Player Matchup

Danzaburou
Danzaburou
GODOFALLSHINOBI
Danzaburou
Level 90
God Stats
0W - 1L
1,587 SR
Queue Stats
57W - 52L
1,541 Elo+
Solo
Cerberus
Cerberus
JuggsMcNuts
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,425 Elo+
Party 1
Ullr
Ullr
MyKoxieWrecked
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,472 Elo+
Party 1
Bastet
Bastet
almustafa93
Bastet
Level 42
God Stats
0W - 1L
1,257 SR
Queue Stats
38W - 58L
1,346 Elo+
Solo
The Morrigan
The Morrigan
borshy
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,344 Elo+
Party 1
Team Averages
Level 53
1,469 SR
1,426 Elo+

VS

Team Averages
Level 63
1,482 SR
1,493 Elo+
Bellona
Bellona
DustyLobster
Bellona
Level 128
God Stats
2W - 1L
1,515 SR
Queue Stats
102W - 114L
1,407 Elo+
Solo
Ymir
Ymir
Indi7700
Ymir
Level 57
God Stats
1W - 3L
1,146 SR
Queue Stats
207W - 255L
1,374 Elo+
Solo
Pele
Pele
LiL Dragger
Pele
Level 77
God Stats
2W - 1L
1,808 SR
Queue Stats
224W - 215L
1,591 Elo+
Solo
Vulcan
Vulcan
RoryMcIlroy
Vulcan
Level 26
God Stats
2W - 0L
1,700 SR
Queue Stats
16W - 6L
1,704 Elo+
Solo
Thoth
Thoth
myisbird
Thoth
Level 29
God Stats
1W - 1L
1,238 SR
Queue Stats
63W - 79L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GODOFALLSHINOBI
Danzaburou
18
10 / 11 / 5
12,162
811
24,510
20,599
9,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
JuggsMcNuts
Cerberus
20
3 / 3 / 12
11,199
747
9,029
23,229
28,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 8 / 6
10,597
706
14,535
18,647
8,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
10
1 / 4 / 5
7,819
521
2,795
8,193
3,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
borshy
The Morrigan
18
2 / 6 / 13
10,448
697
15,190
12,881
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DustyLobster
Bellona
17
3 / 7 / 17
11,180
745
7,377
20,034
13,868
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
15
1 / 3 / 11
10,405
694
2,725
14,232
17,438
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 5 / 11
12,991
866
24,294
18,715
9,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
20
15 / 1 / 9
14,144
943
32,797
10,326
5,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
myisbird
Thoth
17
1 / 6 / 12
10,440
696
7,986
13,332
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
91
21
Kills
31
32
Deaths
22
41
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bellona
DustyLobster
Bellona
3
7
17
1.64
L
Danzaburou
GODOFALLSHINOBI
Danzaburou
10
11
5
1.14
W
Ymir
1
3
11
2.17
L
Cerberus
JuggsMcNuts
Cerberus
3
3
12
3
W
11
5
11
3.3
L
5
8
6
1
W
Vulcan
15
1
9
19.5
L
Bastet
1
4
5
0.88
L
The Morrigan
borshy
The Morrigan
2
6
13
1.42
W
Thoth
myisbird
Thoth
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,059
Damage
75,179
83,549
Taken
76,639
55,514
Mitigated
51,448
21,519
Healing
23,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DustyLobster
Bellona
7,377
1,707
1,037
1,557
20,034
13,868
702
6,111
13,923
41
18,612
L
Danzaburou
GODOFALLSHINOBI
Danzaburou
24,510
6,743
780
2,528
20,599
9,217
0
11,775
8,824
0
40,750
W
Ymir
2,725
152
576
1,644
14,232
17,438
406
4,769
9,463
7,573
0
L
Cerberus
JuggsMcNuts
Cerberus
9,029
686
344
8,584
23,229
28,266
0
12,238
10,991
22,132
0
W
24,294
3,430
1,348
4,382
18,715
9,359
3,701
6,715
12,000
0
47,072
L
14,535
5,566
1,234
1,476
18,647
8,553
0
10,148
8,499
0
25,222
W
Vulcan
32,797
13,525
4,602
3,854
10,326
5,725
1,789
1,245
9,081
83,141
0
L
Bastet
2,795
758
653
1,862
8,193
3,298
0
4,504
3,689
0
7,099
L
The Morrigan
borshy
The Morrigan
15,190
2,614
1,152
2,906
12,881
6,180
0
4,865
7,997
37,239
5,737
W
Thoth
myisbird
Thoth
7,986
950
1,779
2,322
13,332
5,058
280
1,789
11,543
15,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,225
Gold Earned
59,160
145
Minions Killed
193
0
Camps Cleared
0
1,114,367
Distance Traveled
1,340,311
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,180
745
18
1
0
302,238
3
L
Danzaburou
12,162
811
30
2
0
201,542
0
W
Ymir
10,405
694
17
1
0
147,834
0
L
Cerberus
11,199
747
24
2
0
306,094
0
W
Pele
12,991
866
39
3
0
326,851
1
L
Ullr
10,597
706
32
2
0
248,461
0
W
Vulcan
14,144
943
100
7
0
335,428
6
L
Bastet
7,819
521
6
0
0
126,331
1
L
The Morrigan
10,448
697
53
4
0
231,939
0
W
Thoth
10,440
696
19
1
0
227,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role