Player Matchup

Atlas
Atlas
DrizzySZN
Atlas
Level 84
God Stats
2W - 1L
1,638 SR
Queue Stats
135W - 121L
1,479 Elo+
Party 1
Chaac
Chaac
Noob pwner9
Chaac
Level 56
God Stats
2W - 0L
1,710 SR
Queue Stats
6W - 12L
1,255 Elo+
Solo
Nox
Nox
OttrsBoy
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,338 Elo+
Party 1
Cliodhna
Cliodhna
Static Vvolt
Cliodhna
Level 48
God Stats
2W - 0L
1,534 SR
Queue Stats
62W - 52L
1,482 Elo+
Party 1
Medusa
Medusa
naviB
Medusa
Level 113
God Stats
7W - 10L
1,418 SR
Queue Stats
124W - 114L
1,451 Elo+
Party 1
Team Averages
Level 66
1,560 SR
1,401 Elo+

VS

Team Averages
Level 59
1,537 SR
1,349 Elo+
Fenrir
Fenrir
Banshee-_-Wolfie
Fenrir
Level 57
God Stats
1W - 3L
1,682 SR
Queue Stats
5W - 15L
1,311 Elo+
Party 3
Shiva
Shiva
Darth_Merciless_
Shiva
Level 79
God Stats
7W - 4L
1,556 SR
Queue Stats
69W - 77L
1,364 Elo+
Party 2
Achilles
Achilles
Darth_Revan_III
Achilles
Level 86
God Stats
3W - 2L
1,635 SR
Queue Stats
70W - 78L
1,365 Elo+
Party 2
Nox
Nox
FlassPlayz
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,338 Elo+
Party 3
Neith
Neith
magicmarco66
Neith
Level 25
God Stats
2W - 4L
1,313 SR
Queue Stats
6W - 16L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DrizzySZN
Atlas
14
1 / 1 / 7
9,489
499
6,931
13,780
15,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 1
9,211
485
8,067
15,382
9,325
Breastplate

Breastplate

+20
Physical Protection

12
2 / 4 / 3
8,229
433
6,957
10,926
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Static Vvolt
Cliodhna
13
1 / 4 / 3
8,268
435
7,330
13,854
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
naviB
Medusa
16
7 / 2 / 0
9,932
523
8,984
15,616
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 2
10,093
531
12,564
15,642
7,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 3
8,104
427
7,329
14,000
7,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
11
0 / 4 / 5
6,703
353
4,979
12,911
10,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 3
8,058
424
6,707
8,731
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 3
8,534
449
9,445
9,556
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
13
Kills
13
13
Deaths
13
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
10
1
2
11
L
0
3
3
0.5
L
Achilles
0
4
5
0.63
W
Atlas
DrizzySZN
Atlas
1
1
7
4.5
L
1
3
3
0.83
W
2
2
1
1.25
W
2
4
3
0.88
W
Cliodhna
Static Vvolt
Cliodhna
1
4
3
0.63
L
2
2
3
1.75
W
Medusa
naviB
Medusa
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,269
Damage
41,024
69,558
Taken
60,840
42,024
Mitigated
34,066
23,031
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,564
2,170
0
3,561
15,642
7,428
0
2,541
13,101
0
76,481
L
7,329
2,537
188
4,223
14,000
7,435
0
1,702
12,298
0
55,045
L
Achilles
4,979
763
0
565
12,911
10,730
0
3,192
9,719
0
16,427
W
Atlas
DrizzySZN
Atlas
6,931
2,612
0
2,215
13,780
15,811
0
1,141
12,639
40,972
8,423
L
6,707
280
0
1,258
8,731
3,813
399
3,920
4,811
55,638
0
W
8,067
2,680
0
3,999
15,382
9,325
502
1,511
13,871
0
58,263
W
6,957
1,020
0
2,360
10,926
5,278
434
2,977
7,949
41,249
0
W
Cliodhna
Static Vvolt
Cliodhna
7,330
1,222
0
5,462
13,854
5,574
124
1,078
12,776
0
57,709
L
9,445
2,074
0
2,654
9,556
4,660
0
1,830
7,726
0
67,439
W
Medusa
naviB
Medusa
8,984
4,425
618
8,377
15,616
6,036
1,400
0
15,616
0
80,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,129
Gold Earned
41,492
447
Minions Killed
417
0
Camps Cleared
0
1,801,463
Distance Traveled
1,780,158
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,093
531
101
5
0
433,674
9
L
Shiva
8,104
427
84
4
0
296,510
4
L
Achilles
6,703
353
25
1
0
379,978
6
W
Atlas
9,489
499
66
3
0
350,650
0
L
Nox
8,058
424
102
5
0
340,812
3
W
Chaac
9,211
485
107
6
0
366,967
7
W
Nox
8,229
433
55
3
0
341,578
1
W
Cliodhna
8,268
435
88
5
0
413,341
0
L
Neith
8,534
449
105
6
0
329,184
3
W
Medusa
9,932
523
131
7
0
328,927
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role