Player Matchup

Ymir
Ymir
AznDvn
Ymir
Level 64
God Stats
10W - 11L
1,648 SR
Queue Stats
18W - 15L
1,600 Elo+
Party 2
Set
Set
BaddyBeon
Set
Level 74
God Stats
7W - 3L
1,777 SR
Queue Stats
70W - 59L
1,615 Elo+
Party 2
Gilgamesh
Gilgamesh
ItsMeZeke
Gilgamesh
Level 146
God Stats
3W - 0L
1,843 SR
Queue Stats
35W - 35L
1,548 Elo+
Solo
Hou Yi
Hou Yi
NachoAverageChip
Hou Yi
Level 91
God Stats
6W - 1L
1,807 SR
Queue Stats
98W - 79L
1,621 Elo+
Party 2
Olorun
Olorun
SomeIdiots
Olorun
Level 104
God Stats
2W - 1L
1,793 SR
Queue Stats
42W - 30L
1,605 Elo+
Party 2
Team Averages
Level 96
1,774 SR
1,598 Elo+

VS

Team Averages
Level 102
1,501 SR
1,545 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dank_Magician-27
Tiamat
Level 94
God Stats
1W - 7L
1,298 SR
Queue Stats
109W - 131L
1,439 Elo+
Party 1
Artio
Artio
Moelolichan
Artio
Level 146
God Stats
13W - 9L
1,708 SR
Queue Stats
290W - 258L
1,549 Elo+
Solo
Heimdallr
Heimdallr
cooldaman
Heimdallr
Level 123
God Stats
8W - 11L
1,498 SR
Queue Stats
143W - 163L
1,423 Elo+
Party 1
Yu Huang
Yu Huang
fusuzu
Yu Huang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,813 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AznDvn
Ymir
14
1 / 1 / 5
8,014
729
7,625
9,648
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 0 / 4
8,371
761
9,094
9,100
4,948
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
ItsMeZeke
Gilgamesh
15
0 / 1 / 5
8,412
765
5,520
9,721
8,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 0 / 1
9,295
845
10,442
7,444
3,494
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
SomeIdiots
Olorun
15
2 / 0 / 7
8,259
751
4,676
8,849
6,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
0 / 2 / 1
7,308
664
3,288
9,448
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 0
7,642
695
7,169
8,923
5,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 0 / 1
7,174
652
4,949
7,487
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
cooldaman
Heimdallr
14
1 / 2 / 1
7,541
686
6,828
10,125
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
fusuzu
Yu Huang
13
0 / 6 / 2
7,070
643
6,086
8,914
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
2
2
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
1
0.25
W
Ymir
AznDvn
Ymir
1
1
5
3.5
W
4
0
4
6
L
1
4
0
0.25
W
Gilgamesh
ItsMeZeke
Gilgamesh
0
1
5
2.5
L
0
0
1
0.5
W
7
0
1
7.5
W
Olorun
SomeIdiots
Olorun
2
0
7
5.5
L
Heimdallr
cooldaman
Heimdallr
1
2
1
0.75
L
Yu Huang
fusuzu
Yu Huang
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,357
Damage
28,320
44,762
Taken
44,897
29,012
Mitigated
24,705
13,489
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,288
1,299
199
3,512
9,448
5,379
0
3,194
6,040
0
18,609
W
Ymir
AznDvn
Ymir
7,625
1,799
0
772
9,648
4,938
68
3,265
6,088
32,428
0
W
9,094
3,683
0
899
9,100
4,948
801
4,294
4,393
0
27,070
L
7,169
501
0
1,009
8,923
5,902
3
662
8,210
24,956
0
W
Gilgamesh
ItsMeZeke
Gilgamesh
5,520
1,463
0
2,088
9,721
8,685
388
1,935
7,619
0
31,779
L
4,949
92
725
1,691
7,487
4,631
0
2,815
4,628
16,780
0
W
10,442
4,176
0
500
7,444
3,494
1,349
3,489
3,585
0
37,517
W
Olorun
SomeIdiots
Olorun
4,676
2,070
5,041
4,189
8,849
6,947
77
3,503
4,873
20,790
0
L
Heimdallr
cooldaman
Heimdallr
6,828
3,020
0
2,744
10,125
4,826
0
4,097
5,859
0
21,687
L
Yu Huang
fusuzu
Yu Huang
6,086
997
0
250
8,914
3,967
0
1,533
7,249
21,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,351
Gold Earned
36,735
254
Minions Killed
209
0
Camps Cleared
0
1,317,656
Distance Traveled
1,099,500
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,308
664
38
3
0
233,409
4
W
Ymir
8,014
729
45
4
0
274,886
5
W
Set
8,371
761
41
4
0
301,200
3
L
Tiamat
7,642
695
56
5
0
201,504
0
W
Gilgamesh
8,412
765
67
6
0
242,570
2
L
Artio
7,174
652
29
3
0
254,074
4
W
Hou Yi
9,295
845
78
7
0
231,026
2
W
Olorun
8,259
751
23
2
0
267,974
1
L
Heimdallr
7,541
686
44
4
0
208,639
1
L
Yu Huang
7,070
643
42
4
0
201,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role