Player Matchup

Merlin
Merlin
Echoes0fThePast
Merlin
Level 107
God Stats
5W - 4L
1,714 SR
Queue Stats
77W - 70L
1,547 Elo+
Party 1
Yemoja
Yemoja
Mudkip3505
Yemoja
Level 95
God Stats
0W - 2L
1,287 SR
Queue Stats
106W - 100L
1,545 Elo+
Party 1
Ratatoskr
Ratatoskr
Notwindows7
Ratatoskr
Level 5
God Stats
1W - 3L
1,262 SR
Queue Stats
1W - 3L
1,226 Elo+
Party 1
Team Averages
Level 69
1,421 SR
1,439 Elo+

VS

Team Averages
Level 67
1,436 SR
1,338 Elo+
Artemis
Artemis
HibidyHooBla
Artemis
Level 49
God Stats
3W - 3L
1,275 SR
Queue Stats
41W - 48L
1,382 Elo+
Solo
Athena
Athena
ItsSinlessOne
Athena
Level 88
God Stats
2W - 2L
1,653 SR
Queue Stats
8W - 6L
1,353 Elo+
Solo
Janus
Janus
riddimboy_
Janus
Level 63
God Stats
5W - 5L
1,381 SR
Queue Stats
10W - 18L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,911
661
12,329
10,109
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Mudkip3505
Yemoja
14
1 / 2 / 4
9,891
659
5,967
15,588
16,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Notwindows7
Ratatoskr
13
1 / 2 / 4
9,176
612
9,739
14,206
12,871
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HibidyHooBla
Artemis
14
1 / 4 / 4
9,851
657
11,708
13,785
6,575
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 1 / 5
11,368
758
7,189
18,770
25,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
18
4 / 0 / 3
11,431
762
14,810
6,377
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
5
Kills
7
7
Deaths
5
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Artemis
HibidyHooBla
Artemis
1
4
4
0.75
W
2
1
5
4.5
L
Yemoja
Mudkip3505
Yemoja
1
2
4
1.5
L
Ratatoskr
Notwindows7
Ratatoskr
1
2
4
1.5
W
Janus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,035
Damage
33,707
39,903
Taken
38,932
34,340
Mitigated
35,759
9,759
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,329
738
0
685
10,109
4,682
520
5,987
4,122
46,350
0
W
Artemis
HibidyHooBla
Artemis
11,708
7,209
0
3,443
13,785
6,575
1,366
6,146
7,639
0
58,335
W
7,189
1,671
499
6,776
18,770
25,817
361
7,984
10,786
17,649
0
L
Yemoja
Mudkip3505
Yemoja
5,967
1,682
3,982
3,413
15,588
16,787
182
9,337
6,251
19,348
0
L
Ratatoskr
Notwindows7
Ratatoskr
9,739
3,645
0
1,679
14,206
12,871
0
6,792
7,414
20
27,456
W
Janus
14,810
961
0
613
6,377
3,367
685
4,205
2,172
70,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
32,650
143
Minions Killed
200
0
Camps Cleared
0
779,941
Distance Traveled
839,898
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,911
661
84
6
0
250,801
0
W
Artemis
9,851
657
65
4
0
238,915
1
W
Athena
11,368
758
11
1
0
301,761
0
L
Yemoja
9,891
659
27
2
0
240,448
3
L
Ratatoskr
9,176
612
32
2
0
288,692
0
W
Janus
11,431
762
124
8
0
299,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role