Player Matchup

Terra
Terra
 
Terra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AstroPunkz
Merlin
Level 68
God Stats
24W - 34L
1,418 SR
Queue Stats
192W - 223L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
XxJDOGxX85
Gilgamesh
Level 86
God Stats
13W - 10L
1,563 SR
Queue Stats
198W - 205L
1,371 Elo+
Party 2
Hun Batz
Hun Batz
destroyer1114
Hun Batz
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,424 Elo+
Solo
Danzaburou
Danzaburou
scorpio0111
Danzaburou
Level 69
God Stats
99W - 100L
1,493 SR
Queue Stats
196W - 203L
1,407 Elo+
Solo
Team Averages
Level 74
1,495 SR
1,421 Elo+

VS

Team Averages
Level 89
1,528 SR
1,376 Elo+
Sol
Sol
ArkhamKnight1017
Sol
Level 67
God Stats
7W - 14L
1,476 SR
Queue Stats
51W - 52L
1,395 Elo+
Solo
Sylvanus
Sylvanus
IamOccam
Sylvanus
Level 109
God Stats
2W - 1L
1,805 SR
Queue Stats
48W - 54L
1,352 Elo+
Party 1
Mulan
Mulan
OIREEHC
Mulan
Level 142
God Stats
11W - 5L
1,629 SR
Queue Stats
313W - 375L
1,423 Elo+
Solo
Skadi
Skadi
ProphetsBane98
Skadi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,383 Elo+
Party 1
Set
Set
vitchech
Set
Level 58
God Stats
3W - 9L
1,233 SR
Queue Stats
48W - 76L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 0 / 4
7,050
504
2,348
9,859
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
AstroPunkz
Merlin
14
1 / 2 / 0
8,437
603
6,618
8,013
2,724
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
XxJDOGxX85
Gilgamesh
11
2 / 1 / 3
6,526
466
6,350
12,630
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
destroyer1114
Hun Batz
11
3 / 2 / 4
7,332
524
6,062
13,203
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
scorpio0111
Danzaburou
15
3 / 0 / 1
8,584
613
6,449
11,743
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,322
452
4,938
8,394
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
IamOccam
Sylvanus
10
0 / 1 / 3
6,658
476
6,888
9,731
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
OIREEHC
Mulan
12
1 / 0 / 1
7,315
523
4,333
10,186
5,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
6,190
442
9,932
8,411
2,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 1
7,736
553
4,950
10,761
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
5
5
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
4
2
L
0
4
1
0.13
W
Merlin
AstroPunkz
Merlin
1
2
0
0.5
L
Sylvanus
IamOccam
Sylvanus
0
1
3
1.5
L
Mulan
OIREEHC
Mulan
1
0
1
1.5
L
1
2
1
0.75
W
Gilgamesh
XxJDOGxX85
Gilgamesh
2
1
3
3.5
W
Hun Batz
destroyer1114
Hun Batz
3
2
4
2.5
W
Danzaburou
scorpio0111
Danzaburou
3
0
1
3.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,827
Damage
31,041
55,448
Taken
47,483
27,409
Mitigated
24,246
26,376
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,348
406
1,574
5,331
9,859
8,749
310
1,985
7,874
27,475
0
L
4,938
1,658
0
1,208
8,394
3,119
534
0
8,394
36,518
3,242
W
Merlin
AstroPunkz
Merlin
6,618
520
0
4,045
8,013
2,724
0
0
8,013
66,585
0
L
Sylvanus
IamOccam
Sylvanus
6,888
2,032
1,026
3,835
9,731
8,744
188
964
8,767
24,443
0
L
Mulan
OIREEHC
Mulan
4,333
539
0
3,122
10,186
5,377
0
4,780
5,406
0
46,494
L
9,932
3,865
0
880
8,411
2,592
0
1,384
7,027
0
47,788
W
Gilgamesh
XxJDOGxX85
Gilgamesh
6,350
1,410
509
4,745
12,630
5,538
682
3,014
9,616
0
32,112
W
Hun Batz
destroyer1114
Hun Batz
6,062
2,055
0
5,238
13,203
5,326
202
2,037
11,166
0
38,334
W
Danzaburou
scorpio0111
Danzaburou
6,449
1,255
0
4,934
11,743
5,072
1,266
4,510
7,233
0
66,185
L
4,950
2,381
0
5,475
10,761
4,414
0
1,838
8,923
0
63,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
34,221
408
Minions Killed
361
0
Camps Cleared
0
1,367,729
Distance Traveled
1,284,460
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,050
504
48
3
0
292,304
0
L
Sol
6,322
452
65
5
0
245,456
4
W
Merlin
8,437
603
130
9
0
255,023
4
L
Sylvanus
6,658
476
31
2
0
231,739
3
L
Mulan
7,315
523
90
6
0
263,357
2
L
Skadi
6,190
442
63
5
0
233,521
6
W
Gilgamesh
6,526
466
44
3
0
276,912
1
W
Hun Batz
7,332
524
68
5
0
292,200
1
W
Danzaburou
8,584
613
118
8
0
251,290
0
L
Set
7,736
553
112
8
0
310,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role