Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
ActionPlayer519
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,186 Elo+
Solo
Ullr
Ullr
Midnite Empathy
Ullr
Level 124
God Stats
0W - 3L
1,138 SR
Queue Stats
60W - 68L
1,403 Elo+
Party 1
Hel
Hel
snapperix
Hel
Level 126
God Stats
1W - 2L
1,512 SR
Queue Stats
56W - 63L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xMeliodass
Morgan Le Fay
Level 125
God Stats
4W - 3L
1,553 SR
Queue Stats
93W - 118L
1,518 Elo+
Party 1
Team Averages
Level 118
1,441 SR
1,408 Elo+

VS

Team Averages
Level 146
1,541 SR
1,473 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AndreMD5699
Hera
Level 159
God Stats
5W - 4L
1,544 SR
Queue Stats
2,230W - 2,401L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
Diabloshark3
Gilgamesh
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 72L
1,493 Elo+
Party 2
Hel
Hel
KILLA__ANT__
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Bacchus
Bacchus
STR8UPBRUTAL
Bacchus
Level 128
God Stats
6W - 3L
1,661 SR
Queue Stats
223W - 253L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
1 / 4 / 12
9,404
627
9,097
19,293
28,795
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 8 / 9
9,600
640
8,993
17,381
25,459
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

15
3 / 7 / 9
9,564
638
6,445
16,699
8,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 6 / 6
8,832
589
7,618
15,464
9,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
xMeliodass
Morgan Le Fay
20
10 / 5 / 6
12,056
804
30,846
20,525
11,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 4 / 15
9,492
633
13,049
9,710
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 4 / 19
12,344
823
25,061
12,366
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Diabloshark3
Gilgamesh
20
12 / 3 / 11
12,712
847
15,031
22,695
32,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 5 / 10
10,206
680
8,764
16,291
9,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
STR8UPBRUTAL
Bacchus
19
5 / 2 / 19
12,317
821
13,715
21,923
42,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
104
18
Kills
30
30
Deaths
18
42
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
12
1.75
W
Nu Wa
 
Nu Wa
0
4
15
1.88
L
3
8
9
0.94
W
8
4
19
4.38
W
Gilgamesh
Diabloshark3
Gilgamesh
12
3
11
5.83
W
5
5
10
2
L
3
7
9
1.07
W
Bacchus
STR8UPBRUTAL
Bacchus
5
2
19
7.25
L
1
6
6
0.67
L
Morgan Le Fay
xMeliodass
Morgan Le Fay
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,999
Damage
75,620
89,362
Taken
82,985
82,914
Mitigated
95,023
30,352
Healing
30,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,097
1,060
1,207
3,790
19,293
28,795
223
12,420
6,873
20,189
0
W
Nu Wa
 
Nu Wa
13,049
4,420
835
802
9,710
4,313
582
6,743
2,967
27,471
0
L
8,993
1,757
613
1,254
17,381
25,459
59
10,937
6,444
1,255
12,411
W
25,061
9,319
1,444
2,037
12,366
6,860
2,042
6,554
5,755
50,279
0
W
Gilgamesh
Diabloshark3
Gilgamesh
15,031
3,699
709
1,312
22,695
32,766
2,492
14,004
8,402
0
28,573
W
8,764
1,576
8,160
5,975
16,291
9,035
1,270
8,992
6,639
19,715
0
L
6,445
3,038
941
1,566
16,699
8,177
828
11,608
5,091
0
21,480
W
Bacchus
STR8UPBRUTAL
Bacchus
13,715
1,158
2,579
6,408
21,923
42,049
1,171
11,576
9,777
25,865
0
L
7,618
998
8,035
4,802
15,464
9,007
264
11,829
3,635
19,728
0
L
Morgan Le Fay
xMeliodass
Morgan Le Fay
30,846
4,705
1,431
6,713
20,525
11,476
764
13,795
6,730
68,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,456
Gold Earned
57,071
145
Minions Killed
147
0
Camps Cleared
0
1,190,507
Distance Traveled
1,261,192
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,404
627
17
1
0
280,297
0
W
Nu Wa
9,492
633
37
2
0
163,846
0
L
Serqet
9,600
640
4
0
0
250,296
1
W
Hera
12,344
823
49
3
0
222,410
2
W
Gilgamesh
12,712
847
24
2
0
301,233
0
W
Hel
10,206
680
17
1
0
262,275
0
L
Ullr
9,564
638
25
2
0
192,520
0
W
Bacchus
12,317
821
20
1
0
311,428
1
L
Hel
8,832
589
26
2
0
223,519
0
L
Morgan Le Fay
12,056
804
73
5
0
243,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role