Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Atdm
Morgan Le Fay
Level 156
God Stats
5W - 4L
1,410 SR
Queue Stats
329W - 306L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
Mr Aluminum9288
Zhong Kui
Level 129
God Stats
3W - 4L
1,411 SR
Queue Stats
188W - 190L
1,481 Elo+
Party 1
Thor
Thor
Mxzcvs
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 5L
1,675 Elo+
Party 3
Izanami
Izanami
RetainInferno
Izanami
Level 155
God Stats
5W - 1L
1,663 SR
Queue Stats
147W - 57L
1,709 Elo+
Party 3
Team Averages
Level 118
1,497 SR
1,579 Elo+

VS

Team Averages
Level 104
1,407 SR
1,576 Elo+
Sol
Sol
B0ldStrtgyc0tt0n
Sol
Level 119
God Stats
0W - 2L
1,193 SR
Queue Stats
187W - 185L
1,526 Elo+
Solo
Khepri
Khepri
CleftChinChamp2
Khepri
Level 150
God Stats
1W - 3L
1,501 SR
Queue Stats
453W - 434L
1,566 Elo+
Party 2
Lancelot
Lancelot
CrosisZelda
Lancelot
Level 127
God Stats
8W - 8L
1,625 SR
Queue Stats
286W - 264L
1,582 Elo+
Party 2
Cupid
Cupid
Dorelovan
Cupid
Level 16
God Stats
0W - 2L
1,262 SR
Queue Stats
7W - 6L
1,598 Elo+
Party 2
Kuzenbo
Kuzenbo
Elevatedbird99
Kuzenbo
Level 107
God Stats
0W - 2L
1,454 SR
Queue Stats
13W - 11L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 0 / 3
5,778
482
3,310
6,459
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Atdm
Morgan Le Fay
12
2 / 0 / 1
7,068
589
6,599
5,821
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Mr Aluminum9288
Zhong Kui
12
1 / 1 / 0
7,111
593
4,154
7,742
5,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Mxzcvs
Thor
10
3 / 0 / 3
6,311
526
4,932
9,207
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
11
1 / 0 / 5
6,608
551
7,839
7,308
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,587
466
4,605
8,280
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 0
5,366
447
2,907
6,753
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
CrosisZelda
Lancelot
8
0 / 3 / 0
5,241
437
4,889
10,089
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
Dorelovan
Cupid
9
0 / 3 / 0
5,197
433
3,689
7,934
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 0
5,969
497
2,419
6,173
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
1
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
3
3.5
W
Morgan Le Fay
Atdm
Morgan Le Fay
2
0
1
2.5
L
0
1
0
0
L
0
1
0
0
L
Lancelot
CrosisZelda
Lancelot
0
3
0
0
L
Cupid
Dorelovan
Cupid
0
3
0
0
L
0
1
0
0
W
Zhong Kui
Mr Aluminum9288
Zhong Kui
1
1
0
1
W
Thor
Mxzcvs
Thor
3
0
3
4.5
W
Izanami
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,834
Damage
18,509
36,537
Taken
39,229
16,406
Mitigated
19,641
21,190
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,310
241
3,757
4,296
6,459
2,476
431
2,197
4,052
15,142
1,245
W
Morgan Le Fay
Atdm
Morgan Le Fay
6,599
1,175
0
2,027
5,821
2,674
230
3,533
2,288
50,328
0
L
4,605
1,218
0
3,273
8,280
3,670
0
4,914
3,366
33,514
4,042
L
2,907
365
0
2,175
6,753
4,641
0
1,482
5,271
22,586
0
L
Lancelot
CrosisZelda
Lancelot
4,889
1,583
0
3,466
10,089
3,650
0
1,624
8,417
0
35,425
L
Cupid
Dorelovan
Cupid
3,689
2,323
61
2,868
7,934
2,474
0
2,085
5,849
0
31,246
L
2,419
822
0
1,000
6,173
5,206
0
3,324
2,440
31,687
0
W
Zhong Kui
Mr Aluminum9288
Zhong Kui
4,154
601
0
2,885
7,742
5,522
885
2,419
5,323
45,644
0
W
Thor
Mxzcvs
Thor
4,932
1,027
0
3,989
9,207
3,388
0
1,234
7,770
0
34,974
W
Izanami
7,839
5,672
0
4,236
7,308
2,346
763
378
6,930
0
63,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
27,360
417
Minions Killed
292
0
Camps Cleared
0
1,106,127
Distance Traveled
1,095,442
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,778
482
27
2
0
244,524
0
W
Morgan Le Fay
7,068
589
87
7
0
232,376
3
L
Sol
5,587
466
62
5
0
232,707
5
L
Khepri
5,366
447
41
3
0
222,426
1
L
Lancelot
5,241
437
67
6
0
250,414
2
L
Cupid
5,197
433
57
5
0
186,330
2
L
Kuzenbo
5,969
497
65
5
0
203,565
4
W
Zhong Kui
7,111
593
115
10
0
163,721
3
W
Thor
6,311
526
71
6
0
253,987
1
W
Izanami
6,608
551
117
10
0
211,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role