96
Xing Tian
4,901
776
0
2,608
9,578
6,901
200
2,550
7,028
19,658
1,726
W
Apollo
tkdioh
Apollo
8,372
4,992
0
4,230
9,020
3,504
0
1,354
7,666
0
70,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,851
Gold Earned
34,045
401
Minions Killed
400
0
Camps Cleared
0
1,523,232
Distance Traveled
1,230,525
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,522
609
122
9
0
392,352
4
W
Thanatos
8,416
601
70
5
0
279,362
2
L
Heimdallr
7,046
503
94
7
0
220,937
2
L
Susano
6,174
441
67
5
0
264,805
4
W
Chronos
6,909
494
72
5
0
290,594
2
L
Ymir
6,471
462
47
3
0
231,015
3
L
Janus
6,800
486
104
7
0
238,407
2
L
Achilles
7,554
540
88
6
0
275,361
4
W
Xing Tian
7,081
506
30
2
0
281,546
7
W
Apollo
7,923
566
107
8
0
279,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role