Player Matchup

Cthulhu
Cthulhu
ThunderSmashRaid
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,574 Elo+
Solo
Tsukuyomi
Tsukuyomi
deathjes200
Tsukuyomi
Level 67
God Stats
8W - 12L
1,330 SR
Queue Stats
221W - 243L
1,424 Elo+
Party 1
Poseidon
Poseidon
deathjester200
Poseidon
Level 115
God Stats
6W - 11L
1,355 SR
Queue Stats
218W - 262L
1,427 Elo+
Party 1
Heimdallr
Heimdallr
guncel-fisek
Heimdallr
Level 133
God Stats
18W - 32L
1,352 SR
Queue Stats
2,163W - 2,555L
1,432 Elo+
Solo
Yu Huang
Yu Huang
minman42
Yu Huang
Level 118
God Stats
1W - 0L
1,332 SR
Queue Stats
33W - 14L
1,644 Elo+
Solo
Team Averages
Level 116
1,374 SR
1,500 Elo+

VS

Team Averages
Level 119
1,509 SR
1,491 Elo+
Neith
Neith
Ariemas
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,623 Elo+
Solo
Cthulhu
Cthulhu
LeFrenchBean
Cthulhu
Level 126
God Stats
1W - 1L
1,673 SR
Queue Stats
54W - 46L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Merlin6990
Nu Wa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,448 Elo+
Solo
Zeus
Zeus
Orion2150
Zeus
Level 156
God Stats
16W - 11L
1,593 SR
Queue Stats
413W - 424L
1,424 Elo+
Party 2
Hun Batz
Hun Batz
PazesT
Hun Batz
Level 88
God Stats
0W - 2L
1,280 SR
Queue Stats
146W - 155L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 18
14,685
816
17,554
27,649
36,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
deathjes200
Tsukuyomi
20
15 / 5 / 12
13,721
762
15,945
21,514
11,864
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
19
1 / 2 / 18
12,045
669
12,645
18,203
7,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
guncel-fisek
Heimdallr
16
2 / 4 / 13
10,803
600
8,980
16,524
8,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
minman42
Yu Huang
20
9 / 2 / 18
13,151
731
25,455
14,709
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ariemas
Neith
16
1 / 6 / 5
10,457
581
10,064
16,277
7,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
LeFrenchBean
Cthulhu
19
2 / 6 / 5
12,287
683
20,596
20,569
29,641
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
18
5 / 7 / 2
11,232
624
16,989
15,179
7,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
20
4 / 9 / 5
12,695
705
24,008
19,576
8,943
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
PazesT
Hun Batz
15
1 / 11 / 2
9,833
546
3,985
18,287
8,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
32
38
Kills
13
16
Deaths
39
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
Ariemas
Neith
1
6
5
0.58
L
Cthulhu
LeFrenchBean
Cthulhu
2
6
5
0.75
L
Nu Wa
5
7
2
0.86
L
Zeus
4
9
5
0.72
L
Hun Batz
PazesT
Hun Batz
1
11
2
0.18
W
11
3
18
6.67
W
Tsukuyomi
deathjes200
Tsukuyomi
15
5
12
4.2
W
Poseidon
1
2
18
5
W
Heimdallr
guncel-fisek
Heimdallr
2
4
13
2.13
W
Yu Huang
minman42
Yu Huang
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,579
Damage
75,642
98,599
Taken
89,888
71,100
Mitigated
61,975
41,681
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ariemas
Neith
10,064
3,582
977
3,383
16,277
7,595
736
11,150
5,127
0
19,116
L
Cthulhu
LeFrenchBean
Cthulhu
20,596
226
2,245
4,590
20,569
29,641
153
11,615
8,954
46,543
0
L
Nu Wa
16,989
5,058
719
1,059
15,179
7,153
31
8,502
6,677
29,384
0
L
Zeus
24,008
1,390
1,295
1,299
19,576
8,943
560
11,881
7,695
48,384
0
L
Hun Batz
PazesT
Hun Batz
3,985
411
1,121
832
18,287
8,643
581
12,506
5,781
0
8,038
W
17,554
559
5,438
5,591
27,649
36,518
825
15,528
12,121
36,852
0
W
Tsukuyomi
deathjes200
Tsukuyomi
15,945
5,033
2,958
5,770
21,514
11,864
2,518
10,043
11,471
0
40,240
W
Poseidon
12,645
877
3,385
6,505
18,203
7,446
2,074
14,012
4,191
47,836
0
W
Heimdallr
guncel-fisek
Heimdallr
8,980
2,412
1,481
4,280
16,524
8,365
2,060
10,907
5,617
0
19,620
W
Yu Huang
minman42
Yu Huang
25,455
491
2,795
3,478
14,709
6,907
1,910
11,103
3,606
50,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,405
Gold Earned
56,504
226
Minions Killed
158
0
Camps Cleared
0
1,642,936
Distance Traveled
1,451,103
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,457
581
14
1
0
298,111
0
L
Cthulhu
12,287
683
57
3
0
338,186
0
L
Nu Wa
11,232
624
25
1
0
324,271
1
L
Zeus
12,695
705
55
3
0
254,948
1
L
Hun Batz
9,833
546
7
0
0
235,587
0
W
Cthulhu
14,685
816
36
2
0
303,226
0
W
Tsukuyomi
13,721
762
48
3
0
352,938
0
W
Poseidon
12,045
669
84
5
0
352,861
0
W
Heimdallr
10,803
600
21
1
0
275,783
0
W
Yu Huang
13,151
731
37
2
0
358,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role