Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MunkeyDCam
Jormungandr
Level 160
God Stats
1W - 1L
1,759 SR
Queue Stats
78W - 102L
1,476 Elo+
Party 2
King Arthur
King Arthur
ShadowFall22
King Arthur
Level 119
God Stats
4W - 7L
1,467 SR
Queue Stats
219W - 227L
1,521 Elo+
Party 2
Agni
Agni
SlorpinGlorp
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,461 Elo+
Party 2
Team Averages
Level 119
1,545 SR
1,491 Elo+

VS

Team Averages
Level 22
1,609 SR
1,527 Elo+
Thanatos
Thanatos
GalaxyOrbitt
Thanatos
Level 42
God Stats
3W - 2L
1,597 SR
Queue Stats
39W - 39L
1,571 Elo+
Party 1
Anubis
Anubis
IkirbyI
Anubis
Level 20
God Stats
6W - 2L
1,758 SR
Queue Stats
15W - 14L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
ImDeep209
Danzaburou
Level 16
God Stats
2W - 1L
1,700 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
MagicClone
Bellona
Level 26
God Stats
3W - 7L
1,487 SR
Queue Stats
32W - 37L
1,525 Elo+
Party 1
Bacchus
Bacchus
iTsShon
Bacchus
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 5 / 4
9,724
540
11,179
19,699
9,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
 
Izanami
15
2 / 4 / 1
9,498
528
7,193
13,515
5,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
MunkeyDCam
Jormungandr
12
2 / 6 / 2
8,008
445
7,308
17,698
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
ShadowFall22
King Arthur
15
3 / 8 / 6
9,440
524
14,442
22,962
23,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 9 / 3
8,409
467
8,265
15,795
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GalaxyOrbitt
Thanatos
16
5 / 5 / 7
10,287
572
10,078
16,125
6,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
IkirbyI
Anubis
17
11 / 3 / 8
10,794
600
22,888
14,598
8,864
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ImDeep209
Danzaburou
14
1 / 3 / 4
8,799
489
6,642
14,867
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
MagicClone
Bellona
16
10 / 5 / 9
11,200
622
22,141
20,274
14,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
iTsShon
Bacchus
14
5 / 1 / 12
9,712
540
7,947
17,226
17,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
17
Kills
32
32
Deaths
17
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
5
4
2
L
Izanami
 
Izanami
2
4
1
0.63
W
Thanatos
GalaxyOrbitt
Thanatos
5
5
7
1.7
W
Anubis
IkirbyI
Anubis
11
3
8
5
W
Danzaburou
ImDeep209
Danzaburou
1
3
4
1
W
Bellona
MagicClone
Bellona
10
5
9
2.9
L
Jormungandr
MunkeyDCam
Jormungandr
2
6
2
0.5
L
King Arthur
ShadowFall22
King Arthur
3
8
6
0.75
L
2
9
3
0.39
W
Bacchus
iTsShon
Bacchus
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,387
Damage
69,696
89,669
Taken
83,090
55,416
Mitigated
54,698
14,941
Healing
44,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,179
1,717
0
5,857
19,699
9,196
379
4,304
15,395
0
65,369
L
Izanami
 
Izanami
7,193
4,504
0
2,920
13,515
5,006
0
3,931
9,584
0
79,620
W
Thanatos
GalaxyOrbitt
Thanatos
10,078
3,419
0
10,127
16,125
6,904
427
774
15,351
0
67,624
W
Anubis
IkirbyI
Anubis
22,888
3,441
0
10,116
14,598
8,864
358
5,228
9,370
93,902
0
W
Danzaburou
ImDeep209
Danzaburou
6,642
2,765
526
6,518
14,867
6,241
1,170
2,346
12,521
0
78,043
W
Bellona
MagicClone
Bellona
22,141
12,895
0
8,809
20,274
14,796
1,321
2,714
17,560
0
72,917
L
Jormungandr
MunkeyDCam
Jormungandr
7,308
2,142
0
1,584
17,698
12,771
0
9,406
8,292
25,089
0
L
King Arthur
ShadowFall22
King Arthur
14,442
2,057
0
2,865
22,962
23,205
37
4,551
18,411
0
65,603
L
8,265
573
0
1,715
15,795
5,238
0
8,643
7,152
61,197
0
W
Bacchus
iTsShon
Bacchus
7,947
1,636
906
7,262
17,226
17,893
0
5,336
11,890
27,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,079
Gold Earned
50,792
503
Minions Killed
463
0
Camps Cleared
0
1,518,138
Distance Traveled
1,656,793
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,724
540
107
6
0
347,634
6
L
Izanami
9,498
528
137
8
0
309,734
9
W
Thanatos
10,287
572
92
5
0
368,246
6
W
Anubis
10,794
600
130
7
0
297,088
5
W
Danzaburou
8,799
489
120
7
0
307,088
1
W
Bellona
11,200
622
94
5
0
335,099
1
L
Jormungandr
8,008
445
36
2
0
294,603
1
L
King Arthur
9,440
524
107
6
0
283,099
0
L
Agni
8,409
467
116
6
0
283,068
6
W
Bacchus
9,712
540
27
2
0
349,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role