Player Matchup

Gilgamesh
Gilgamesh
Niiick_at_Nite
Gilgamesh
Level 57
God Stats
3W - 4L
1,401 SR
Queue Stats
46W - 65L
1,392 Elo+
Solo
Thor
Thor
oElToxico
Thor
Level 160
God Stats
33W - 8L
1,793 SR
Queue Stats
847W - 474L
1,761 Elo+
Party 1
Baron Samedi
Baron Samedi
oLaToxica
Baron Samedi
Level 160
God Stats
21W - 9L
1,692 SR
Queue Stats
871W - 452L
1,760 Elo+
Party 1
Team Averages
Level 126
1,629 SR
1,638 Elo+

VS

Team Averages
Level 112
1,509 SR
1,501 Elo+
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ImDirtyDan103
Thanatos
Level 91
God Stats
16W - 16L
1,526 SR
Queue Stats
252W - 272L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Niiick_at_Nite
Gilgamesh
13
1 / 2 / 5
8,095
736
4,175
6,911
4,166
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
14
3 / 1 / 6
8,237
749
15,426
14,043
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
oLaToxica
Baron Samedi
14
5 / 1 / 3
8,698
791
8,247
5,208
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 1 / 1
8,149
741
5,724
12,091
15,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
 
Chronos
12
2 / 3 / 2
7,896
718
9,499
10,656
7,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
ImDirtyDan103
Thanatos
12
1 / 5 / 3
7,705
700
4,558
11,280
5,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
4
4
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
L
Chronos
 
Chronos
2
3
2
1
L
Thanatos
ImDirtyDan103
Thanatos
1
5
3
0.5
W
Gilgamesh
Niiick_at_Nite
Gilgamesh
1
2
5
1.75
W
Thor
3
1
6
6
W
Baron Samedi
oLaToxica
Baron Samedi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
19,781
26,162
Taken
34,027
15,192
Mitigated
29,344
7,444
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,724
761
0
1,286
12,091
15,596
0
3,109
8,521
12,699
0
L
Chronos
 
Chronos
9,499
1,691
0
2,835
10,656
7,807
13
2,377
7,738
37,105
0
L
Thanatos
ImDirtyDan103
Thanatos
4,558
854
0
3,598
11,280
5,941
0
2,969
7,955
0
19,171
W
Gilgamesh
Niiick_at_Nite
Gilgamesh
4,175
671
0
304
6,911
4,166
0
4,131
2,706
147
27,905
W
Thor
15,426
3,148
328
3,965
14,043
8,659
0
8,789
4,998
23
29,044
W
Baron Samedi
oLaToxica
Baron Samedi
8,247
1,007
1,884
963
5,208
2,367
0
2,355
2,731
38,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,030
Gold Earned
23,750
136
Minions Killed
106
0
Camps Cleared
0
611,597
Distance Traveled
600,168
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,149
741
20
2
0
206,362
3
L
Chronos
7,896
718
57
5
0
192,827
2
L
Thanatos
7,705
700
29
3
0
200,979
0
W
Gilgamesh
8,095
736
48
4
0
216,942
0
W
Thor
8,237
749
39
4
0
202,050
2
W
Baron Samedi
8,698
791
49
4
0
192,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role