Player Matchup

King Arthur
King Arthur
NolimitMayz
King Arthur
Level 86
God Stats
22W - 26L
1,488 SR
Queue Stats
175W - 219L
1,418 Elo+
Party 3
Artemis
Artemis
Notorious-piggie
Artemis
Level 45
God Stats
1W - 3L
1,575 SR
Queue Stats
122W - 147L
1,415 Elo+
Party 3
Lancelot
Lancelot
XbrandonisvibinX
Lancelot
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 90L
1,419 Elo+
Party 1
Cabrakan
Cabrakan
YBNJudge
Cabrakan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,434 Elo+
Party 3
Sol
Sol
oGxLucifer
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 100L
1,449 Elo+
Party 1
Team Averages
Level 66
1,513 SR
1,427 Elo+

VS

Team Averages
Level 87
1,496 SR
1,413 Elo+
Izanami
Izanami
Cr33pyNinja
Izanami
Level 37
God Stats
19W - 13L
1,561 SR
Queue Stats
40W - 27L
1,507 Elo+
Party 2
Loki
Loki
FTG Minato
Loki
Level 149
God Stats
5W - 7L
1,428 SR
Queue Stats
67W - 71L
1,435 Elo+
Party 2
Olorun
Olorun
Herald De Fate
Olorun
Level 124
God Stats
10W - 12L
1,490 SR
Queue Stats
108W - 119L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
II Darny II
Sun Wukong
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,381 Elo+
Solo
Ymir
Ymir
TyFail
Ymir
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NolimitMayz
King Arthur
16
2 / 2 / 4
10,125
506
11,687
18,215
17,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 6 / 4
9,431
472
11,112
16,839
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 7 / 6
9,399
470
14,870
20,078
9,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
YBNJudge
Cabrakan
16
2 / 3 / 4
10,818
541
6,111
22,527
26,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 5 / 6
9,655
483
9,116
18,550
8,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cr33pyNinja
Izanami
18
7 / 1 / 1
11,216
561
12,903
15,107
6,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 3 / 3
10,479
524
11,926
13,674
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 1 / 2
11,799
590
24,556
15,628
9,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
II Darny II
Sun Wukong
14
1 / 3 / 6
9,028
451
9,142
18,018
18,004
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
TyFail
Ymir
13
1 / 2 / 10
9,448
472
6,823
18,125
20,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
10
Kills
22
23
Deaths
10
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cr33pyNinja
Izanami
7
1
1
7.5
W
5
3
3
2.17
W
8
1
2
9
W
Sun Wukong
II Darny II
Sun Wukong
1
3
6
1.33
L
King Arthur
NolimitMayz
King Arthur
2
2
4
2
L
1
6
4
0.5
W
Ymir
TyFail
Ymir
1
2
10
3
L
4
7
6
1
L
Cabrakan
YBNJudge
Cabrakan
2
3
4
1.33
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,896
Damage
65,350
96,209
Taken
80,552
67,270
Mitigated
59,683
21,444
Healing
33,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cr33pyNinja
Izanami
12,903
9,085
0
7,362
15,107
6,404
2,661
1,741
13,366
0
102,686
W
11,926
3,233
0
5,508
13,674
5,632
0
3,674
10,000
36
83,481
W
24,556
13,659
2,077
10,940
15,628
9,060
4,973
4,230
11,398
108,830
0
W
Sun Wukong
II Darny II
Sun Wukong
9,142
1,435
0
5,171
18,018
18,004
770
2,197
15,821
20
47,977
L
King Arthur
NolimitMayz
King Arthur
11,687
1,347
0
1,757
18,215
17,089
0
7,027
11,188
81
69,253
L
11,112
4,474
0
4,222
16,839
6,646
1,171
1,901
14,938
0
74,923
W
Ymir
TyFail
Ymir
6,823
2,173
0
2,857
18,125
20,583
235
3,028
15,097
24,938
0
L
14,870
4,037
0
1,595
20,078
9,351
598
7,171
12,907
19
62,950
L
Cabrakan
YBNJudge
Cabrakan
6,111
799
628
5,531
22,527
26,101
78
9,750
12,777
43,585
0
L
9,116
3,411
0
7,711
18,550
8,083
2,507
7,435
11,115
75,096
6,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,428
Gold Earned
51,970
481
Minions Killed
576
0
Camps Cleared
0
1,750,610
Distance Traveled
1,868,965
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,216
561
175
9
0
371,160
5
W
Loki
10,479
524
126
6
0
422,225
0
W
Olorun
11,799
590
171
9
0
362,335
5
W
Sun Wukong
9,028
451
76
4
0
375,628
0
L
King Arthur
10,125
506
96
5
0
395,968
5
L
Artemis
9,431
472
110
6
0
324,883
6
W
Ymir
9,448
472
28
1
0
337,617
1
L
Lancelot
9,399
470
80
4
0
381,123
1
L
Cabrakan
10,818
541
65
3
0
332,698
1
L
Sol
9,655
483
130
7
0
315,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role