Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
McNabb49
Pele
Level 46
God Stats
0W - 4L
1,160 SR
Queue Stats
29W - 35L
1,506 Elo+
Solo
Ah Puch
Ah Puch
Piugpiug
Ah Puch
Level 144
God Stats
6W - 7L
1,575 SR
Queue Stats
468W - 493L
1,501 Elo+
Solo
Neith
Neith
takger
Neith
Level 156
God Stats
0W - 2L
1,313 SR
Queue Stats
13W - 7L
1,517 Elo+
Solo
Team Averages
Level 108
1,410 SR
1,505 Elo+

VS

Team Averages
Level 50
1,514 SR
1,443 Elo+
Awilix
Awilix
Arde1eanu
Awilix
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 39L
1,508 Elo+
Solo
Agni
Agni
Arjan301
Agni
Level 77
God Stats
4W - 3L
1,343 SR
Queue Stats
26W - 16L
1,488 Elo+
Solo
Cernunnos
Cernunnos
DulasMamma
Cernunnos
Level 39
God Stats
4W - 2L
1,726 SR
Queue Stats
13W - 20L
1,435 Elo+
Solo
Ares
Ares
Grushilo
Ares
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,506 Elo+
Solo
Hades
Hades
Gskar
Hades
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 4 / 2
7,698
550
6,565
13,828
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
 
Hun Batz
10
2 / 6 / 0
6,484
463
3,172
11,083
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
14
2 / 0 / 3
8,644
617
8,946
10,361
5,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Piugpiug
Ah Puch
13
1 / 4 / 2
7,764
555
9,115
9,728
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
takger
Neith
13
1 / 3 / 2
7,751
554
8,927
10,345
3,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arde1eanu
Awilix
13
4 / 1 / 5
7,896
564
6,289
12,148
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
15
8 / 3 / 3
8,923
637
8,818
8,191
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
DulasMamma
Cernunnos
14
2 / 1 / 4
8,706
622
7,699
11,534
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
11
3 / 2 / 7
7,649
546
7,523
12,331
7,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Gskar
Hades
11
0 / 4 / 2
6,764
483
5,475
10,835
5,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
17
17
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
4
2
1.5
L
Hun Batz
 
Hun Batz
2
6
0
0.33
W
Awilix
Arde1eanu
Awilix
4
1
5
6.5
W
Agni
8
3
3
3.17
W
Cernunnos
DulasMamma
Cernunnos
2
1
4
4
W
Ares
3
2
7
3.25
W
Hades
Gskar
Hades
0
4
2
0.25
L
Pele
2
0
3
3.5
L
Ah Puch
Piugpiug
Ah Puch
1
4
2
0.5
L
Neith
takger
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,725
Damage
35,804
55,345
Taken
55,039
21,980
Mitigated
26,001
14,548
Healing
18,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,565
1,981
0
4,355
13,828
5,532
0
4,933
8,895
48,791
0
L
Hun Batz
 
Hun Batz
3,172
1,036
0
1,082
11,083
3,834
585
3,008
8,075
0
22,545
W
Awilix
Arde1eanu
Awilix
6,289
2,803
0
4,208
12,148
4,762
0
3,465
8,642
0
49,866
W
Agni
8,818
955
0
1,419
8,191
3,385
0
5,257
2,934
58,506
0
W
Cernunnos
DulasMamma
Cernunnos
7,699
3,932
0
5,781
11,534
4,459
456
745
10,789
0
73,783
W
Ares
7,523
670
1,488
1,527
12,331
7,438
0
5,853
6,289
37,836
1,577
W
Hades
Gskar
Hades
5,475
718
0
3,774
10,835
5,957
0
1,218
9,012
39,508
0
L
Pele
8,946
2,579
0
3,898
10,361
5,601
0
6,797
3,564
0
70,671
L
Ah Puch
Piugpiug
Ah Puch
9,115
688
0
3,037
9,728
3,199
66
5,465
4,263
61,865
0
L
Neith
takger
Neith
8,927
3,768
0
2,176
10,345
3,814
768
1,491
8,854
0
61,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,341
Gold Earned
39,938
458
Minions Killed
454
0
Camps Cleared
0
1,311,301
Distance Traveled
1,370,682
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,698
550
79
6
0
284,442
4
L
Hun Batz
6,484
463
35
3
0
263,810
2
W
Awilix
7,896
564
84
6
0
324,616
3
W
Agni
8,923
637
117
8
0
282,436
4
W
Cernunnos
8,706
622
125
9
0
260,781
3
W
Ares
7,649
546
52
4
0
280,506
3
W
Hades
6,764
483
76
5
0
222,343
3
L
Pele
8,644
617
131
9
0
255,964
3
L
Ah Puch
7,764
555
110
8
0
257,221
7
L
Neith
7,751
554
103
7
0
249,864
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role