Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
GoldenBanBoy
Zhong Kui
Level 144
God Stats
22W - 16L
1,599 SR
Queue Stats
711W - 655L
1,507 Elo+
Solo
Ne Zha
Ne Zha
Moxy501
Ne Zha
Level 160
God Stats
25W - 27L
1,531 SR
Queue Stats
1,412W - 1,478L
1,583 Elo+
Solo
Danzaburou
Danzaburou
Slythnix
Danzaburou
Level 135
God Stats
3W - 2L
1,522 SR
Queue Stats
99W - 180L
1,426 Elo+
Party 1
Team Averages
Level 148
1,530 SR
1,503 Elo+

VS

Team Averages
Level 123
1,579 SR
1,505 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Esunah
Bastet
Level 109
God Stats
3W - 2L
1,895 SR
Queue Stats
595W - 646L
1,568 Elo+
Solo
Sobek
Sobek
ManceI
Sobek
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,505 Elo+
Party 2
Vulcan
Vulcan
ZzDakataahzZ
Vulcan
Level 149
God Stats
2W - 4L
1,553 SR
Queue Stats
174W - 189L
1,476 Elo+
Party 2
The Morrigan
The Morrigan
spaztikbaker
The Morrigan
Level 136
God Stats
1W - 2L
1,446 SR
Queue Stats
292W - 318L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 2 / 1
10,483
617
6,278
7,109
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
 
Ymir
11
0 / 1 / 7
8,072
475
3,857
12,360
8,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
GoldenBanBoy
Zhong Kui
17
6 / 0 / 2
11,240
661
11,459
8,155
6,009
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Moxy501
Ne Zha
17
6 / 0 / 4
10,222
601
11,259
14,746
6,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Slythnix
Danzaburou
16
0 / 0 / 1
10,144
597
4,325
7,364
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
0 / 0 / 1
9,172
540
5,058
8,323
3,086
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
Esunah
Bastet
13
3 / 4 / 0
7,765
457
4,286
15,466
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
ManceI
Sobek
10
0 / 4 / 2
6,817
401
3,768
16,719
14,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
14
0 / 6 / 0
8,433
496
3,635
10,601
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
spaztikbaker
The Morrigan
14
0 / 3 / 2
8,102
477
4,153
7,277
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
3
3
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
1
2.75
W
Ymir
 
Ymir
0
1
7
3.5
L
Rama
 
Rama
0
0
1
0.5
L
Bastet
Esunah
Bastet
3
4
0
0.75
W
Zhong Kui
GoldenBanBoy
Zhong Kui
6
0
2
7
L
Sobek
ManceI
Sobek
0
4
2
0.25
W
Ne Zha
Moxy501
Ne Zha
6
0
4
8
W
Danzaburou
Slythnix
Danzaburou
0
0
1
0.5
L
Vulcan
0
6
0
0
L
The Morrigan
spaztikbaker
The Morrigan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,178
Damage
20,900
49,734
Taken
58,386
28,467
Mitigated
28,558
20,641
Healing
12,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,278
2,881
0
2,795
7,109
3,632
2,592
2,495
4,614
0
93,457
W
Ymir
 
Ymir
3,857
1,410
0
2,745
12,360
8,712
0
2,183
9,907
15,209
0
L
Rama
 
Rama
5,058
4,539
0
3,709
8,323
3,086
0
766
7,557
0
92,022
L
Bastet
Esunah
Bastet
4,286
1,657
0
2,452
15,466
5,036
0
3,450
12,016
0
55,805
W
Zhong Kui
GoldenBanBoy
Zhong Kui
11,459
1,268
0
6,006
8,155
6,009
3,264
3,420
4,735
92,641
0
L
Sobek
ManceI
Sobek
3,768
344
0
4,596
16,719
14,076
0
3,478
13,241
16,177
0
W
Ne Zha
Moxy501
Ne Zha
11,259
2,509
0
3,728
14,746
6,898
0
2,804
11,942
0
107,996
W
Danzaburou
Slythnix
Danzaburou
4,325
1,460
0
5,367
7,364
3,216
0
524
6,840
0
90,354
L
Vulcan
3,635
1,377
0
772
10,601
3,605
0
6,972
3,629
68,008
0
L
The Morrigan
spaztikbaker
The Morrigan
4,153
595
0
1,367
7,277
2,755
0
650
6,627
65,167
1,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,161
Gold Earned
40,289
657
Minions Killed
554
0
Camps Cleared
0
1,706,513
Distance Traveled
1,567,700
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,483
617
167
10
0
292,461
2
W
Ymir
8,072
475
20
1
0
355,123
3
L
Rama
9,172
540
180
11
0
284,681
3
L
Bastet
7,765
457
94
6
0
365,110
3
W
Zhong Kui
11,240
661
180
11
0
334,578
2
L
Sobek
6,817
401
24
1
0
297,419
3
W
Ne Zha
10,222
601
138
8
0
397,552
1
W
Danzaburou
10,144
597
152
9
0
326,799
4
L
Vulcan
8,433
496
137
8
0
314,084
4
L
The Morrigan
8,102
477
119
7
0
306,406
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role