Player Matchup

Agni
Agni
Gucciki
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,417 Elo+
Solo
Athena
Athena
MH_S_W_A_T
Athena
Level 82
God Stats
16W - 3L
1,822 SR
Queue Stats
108W - 106L
1,405 Elo+
Party 1
Bakasura
Bakasura
Starcast12
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
The-RealMyers
Mercury
Level 128
God Stats
10W - 8L
1,557 SR
Queue Stats
86W - 67L
1,597 Elo+
Party 1
King Arthur
King Arthur
sOfy10_
King Arthur
Level 1
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 60
1,576 SR
1,484 Elo+

VS

Team Averages
Level 91
1,487 SR
1,456 Elo+
Atlas
Atlas
AntiBioTyKLTU
Atlas
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Chillum94
Danzaburou
Level 104
God Stats
19W - 14L
1,528 SR
Queue Stats
208W - 224L
1,413 Elo+
Party 2
Hera
Hera
G2Stylish
Hera
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,412 Elo+
Solo
Thor
Thor
LokiGotYou
Thor
Level 142
God Stats
4W - 1L
1,685 SR
Queue Stats
132W - 111L
1,490 Elo+
Party 2
Horus
Horus
TaubeNuesse
Horus
Level 128
God Stats
2W - 4L
1,220 SR
Queue Stats
304W - 287L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Gucciki
Agni
13
0 / 4 / 2
7,050
504
4,210
7,270
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
MH_S_W_A_T
Athena
10
0 / 1 / 0
5,669
405
1,803
12,710
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Starcast12
Bakasura
7
1 / 9 / 0
5,353
382
1,970
10,829
3,767
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
12
2 / 4 / 0
7,242
517
5,975
14,513
4,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
sOfy10_
King Arthur
10
1 / 8 / 0
6,153
440
2,296
12,981
9,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
7,762
554
4,546
4,689
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Chillum94
Danzaburou
13
3 / 0 / 3
8,644
617
5,634
9,234
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
15
7 / 3 / 3
9,161
654
9,409
6,186
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
8 / 0 / 2
9,126
652
8,272
11,230
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 1 / 4
9,603
686
8,518
8,983
7,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
25
26
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Danzaburou
Chillum94
Danzaburou
3
0
3
4.5
W
Hera
7
3
3
2.83
L
Agni
Gucciki
Agni
0
4
2
0.25
W
8
0
2
9
L
Athena
MH_S_W_A_T
Athena
0
1
0
0
L
Bakasura
Starcast12
Bakasura
1
9
0
0.11
W
7
1
4
9
L
Mercury
2
4
0
0.5
L
King Arthur
sOfy10_
King Arthur
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,254
Damage
36,379
58,303
Taken
40,322
29,008
Mitigated
22,592
6,167
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,546
1,276
132
1,635
4,689
3,798
457
845
3,804
19,769
1,729
W
Danzaburou
Chillum94
Danzaburou
5,634
3,082
0
5,417
9,234
3,661
1,188
823
8,411
0
70,793
W
Hera
9,409
1,663
0
871
6,186
2,632
1,720
1,207
4,968
67,288
0
L
Agni
Gucciki
Agni
4,210
114
0
1,028
7,270
2,507
0
1,654
5,616
56,937
0
W
8,272
1,577
0
4,587
11,230
4,821
0
2,309
8,921
0
64,575
L
Athena
MH_S_W_A_T
Athena
1,803
292
310
2,922
12,710
8,233
0
5,074
7,636
18,397
0
L
Bakasura
Starcast12
Bakasura
1,970
1,562
104
1,053
10,829
3,767
0
4,477
6,352
0
15,682
W
8,518
4,340
324
3,159
8,983
7,680
582
1,298
7,685
0
60,342
L
Mercury
5,975
3,611
0
750
14,513
4,988
0
2,486
12,027
0
64,003
L
King Arthur
sOfy10_
King Arthur
2,296
629
0
0
12,981
9,513
198
0
12,981
0
24,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
44,296
308
Minions Killed
453
0
Camps Cleared
0
1,441,322
Distance Traveled
1,441,155
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,762
554
11
1
0
285,462
1
W
Danzaburou
8,644
617
119
9
0
254,138
0
W
Hera
9,161
654
106
8
0
275,885
3
L
Agni
7,050
504
107
8
0
279,550
2
W
Thor
9,126
652
106
8
0
330,554
0
L
Athena
5,669
405
28
2
0
320,473
0
L
Bakasura
5,353
382
38
3
0
234,006
2
W
Horus
9,603
686
111
8
0
295,116
3
L
Mercury
7,242
517
101
7
0
329,361
0
L
King Arthur
6,153
440
34
2
0
277,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role