Player Matchup

Nox
Nox
Bakslash
Nox
Level 160
God Stats
7W - 2L
1,684 SR
Queue Stats
341W - 365L
1,444 Elo+
Solo
Ullr
Ullr
II TeKtOniK
Ullr
Level 157
God Stats
10W - 7L
1,503 SR
Queue Stats
137W - 140L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Kurakū
Jormungandr
Level 147
God Stats
1W - 1L
1,508 SR
Queue Stats
73W - 118L
1,411 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
nubliasness
Ah Muzen Cab
Level 160
God Stats
3W - 2L
1,749 SR
Queue Stats
148W - 201L
1,427 Elo+
Party 2
Mercury
Mercury
Ázarēal
Mercury
Level 144
God Stats
11W - 9L
1,526 SR
Queue Stats
398W - 384L
1,618 Elo+
Solo
Team Averages
Level 154
1,594 SR
1,477 Elo+

VS

Team Averages
Level 129
1,471 SR
1,499 Elo+
Ne Zha
Ne Zha
HomerFarted
Ne Zha
Level 128
God Stats
12W - 8L
1,571 SR
Queue Stats
360W - 362L
1,474 Elo+
Solo
Cabrakan
Cabrakan
ScuffyBoo
Cabrakan
Level 149
God Stats
1W - 3L
1,395 SR
Queue Stats
406W - 335L
1,493 Elo+
Party 1
Agni
Agni
SplitdHail
Agni
Level 125
God Stats
0W - 2L
1,317 SR
Queue Stats
393W - 427L
1,524 Elo+
Solo
Horus
Horus
cozza55
Horus
Level 123
God Stats
17W - 14L
1,592 SR
Queue Stats
331W - 283L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
hankythepoo
Hou Yi
Level 120
God Stats
4W - 7L
1,477 SR
Queue Stats
272W - 184L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 12
10,471
499
12,267
12,900
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 1 / 6
12,201
581
12,318
13,593
6,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Kurakū
Jormungandr
18
0 / 1 / 8
12,020
572
13,242
19,337
16,363
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
nubliasness
Ah Muzen Cab
19
5 / 2 / 6
12,774
608
14,366
15,304
6,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Ázarēal
Mercury
20
13 / 5 / 7
14,350
683
18,612
20,410
9,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
2 / 6 / 5
10,423
496
8,130
23,821
15,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
ScuffyBoo
Cabrakan
14
1 / 6 / 7
9,598
457
5,613
21,526
29,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
3 / 7 / 5
11,609
553
14,287
15,341
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
cozza55
Horus
17
2 / 4 / 1
10,845
516
10,519
25,051
23,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hou Yi
17
3 / 2 / 2
10,944
521
9,101
12,866
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
25
Kills
11
11
Deaths
25
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Ne Zha
2
6
5
0.75
W
4
1
6
7
W
Jormungandr
Kurakū
Jormungandr
0
1
8
4
L
Cabrakan
ScuffyBoo
Cabrakan
1
6
7
0.75
L
3
7
5
0.79
L
Horus
cozza55
Horus
2
4
1
0.63
L
Hou Yi
3
2
2
2
W
Ah Muzen Cab
nubliasness
Ah Muzen Cab
5
2
6
4
W
Mercury
Ázarēal
Mercury
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,805
Damage
47,650
81,544
Taken
98,605
44,120
Mitigated
81,325
15,645
Healing
28,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,267
1,739
98
878
12,900
5,395
368
4,087
8,637
49,594
0
L
Ne Zha
8,130
2,308
0
5,621
23,821
15,770
0
6,834
16,987
0
97,459
W
12,318
4,574
0
2,786
13,593
6,071
480
7,887
5,324
0
104,840
W
Jormungandr
Kurakū
Jormungandr
13,242
4,165
0
4,224
19,337
16,363
0
2,421
15,855
94,256
0
L
Cabrakan
ScuffyBoo
Cabrakan
5,613
1,269
631
3,667
21,526
29,765
0
4,434
17,092
17,317
0
L
14,287
662
48
2,134
15,341
6,758
0
2,041
13,300
81,702
0
L
Horus
cozza55
Horus
10,519
4,924
144
9,189
25,051
23,675
0
11,757
13,294
0
86,464
L
Hou Yi
9,101
5,566
0
6,634
12,866
5,357
0
1,107
11,759
0
100,962
W
Ah Muzen Cab
nubliasness
Ah Muzen Cab
14,366
4,883
0
3,069
15,304
6,721
2,827
4,500
10,650
0
119,558
W
Mercury
Ázarēal
Mercury
18,612
11,476
0
4,590
20,410
9,570
733
4,702
15,301
0
140,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,816
Gold Earned
53,419
702
Minions Killed
684
0
Camps Cleared
0
2,147,125
Distance Traveled
1,935,634
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,471
499
70
3
0
417,847
4
L
Ne Zha
10,423
496
150
7
0
388,243
5
W
Ullr
12,201
581
138
7
0
403,049
6
W
Jormungandr
12,020
572
140
7
0
391,625
4
L
Cabrakan
9,598
457
31
1
0
381,133
1
L
Agni
11,609
553
162
8
0
398,262
11
L
Horus
10,845
516
169
8
0
378,687
6
L
Hou Yi
10,944
521
172
8
0
389,309
7
W
Ah Muzen Cab
12,774
608
167
8
0
435,599
11
W
Mercury
14,350
683
187
9
0
499,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role