Player Matchup

Bellona
Bellona
MagsTheChild
Bellona
Level 104
God Stats
1W - 1L
1,590 SR
Queue Stats
17W - 17L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
PapaFransisco
Ao Kuang
Level 127
God Stats
59W - 75L
1,520 SR
Queue Stats
523W - 618L
1,528 Elo+
Party 2
Skadi
Skadi
WackyNazarene
Skadi
Level 85
God Stats
115W - 120L
1,584 SR
Queue Stats
122W - 163L
1,489 Elo+
Party 2
Team Averages
Level 105
1,565 SR
1,533 Elo+

VS

Team Averages
Level 98
1,566 SR
1,426 Elo+
Anhur
Anhur
ChevronPC
Anhur
Level 95
God Stats
2W - 2L
1,465 SR
Queue Stats
37W - 53L
1,426 Elo+
Party 1
Yemoja
Yemoja
Kurvve
Yemoja
Level 99
God Stats
2W - 0L
1,508 SR
Queue Stats
24W - 43L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
PBNCM
Baron Samedi
Level 101
God Stats
3W - 0L
1,725 SR
Queue Stats
34W - 48L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MagsTheChild
Bellona
20
5 / 2 / 5
14,825
741
20,661
27,794
35,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
PapaFransisco
Ao Kuang
17
5 / 5 / 4
13,076
654
19,277
26,622
28,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 4 / 5
12,333
617
12,176
15,153
6,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChevronPC
Anhur
19
8 / 7 / 1
14,767
738
25,701
28,009
14,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Kurvve
Yemoja
19
2 / 0 / 5
12,535
627
11,176
15,478
17,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
PBNCM
Baron Samedi
17
1 / 4 / 6
12,634
632
14,821
16,888
15,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
11
Kills
11
11
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
ChevronPC
Anhur
8
7
1
1.21
W
Yemoja
Kurvve
Yemoja
2
0
5
4.5
L
Bellona
MagsTheChild
Bellona
5
2
5
3.75
W
Baron Samedi
PBNCM
Baron Samedi
1
4
6
1
L
Ao Kuang
PapaFransisco
Ao Kuang
5
5
4
1.4
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,114
Damage
51,698
69,569
Taken
60,375
69,854
Mitigated
47,772
17,411
Healing
26,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ChevronPC
Anhur
25,701
17,419
0
7,738
28,009
14,420
914
7,563
20,446
0
65,442
W
Yemoja
Kurvve
Yemoja
11,176
4,434
4,189
7,942
15,478
17,737
440
3,940
11,538
45,657
0
L
Bellona
MagsTheChild
Bellona
20,661
6,716
2,270
4,366
27,794
35,380
1,082
11,918
15,876
1,178
59,570
W
Baron Samedi
PBNCM
Baron Samedi
14,821
2,171
2,540
4,110
16,888
15,615
511
7,359
9,529
59,283
0
L
Ao Kuang
PapaFransisco
Ao Kuang
19,277
6,608
0
7,944
26,622
28,261
874
11,097
15,525
66,875
12,260
L
12,176
5,523
279
2,552
15,153
6,213
628
3,130
12,023
0
48,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
39,936
211
Minions Killed
200
0
Camps Cleared
0
1,072,390
Distance Traveled
973,351
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,767
738
80
4
0
307,891
3
W
Yemoja
12,535
627
45
2
0
331,205
7
L
Bellona
14,825
741
81
4
0
387,557
0
W
Baron Samedi
12,634
632
75
4
0
334,255
0
L
Ao Kuang
13,076
654
75
4
0
331,542
2
L
Skadi
12,333
617
55
3
0
353,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role