Player Matchup

Chang'e
Chang'e
Jaxil
Chang'e
Level 67
God Stats
1W - 0L
1,467 SR
Queue Stats
10W - 3L
1,717 Elo+
Party 1
Vamana
Vamana
ReelyReed
Vamana
Level 114
God Stats
1W - 0L
1,917 SR
Queue Stats
9W - 2L
1,703 Elo+
Party 1
Apollo
Apollo
Zanct
Apollo
Level 89
God Stats
2W - 0L
1,647 SR
Queue Stats
18W - 4L
1,734 Elo+
Party 1
Team Averages
Level 90
1,677 SR
1,718 Elo+

VS

Team Averages
Level 75
1,484 SR
1,470 Elo+
Ao Kuang
Ao Kuang
CaptainJuicy
Ao Kuang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,431 Elo+
Solo
Bastet
Bastet
Mo9u8se
Bastet
Level 55
God Stats
3W - 4L
1,523 SR
Queue Stats
25W - 35L
1,441 Elo+
Solo
King Arthur
King Arthur
WetAir
King Arthur
Level 85
God Stats
1W - 2L
1,429 SR
Queue Stats
80W - 84L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jaxil
Chang'e
14
1 / 2 / 10
8,043
731
8,340
6,794
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
ReelyReed
Vamana
13
4 / 1 / 6
9,036
821
8,413
13,442
12,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
Zanct
Apollo
14
6 / 3 / 5
8,735
794
9,796
8,677
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CaptainJuicy
Ao Kuang
11
3 / 4 / 2
8,641
786
6,887
12,349
5,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Mo9u8se
Bastet
12
1 / 3 / 3
7,076
643
6,244
10,555
4,396
King Arthur
WetAir
King Arthur
12
2 / 4 / 2
7,191
654
7,224
11,838
11,010
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
6
6
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CaptainJuicy
Ao Kuang
3
4
2
1
W
Chang'e
Jaxil
Chang'e
1
2
10
3
L
Bastet
Mo9u8se
Bastet
1
3
3
0.83
W
Vamana
ReelyReed
Vamana
4
1
6
7
L
King Arthur
WetAir
King Arthur
2
4
2
0.75
W
Apollo
Zanct
Apollo
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,549
Damage
20,355
28,913
Taken
34,742
19,177
Mitigated
20,817
11,990
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CaptainJuicy
Ao Kuang
6,887
1,597
760
3,779
12,349
5,411
0
2,981
9,156
22,397
0
W
Chang'e
Jaxil
Chang'e
8,340
1,138
1,846
2,315
6,794
2,664
363
921
5,873
32,320
0
L
Bastet
Mo9u8se
Bastet
6,244
1,311
1,129
1,757
10,555
4,396
0
1,917
8,402
0
24,074
W
Vamana
ReelyReed
Vamana
8,413
4,805
1,842
4,301
13,442
12,352
1,191
2,144
11,298
0
25,072
L
King Arthur
WetAir
King Arthur
7,224
825
0
1,124
11,838
11,010
117
2,837
8,738
0
21,690
W
Apollo
Zanct
Apollo
9,796
5,779
0
1,686
8,677
4,161
1,774
3,871
4,806
0
30,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,814
Gold Earned
22,908
133
Minions Killed
90
0
Camps Cleared
0
600,039
Distance Traveled
594,292
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,641
786
28
3
0
167,811
4
W
Chang'e
8,043
731
44
4
0
203,840
3
L
Bastet
7,076
643
26
2
0
228,048
5
W
Vamana
9,036
821
34
3
0
215,211
4
L
King Arthur
7,191
654
36
3
0
198,433
2
W
Apollo
8,735
794
55
5
0
180,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role