Player Matchup

Hercules
Hercules
BBWEnjoyer
Hercules
Level 43
God Stats
7W - 3L
2,022 SR
Queue Stats
94W - 52L
1,677 Elo+
Solo
Nu Wa
Nu Wa
ChemicalKey
Nu Wa
Level 96
God Stats
2W - 1L
1,443 SR
Queue Stats
6W - 7L
1,479 Elo+
Solo
Ne Zha
Ne Zha
含酒精的饮料和沙拉
Ne Zha
Level 148
God Stats
7W - 2L
1,582 SR
Queue Stats
42W - 33L
1,651 Elo+
Solo
Team Averages
Level 96
1,682 SR
1,602 Elo+

VS

Team Averages
Level 75
1,516 SR
1,492 Elo+
Thoth
Thoth
Logisticz
Thoth
Level 144
God Stats
1W - 2L
1,389 SR
Queue Stats
7W - 11L
1,453 Elo+
Solo
Maui
Maui
Slima7088
Maui
Level 36
God Stats
0W - 1L
1,659 SR
Queue Stats
22W - 12L
1,684 Elo+
Solo
Cliodhna
Cliodhna
pimpamtraca
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 54L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BBWEnjoyer
Hercules
16
2 / 0 / 7
11,035
788
14,935
17,894
20,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 1 / 4
11,246
803
14,163
10,506
4,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 7
11,107
793
8,746
18,340
13,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Logisticz
Thoth
16
1 / 3 / 2
9,329
666
11,442
10,823
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
13
1 / 3 / 0
9,176
655
5,747
17,157
21,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
pimpamtraca
Cliodhna
15
1 / 4 / 1
8,953
640
10,334
17,438
7,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
3
3
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
BBWEnjoyer
Hercules
2
0
7
5.5
W
6
1
4
8
L
Thoth
Logisticz
Thoth
1
3
2
0.67
L
Maui
1
3
0
0.33
L
Cliodhna
pimpamtraca
Cliodhna
1
4
1
0.38
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,844
Damage
27,523
46,740
Taken
45,418
38,147
Mitigated
34,125
23,190
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BBWEnjoyer
Hercules
14,935
5,258
817
7,118
17,894
20,033
230
5,345
12,549
0
34,039
W
14,163
6,089
203
5,359
10,506
4,348
2,168
6,361
4,145
59,687
0
L
Thoth
Logisticz
Thoth
11,442
250
0
1,754
10,823
4,966
0
3,416
7,407
63,874
0
L
Maui
5,747
1,428
0
2,284
17,157
21,363
0
5,333
11,713
16,867
0
L
Cliodhna
pimpamtraca
Cliodhna
10,334
1,594
0
3,556
17,438
7,796
0
5,453
11,950
0
42,176
W
8,746
2,312
2,222
7,471
18,340
13,766
43
5,516
12,824
0
38,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,388
Gold Earned
27,458
176
Minions Killed
176
0
Camps Cleared
0
836,631
Distance Traveled
758,203
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,035
788
43
3
0
309,136
3
W
Nu Wa
11,246
803
86
6
0
238,948
5
L
Thoth
9,329
666
95
7
0
253,429
3
L
Maui
9,176
655
17
1
0
226,116
3
L
Cliodhna
8,953
640
64
5
0
278,658
2
W
Ne Zha
11,107
793
47
3
0
288,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role