Player Matchup

Bakasura
Bakasura
MASTERR GOD
Bakasura
Level 160
God Stats
1W - 2L
1,591 SR
Queue Stats
71W - 77L
1,542 Elo+
Party 1
Bacchus
Bacchus
Prankevy
Bacchus
Level 125
God Stats
1W - 1L
1,971 SR
Queue Stats
66W - 74L
1,508 Elo+
Party 1
King Arthur
King Arthur
chelius99
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,613 Elo+
Party 1
Neith
Neith
iEternalSaul
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,530 Elo+
Solo
Bastet
Bastet
maloperosensual
Bastet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,582 Elo+
Party 1
Team Averages
Level 100
1,613 SR
1,555 Elo+

VS

Team Averages
Level 63
1,585 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
Alpha_Chaos213
Tsukuyomi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 246L
1,492 Elo+
Party 2
Cabrakan
Cabrakan
Bender_kunn
Cabrakan
Level 138
God Stats
7W - 2L
1,682 SR
Queue Stats
112W - 107L
1,487 Elo+
Party 2
Sol
Sol
Br3non33rb
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,451 Elo+
Solo
Mercury
Mercury
Marinelarena94
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,389 Elo+
Solo
Agni
Agni
RoryMcIlroy
Agni
Level 26
God Stats
1W - 1L
1,742 SR
Queue Stats
16W - 6L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MASTERR GOD
Bakasura
18
4 / 9 / 11
11,749
734
13,032
22,760
15,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Prankevy
Bacchus
19
9 / 4 / 6
11,940
746
10,426
13,634
9,165
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
chelius99
King Arthur
17
3 / 10 / 9
10,190
637
8,003
25,484
24,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 7 / 11
12,809
801
19,264
18,776
9,308
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 9 / 11
11,703
731
11,575
21,412
10,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alpha_Chaos213
Tsukuyomi
19
7 / 7 / 24
12,030
752
20,532
17,274
8,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Bender_kunn
Cabrakan
20
12 / 4 / 19
12,713
795
12,040
22,222
27,164
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 1 / 29
12,743
796
19,052
12,115
5,645
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 7 / 28
11,943
746
12,136
16,388
7,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 5 / 22
13,123
820
31,214
15,765
6,575
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
161
24
Kills
39
39
Deaths
24
48
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alpha_Chaos213
Tsukuyomi
7
7
24
2.71
W
Cabrakan
Bender_kunn
Cabrakan
12
4
19
5.38
W
6
1
29
20.5
L
Bakasura
MASTERR GOD
Bakasura
4
9
11
1.06
W
6
7
28
2.86
L
Bacchus
Prankevy
Bacchus
9
4
6
3
W
8
5
22
3.8
L
King Arthur
chelius99
King Arthur
3
10
9
0.75
L
3
7
11
1.21
L
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,300
Damage
94,974
102,066
Taken
83,764
69,839
Mitigated
55,427
22,995
Healing
29,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alpha_Chaos213
Tsukuyomi
20,532
4,385
2,979
2,057
17,274
8,600
1,156
3,703
13,081
0
36,056
W
Cabrakan
Bender_kunn
Cabrakan
12,040
2,174
2,951
5,247
22,222
27,164
574
2,908
17,596
18,269
0
W
19,052
4,188
1,771
3,994
12,115
5,645
4,747
1,057
10,845
50,742
0
L
Bakasura
MASTERR GOD
Bakasura
13,032
7,691
1,137
5,351
22,760
15,588
92
13,709
9,051
0
17,984
W
12,136
5,787
384
2,083
16,388
7,443
1,114
1,821
13,784
0
24,042
L
Bacchus
Prankevy
Bacchus
10,426
604
1,332
3,112
13,634
9,165
318
10,227
3,407
17,618
0
W
31,214
3,095
1,955
6,509
15,765
6,575
819
937
14,104
59,003
0
L
King Arthur
chelius99
King Arthur
8,003
962
0
3,008
25,484
24,827
188
16,462
9,022
0
15,846
L
19,264
6,074
968
4,880
18,776
9,308
1,187
10,908
7,868
0
49,704
L
11,575
2,553
178
3,029
21,412
10,951
0
11,000
10,412
0
26,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,391
Gold Earned
62,552
166
Minions Killed
200
0
Camps Cleared
0
1,293,700
Distance Traveled
1,374,655
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,030
752
28
2
0
289,775
1
W
Cabrakan
12,713
795
12
1
0
260,895
1
W
Sol
12,743
796
62
4
0
282,321
0
L
Bakasura
11,749
734
28
2
0
253,613
1
W
Mercury
11,943
746
18
1
0
285,056
0
L
Bacchus
11,940
746
14
1
0
306,476
3
W
Agni
13,123
820
80
5
0
256,608
6
L
King Arthur
10,190
637
19
1
0
233,390
0
L
Neith
12,809
801
70
4
0
219,292
0
L
Bastet
11,703
731
35
2
0
280,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role