Player Matchup

Xbalanque
Xbalanque
Geb7
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,449 Elo+
Solo
Chang'e
Chang'e
Naikman
Chang'e
Level 29
God Stats
2W - 3L
1,301 SR
Queue Stats
95W - 128L
1,469 Elo+
Solo
Xing Tian
Xing Tian
THE_BRUJO--
Xing Tian
Level 58
God Stats
1W - 1L
1,195 SR
Queue Stats
106W - 140L
1,398 Elo+
Solo
Danzaburou
Danzaburou
UnseenCloud6399
Danzaburou
Level 148
God Stats
1W - 3L
1,152 SR
Queue Stats
870W - 909L
1,387 Elo+
Solo
Baba Yaga
Baba Yaga
VitjaMuna
Baba Yaga
Level 150
God Stats
12W - 13L
1,482 SR
Queue Stats
476W - 505L
1,475 Elo+
Solo
Team Averages
Level 83
1,326 SR
1,436 Elo+

VS

Team Averages
Level 77
1,475 SR
1,434 Elo+
Tyr
Tyr
Safi8809
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,392 Elo+
Party 1
Cerberus
Cerberus
eXeEliasan
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,490 Elo+
Party 1
Ymir
Ymir
festus18
Ymir
Level 113
God Stats
1W - 2L
1,368 SR
Queue Stats
31W - 29L
1,349 Elo+
Solo
Chang'e
Chang'e
katazumba
Chang'e
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,418 Elo+
Solo
Odin
Odin
qnom189
Odin
Level 108
God Stats
24W - 22L
1,510 SR
Queue Stats
681W - 699L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Geb7
Xbalanque
20
16 / 3 / 11
14,034
826
43,689
22,010
13,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Naikman
Chang'e
18
3 / 2 / 28
12,998
765
25,337
22,200
22,152
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
THE_BRUJO--
Xing Tian
18
3 / 3 / 27
11,845
697
19,508
39,893
41,741
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
UnseenCloud6399
Danzaburou
18
6 / 3 / 20
12,646
744
22,432
17,535
10,048
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
VitjaMuna
Baba Yaga
20
5 / 3 / 20
12,454
733
32,815
17,798
9,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 5
10,233
602
9,743
35,510
40,057
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
eXeEliasan
Cerberus
17
1 / 7 / 11
11,141
655
16,518
40,193
55,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
19
4 / 7 / 8
12,539
738
18,093
31,539
57,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
katazumba
Chang'e
19
3 / 4 / 8
11,405
671
17,404
25,117
15,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
qnom189
Odin
18
4 / 5 / 6
11,804
694
22,420
33,449
29,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
52
33
Kills
14
14
Deaths
33
106
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Geb7
Xbalanque
16
3
11
7.17
W
Chang'e
Naikman
Chang'e
3
2
28
8.5
L
2
10
5
0.45
W
Xing Tian
THE_BRUJO--
Xing Tian
3
3
27
5.5
W
Danzaburou
UnseenCloud6399
Danzaburou
6
3
20
5.33
W
Baba Yaga
VitjaMuna
Baba Yaga
5
3
20
5
L
Cerberus
eXeEliasan
Cerberus
1
7
11
0.93
L
Ymir
4
7
8
1.14
L
Chang'e
katazumba
Chang'e
3
4
8
1.75
L
Odin
qnom189
Odin
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,781
Damage
84,178
119,436
Taken
165,808
97,183
Mitigated
197,356
68,816
Healing
62,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Geb7
Xbalanque
43,689
20,127
1,011
7,019
22,010
13,356
2,944
10,274
11,736
0
72,005
W
Chang'e
Naikman
Chang'e
25,337
4,661
19,546
11,247
22,200
22,152
893
9,295
12,905
38,772
0
L
9,743
1,914
1,402
4,780
35,510
40,057
0
20,662
14,848
0
22,015
W
Xing Tian
THE_BRUJO--
Xing Tian
19,508
1,871
2,340
12,201
39,893
41,741
426
15,375
24,518
24,108
0
W
Danzaburou
UnseenCloud6399
Danzaburou
22,432
7,315
1,986
5,892
17,535
10,048
1,406
8,107
9,428
0
35,351
W
Baba Yaga
VitjaMuna
Baba Yaga
32,815
4,119
1,941
5,633
17,798
9,886
1,734
8,964
8,834
63,109
0
L
Cerberus
eXeEliasan
Cerberus
16,518
1,632
0
16,330
40,193
55,391
365
16,747
23,446
33,263
0
L
Ymir
18,093
3,741
1,343
2,714
31,539
57,103
381
15,683
15,856
26,499
0
L
Chang'e
katazumba
Chang'e
17,404
2,595
9,970
11,498
25,117
15,194
793
9,437
15,680
44,664
0
L
Odin
qnom189
Odin
22,420
3,339
3,815
11,056
33,449
29,611
0
15,131
18,318
0
37,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,977
Gold Earned
57,122
156
Minions Killed
170
0
Camps Cleared
0
1,472,232
Distance Traveled
1,441,349
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,034
826
55
3
0
299,719
3
W
Chang'e
12,998
765
11
1
0
314,069
0
L
Tyr
10,233
602
25
1
0
270,887
1
W
Xing Tian
11,845
697
11
1
0
313,609
0
W
Danzaburou
12,646
744
32
2
0
240,784
0
W
Baba Yaga
12,454
733
47
3
0
304,051
0
L
Cerberus
11,141
655
48
3
0
280,250
0
L
Ymir
12,539
738
17
1
0
283,116
0
L
Chang'e
11,405
671
56
3
0
286,923
1
L
Odin
11,804
694
24
1
0
320,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role