Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Fishinio
Chaac
Level 122
God Stats
9W - 3L
1,646 SR
Queue Stats
52W - 48L
1,497 Elo+
Solo
Izanami
Izanami
Shackles73
Izanami
Level 60
God Stats
5W - 6L
1,409 SR
Queue Stats
104W - 116L
1,467 Elo+
Solo
Awilix
Awilix
kapi69090
Awilix
Level 67
God Stats
1W - 7L
992 SR
Queue Stats
132W - 151L
1,525 Elo+
Solo
Team Averages
Level 92
1,409 SR
1,498 Elo+

VS

Team Averages
Level 107
1,695 SR
1,491 Elo+
Hades
Hades
Bulletspeed
Hades
Level 141
God Stats
1W - 1L
1,748 SR
Queue Stats
108W - 95L
1,503 Elo+
Solo
Neith
Neith
CARLOS2055
Neith
Level 58
God Stats
1W - 1L
1,685 SR
Queue Stats
57W - 55L
1,514 Elo+
Solo
Bacchus
Bacchus
TheGrg
Bacchus
Level 104
God Stats
0W - 1L
1,868 SR
Queue Stats
43W - 41L
1,495 Elo+
Solo
Vamana
Vamana
WinTrader2010
Vamana
Level 72
God Stats
0W - 1L
1,730 SR
Queue Stats
14W - 15L
1,516 Elo+
Solo
Arachne
Arachne
bashometer
Arachne
Level 158
God Stats
13W - 14L
1,443 SR
Queue Stats
210W - 223L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 6 / 4
9,288
581
13,597
17,099
10,061
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
 
Nike
14
4 / 3 / 5
8,454
528
7,494
8,744
4,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
Fishinio
Chaac
11
1 / 4 / 5
6,855
428
4,292
16,095
11,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Shackles73
Izanami
14
2 / 3 / 1
8,037
502
7,324
12,045
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
kapi69090
Awilix
15
5 / 1 / 8
9,563
598
8,839
11,527
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
9,534
596
11,722
16,263
10,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
14
1 / 2 / 4
8,155
510
7,315
10,070
3,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
TheGrg
Bacchus
13
1 / 2 / 8
7,930
496
9,074
12,096
12,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 3 / 3
9,244
578
9,561
14,298
9,859
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
bashometer
Arachne
11
5 / 5 / 3
7,808
488
5,732
13,965
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
16
Kills
17
17
Deaths
17
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
6
4
1
W
Nike
 
Nike
4
3
5
2.17
L
5
5
5
1.5
L
Neith
1
2
4
1.5
W
Chaac
Fishinio
Chaac
1
4
5
0.88
W
Izanami
Shackles73
Izanami
2
3
1
0.83
L
Bacchus
TheGrg
Bacchus
1
2
8
2.5
L
5
3
3
2.17
L
Arachne
bashometer
Arachne
5
5
3
1.3
W
Awilix
kapi69090
Awilix
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,546
Damage
43,404
65,510
Taken
66,692
35,204
Mitigated
41,554
21,203
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,597
934
0
8,624
17,099
10,061
0
9,348
7,751
75,897
0
W
Nike
 
Nike
7,494
929
0
2,030
8,744
4,111
0
1,048
7,696
0
43,216
L
11,722
1,676
405
4,863
16,263
10,528
0
8,135
8,128
71,342
0
L
Neith
7,315
2,685
0
2,352
10,070
3,745
792
0
10,070
0
70,474
W
Chaac
Fishinio
Chaac
4,292
944
844
4,530
16,095
11,527
0
4,408
11,687
0
18,601
W
Izanami
Shackles73
Izanami
7,324
4,572
0
4,735
12,045
4,529
0
3,872
8,173
0
65,796
L
Bacchus
TheGrg
Bacchus
9,074
1,969
0
3,068
12,096
12,521
33
1,300
10,796
32,645
6,885
L
9,561
5,926
0
3,600
14,298
9,859
1,367
2,047
12,251
0
65,490
L
Arachne
bashometer
Arachne
5,732
3,642
0
2,165
13,965
4,901
0
2,115
11,850
0
38,064
W
Awilix
kapi69090
Awilix
8,839
3,025
0
440
11,527
4,976
0
1,882
9,645
0
75,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,197
Gold Earned
42,671
467
Minions Killed
476
0
Camps Cleared
0
1,478,175
Distance Traveled
1,353,627
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,288
581
141
9
0
238,062
3
W
Nike
8,454
528
73
5
0
331,996
3
L
Hades
9,534
596
117
7
0
256,899
3
L
Neith
8,155
510
105
7
0
246,955
2
W
Chaac
6,855
428
20
1
0
296,710
7
W
Izanami
8,037
502
119
7
0
283,449
4
L
Bacchus
7,930
496
71
4
0
295,759
3
L
Vamana
9,244
578
123
8
0
286,972
4
L
Arachne
7,808
488
60
4
0
267,042
4
W
Awilix
9,563
598
114
7
0
327,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role