Player Matchup

King Arthur
King Arthur
ONI_TAKA_SHI-NO
King Arthur
Level 160
God Stats
233W - 87L
1,788 SR
Queue Stats
512W - 283L
1,687 Elo+
Party 1
Ullr
Ullr
PeignePourChauve
Ullr
Level 67
God Stats
3W - 9L
1,282 SR
Queue Stats
369W - 266L
1,631 Elo+
Solo
Merlin
Merlin
Umnarie
Merlin
Level 160
God Stats
199W - 67L
1,803 SR
Queue Stats
350W - 221L
1,695 Elo+
Party 1
Team Averages
Level 129
1,625 SR
1,671 Elo+

VS

Team Averages
Level 123
1,659 SR
1,569 Elo+
Thor
Thor
AZTicklr
Thor
Level 152
God Stats
17W - 4L
1,915 SR
Queue Stats
87W - 47L
1,647 Elo+
Party 2
Baron Samedi
Baron Samedi
Dracofire935
Baron Samedi
Level 92
God Stats
5W - 2L
1,662 SR
Queue Stats
13W - 9L
1,373 Elo+
Party 2
Tyr
Tyr
heckrandoms
Tyr
Level 125
God Stats
1W - 3L
1,399 SR
Queue Stats
277W - 181L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ONI_TAKA_SHI-NO
King Arthur
17
3 / 0 / 7
10,918
682
13,613
21,482
28,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 1 / 4
11,645
728
13,992
10,701
6,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Umnarie
Merlin
18
2 / 0 / 8
11,574
723
16,440
5,269
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 3 / 0
10,363
648
10,222
12,870
12,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Dracofire935
Baron Samedi
15
0 / 4 / 1
9,655
603
9,563
17,442
9,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 3 / 1
9,655
603
5,226
20,012
25,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
1
3
0
0.33
L
Baron Samedi
Dracofire935
Baron Samedi
0
4
1
0.13
W
King Arthur
ONI_TAKA_SHI-NO
King Arthur
3
0
7
6.5
W
5
1
4
7
W
Merlin
Umnarie
Merlin
2
0
8
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,045
Damage
25,011
37,452
Taken
50,324
37,409
Mitigated
46,711
3,652
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,222
1,644
0
1,982
12,870
12,059
0
3,864
8,688
0
61,723
L
Baron Samedi
Dracofire935
Baron Samedi
9,563
110
1,330
5,206
17,442
9,051
0
5,417
11,634
40,574
0
W
King Arthur
ONI_TAKA_SHI-NO
King Arthur
13,613
811
0
584
21,482
28,444
316
7,075
14,001
0
28,833
W
13,992
2,770
0
1,264
10,701
6,267
1,554
1,451
8,979
0
41,970
W
Merlin
Umnarie
Merlin
16,440
972
95
1,709
5,269
2,698
1,347
1,085
4,146
72,255
0
L
5,226
401
0
4,719
20,012
25,601
0
7,328
11,894
0
28,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,137
Gold Earned
29,673
188
Minions Killed
212
0
Camps Cleared
0
948,158
Distance Traveled
934,263
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,363
648
110
7
0
329,686
2
L
Baron Samedi
9,655
603
62
4
0
279,536
3
W
King Arthur
10,918
682
20
1
0
355,964
1
W
Ullr
11,645
728
63
4
0
315,182
3
W
Merlin
11,574
723
105
7
0
277,012
4
L
Tyr
9,655
603
40
3
0
325,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role