Player Matchup

Osiris
Osiris
Aidyn7980
Osiris
Level 108
God Stats
0W - 2L
1,528 SR
Queue Stats
89W - 88L
1,478 Elo+
Party 1
Scylla
Scylla
Chowgio
Scylla
Level 109
God Stats
2W - 3L
1,550 SR
Queue Stats
68W - 64L
1,529 Elo+
Party 1
Hachiman
Hachiman
Dr Chainsaw257
Hachiman
Level 48
God Stats
2W - 2L
1,474 SR
Queue Stats
16W - 14L
1,493 Elo+
Party 1
Awilix
Awilix
Gibby1694
Awilix
Level 118
God Stats
0W - 2L
1,285 SR
Queue Stats
112W - 118L
1,426 Elo+
Party 1
Athena
Athena
kill_4_life69
Athena
Level 39
God Stats
6W - 5L
1,727 SR
Queue Stats
10W - 22L
1,376 Elo+
Solo
Team Averages
Level 84
1,513 SR
1,460 Elo+

VS

Team Averages
Level 149
1,454 SR
1,530 Elo+
Ishtar
Ishtar
CyberneticPain
Ishtar
Level 156
God Stats
5W - 6L
1,264 SR
Queue Stats
89W - 95L
1,450 Elo+
Solo
Thanatos
Thanatos
ItsMeNightmare
Thanatos
Level 137
God Stats
1W - 3L
1,226 SR
Queue Stats
555W - 545L
1,522 Elo+
Party 2
Vulcan
Vulcan
Mute Mini
Vulcan
Level 160
God Stats
11W - 7L
1,605 SR
Queue Stats
205W - 174L
1,624 Elo+
Party 2
Atlas
Atlas
NondarkDemon696
Atlas
Level 132
God Stats
5W - 4L
1,461 SR
Queue Stats
110W - 97L
1,580 Elo+
Party 2
Hercules
Hercules
hashiraleo
Hercules
Level 160
God Stats
3W - 2L
1,716 SR
Queue Stats
237W - 226L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aidyn7980
Osiris
11
1 / 5 / 0
7,116
474
6,130
16,625
14,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Chowgio
Scylla
14
1 / 3 / 0
7,916
528
3,721
7,311
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
11
0 / 4 / 1
6,189
413
3,520
12,404
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Gibby1694
Awilix
12
1 / 5 / 1
7,410
494
2,657
13,653
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 1
5,925
395
3,593
13,984
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
9,429
629
8,371
9,671
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
16
8 / 0 / 3
9,382
625
9,030
13,603
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Mute Mini
Vulcan
15
3 / 0 / 5
8,802
587
9,320
3,114
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 1 / 3
9,542
636
8,589
9,597
6,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
hashiraleo
Hercules
12
0 / 1 / 6
7,022
468
7,125
9,202
6,956
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
22
22
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
Aidyn7980
Osiris
1
5
0
0.2
L
Scylla
Chowgio
Scylla
1
3
0
0.33
W
4
1
2
5
L
Hachiman
0
4
1
0.13
L
Awilix
Gibby1694
Awilix
1
5
1
0.3
W
Thanatos
8
0
3
9.5
W
Vulcan
Mute Mini
Vulcan
3
0
5
5.5
W
7
1
3
8.5
W
Hercules
hashiraleo
Hercules
0
1
6
3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,621
Damage
42,435
63,977
Taken
45,187
33,590
Mitigated
26,284
13,905
Healing
27,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Aidyn7980
Osiris
6,130
2,214
0
5,521
16,625
14,317
28
7,438
8,503
0
45,624
L
Scylla
Chowgio
Scylla
3,721
588
0
1,106
7,311
2,397
406
1,956
5,355
76,834
0
W
8,371
6,011
0
4,946
9,671
4,075
400
336
9,335
0
78,815
L
Hachiman
3,520
2,030
0
4,168
12,404
3,712
0
975
11,429
0
39,476
L
Awilix
Gibby1694
Awilix
2,657
1,066
0
400
13,653
4,551
0
2,794
10,811
0
47,497
W
Thanatos
9,030
2,631
0
17,300
13,603
7,085
0
1,611
11,992
0
79,231
W
Vulcan
Mute Mini
Vulcan
9,320
2,745
0
742
3,114
1,401
714
1,229
1,885
85,872
0
W
8,589
2,807
0
2,190
9,597
6,767
936
410
9,187
49,945
0
W
Hercules
hashiraleo
Hercules
7,125
2,994
0
2,439
9,202
6,956
0
3,728
5,474
0
20,246
L
3,593
861
0
2,710
13,984
8,613
0
3,933
9,970
17,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,556
Gold Earned
44,177
377
Minions Killed
509
0
Camps Cleared
0
1,471,408
Distance Traveled
1,558,262
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,116
474
78
5
0
274,800
0
L
Scylla
7,916
528
143
10
0
291,624
3
W
Ishtar
9,429
629
120
8
0
262,273
3
L
Hachiman
6,189
413
50
3
0
253,529
0
L
Awilix
7,410
494
78
5
0
343,015
3
W
Thanatos
9,382
625
117
8
0
361,865
1
W
Vulcan
8,802
587
140
9
0
328,039
2
W
Atlas
9,542
636
106
7
0
308,477
1
W
Hercules
7,022
468
26
2
0
297,608
0
L
Athena
5,925
395
28
2
0
308,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role