Player Matchup

Cernunnos
Cernunnos
HaxelCS
Cernunnos
Level 128
God Stats
14W - 7L
1,733 SR
Queue Stats
108W - 92L
1,526 Elo+
Solo
Sobek
Sobek
SSSnakEEE
Sobek
Level 127
God Stats
1W - 2L
1,483 SR
Queue Stats
266W - 309L
1,511 Elo+
Solo
Thanatos
Thanatos
VIVALaVIUG4
Thanatos
Level 105
God Stats
8W - 11L
1,337 SR
Queue Stats
34W - 30L
1,472 Elo+
Solo
Chang'e
Chang'e
liderbullet
Chang'e
Level 120
God Stats
28W - 43L
1,459 SR
Queue Stats
37W - 58L
1,439 Elo+
Solo
Agni
Agni
oQuipster
Agni
Level 130
God Stats
26W - 24L
1,431 SR
Queue Stats
664W - 683L
1,594 Elo+
Solo
Team Averages
Level 122
1,489 SR
1,508 Elo+

VS

Team Averages
Level 106
1,582 SR
1,519 Elo+
Hel
Hel
EWeatherup
Hel
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 176L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
OfTheUchiha
Tsukuyomi
Level 141
God Stats
9W - 11L
1,534 SR
Queue Stats
295W - 302L
1,510 Elo+
Solo
Apollo
Apollo
Queefsteak
Apollo
Level 113
God Stats
2W - 4L
1,513 SR
Queue Stats
13W - 22L
1,652 Elo+
Solo
Hun Batz
Hun Batz
Reform3d
Hun Batz
Level 128
God Stats
1W - 1L
1,781 SR
Queue Stats
60W - 76L
1,499 Elo+
Solo
Neith
Neith
ShivaGM187
Neith
Level 67
God Stats
11W - 10L
1,582 SR
Queue Stats
139W - 178L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HaxelCS
Cernunnos
19
7 / 1 / 13
11,528
823
20,070
13,457
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
SSSnakEEE
Sobek
18
2 / 2 / 12
11,093
792
5,605
18,205
23,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
VIVALaVIUG4
Thanatos
18
6 / 3 / 7
10,751
768
11,042
15,077
7,286
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
liderbullet
Chang'e
18
3 / 2 / 9
10,629
759
4,867
10,530
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
18
4 / 3 / 7
10,656
761
14,875
10,453
4,386
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
8,798
628
5,176
11,679
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
OfTheUchiha
Tsukuyomi
17
1 / 7 / 6
9,902
707
13,871
18,483
9,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Queefsteak
Apollo
19
5 / 5 / 4
10,931
781
13,836
14,748
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
Reform3d
Hun Batz
17
2 / 4 / 5
10,398
743
10,317
13,645
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
18
3 / 1 / 3
10,542
753
10,318
12,034
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
22
Kills
11
11
Deaths
22
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Cernunnos
HaxelCS
Cernunnos
7
1
13
13.5
L
Tsukuyomi
OfTheUchiha
Tsukuyomi
1
7
6
0.57
L
Apollo
Queefsteak
Apollo
5
5
4
1.4
L
Hun Batz
Reform3d
Hun Batz
2
4
5
1.13
W
Sobek
SSSnakEEE
Sobek
2
2
12
4
L
Neith
3
1
3
4.5
W
Thanatos
VIVALaVIUG4
Thanatos
6
3
7
3.17
W
Chang'e
liderbullet
Chang'e
3
2
9
3.75
W
Agni
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,459
Damage
53,518
67,722
Taken
70,589
46,383
Mitigated
34,324
23,991
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,176
817
1,240
1,856
11,679
5,310
96
5,083
6,596
18,076
0
W
Cernunnos
HaxelCS
Cernunnos
20,070
10,058
0
2,841
13,457
7,042
2,030
847
12,610
0
51,718
L
Tsukuyomi
OfTheUchiha
Tsukuyomi
13,871
1,173
0
546
18,483
9,168
0
5,747
12,736
0
38,548
L
Apollo
Queefsteak
Apollo
13,836
7,779
0
2,828
14,748
7,259
1,838
4,545
10,203
0
44,305
L
Hun Batz
Reform3d
Hun Batz
10,317
2,052
0
1,892
13,645
6,095
0
4,341
9,304
0
40,292
W
Sobek
SSSnakEEE
Sobek
5,605
244
0
5,020
18,205
23,985
31
2,714
15,491
20,108
0
L
Neith
10,318
3,029
0
5,757
12,034
6,492
509
5,631
6,403
0
46,229
W
Thanatos
VIVALaVIUG4
Thanatos
11,042
2,370
0
8,198
15,077
7,286
478
671
14,406
0
29,310
W
Chang'e
liderbullet
Chang'e
4,867
0
3,167
2,844
10,530
3,684
38
573
9,957
25,572
0
W
Agni
14,875
844
0
1,921
10,453
4,386
0
371
10,082
45,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,657
Gold Earned
50,571
239
Minions Killed
314
0
Camps Cleared
0
1,500,368
Distance Traveled
1,463,487
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,798
628
25
2
0
287,708
0
W
Cernunnos
11,528
823
79
6
0
303,251
1
L
Tsukuyomi
9,902
707
61
4
0
319,724
3
L
Apollo
10,931
781
83
6
0
304,221
0
L
Hun Batz
10,398
743
68
5
0
295,214
2
W
Sobek
11,093
792
25
2
0
325,643
5
L
Neith
10,542
753
77
6
0
256,620
1
W
Thanatos
10,751
768
36
3
0
291,605
3
W
Chang'e
10,629
759
32
2
0
325,083
0
W
Agni
10,656
761
67
5
0
254,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role