Player Matchup

Xbalanque
Xbalanque
MASTERR GOD
Xbalanque
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,536 Elo+
Party 2
Ganesha
Ganesha
Prankevy
Ganesha
Level 125
God Stats
2W - 2L
1,637 SR
Queue Stats
66W - 74L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
chelius99
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,584 Elo+
Party 2
Susano
Susano
maloperosensual
Susano
Level 157
God Stats
1W - 1L
1,322 SR
Queue Stats
30W - 24L
1,576 Elo+
Party 2
Chaac
Chaac
xOG BtNt1vEz
Chaac
Level 99
God Stats
1W - 0L
1,270 SR
Queue Stats
24W - 40L
1,367 Elo+
Solo
Team Averages
Level 114
1,446 SR
1,513 Elo+

VS

Team Averages
Level 47
1,565 SR
1,373 Elo+
Sylvanus
Sylvanus
ExplicitBeat863
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 1
Da Ji
Da Ji
Puhsee
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 1
Fenrir
Fenrir
SolarScroll
Fenrir
Level 142
God Stats
2W - 1L
1,825 SR
Queue Stats
150W - 159L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
ikughjk
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,411 Elo+
Solo
Persephone
Persephone
syfair
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MASTERR GOD
Xbalanque
13
9 / 1 / 8
7,677
1,535
14,670
6,142
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Prankevy
Ganesha
12
0 / 1 / 19
6,582
1,316
4,291
6,240
4,530
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
chelius99
Sylvanus
10
2 / 1 / 11
6,316
1,263
1,796
4,133
2,878
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
8 / 2 / 8
7,223
1,445
8,502
4,715
2,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 12
6,617
1,323
5,395
7,148
5,310
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 5 / 3
5,146
1,029
3,554
9,682
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
Puhsee
Da Ji
10
1 / 5 / 1
5,243
1,049
3,705
7,332
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
6
0 / 2 / 0
4,454
891
863
2,567
1,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
ikughjk
Kuzenbo
11
1 / 3 / 2
5,507
1,101
2,736
10,025
9,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
syfair
Persephone
9
1 / 5 / 2
5,629
1,126
4,156
8,160
2,222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
21
Kills
3
6
Deaths
20
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
5
3
0.3
W
Xbalanque
MASTERR GOD
Xbalanque
9
1
8
13
W
Ganesha
Prankevy
Ganesha
0
1
19
9.5
L
Da Ji
Puhsee
Da Ji
1
5
1
0.3
L
Fenrir
0
2
0
0
W
Sylvanus
chelius99
Sylvanus
2
1
11
7.5
L
Kuzenbo
ikughjk
Kuzenbo
1
3
2
0.67
W
8
2
8
6
L
Persephone
syfair
Persephone
1
5
2
0.4
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,654
Damage
15,014
28,378
Taken
37,766
17,670
Mitigated
22,566
13,245
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,554
1,339
445
747
9,682
6,519
0
1,133
8,549
5,405
0
W
Xbalanque
MASTERR GOD
Xbalanque
14,670
7,058
685
3,332
6,142
2,783
3,233
3,293
2,849
0
23,267
W
Ganesha
Prankevy
Ganesha
4,291
410
338
950
6,240
4,530
446
2,208
4,032
8,682
0
L
Da Ji
Puhsee
Da Ji
3,705
1,060
257
581
7,332
2,853
0
918
6,414
0
8,385
L
Fenrir
863
360
120
297
2,567
1,146
0
62
2,505
0
1,163
W
Sylvanus
chelius99
Sylvanus
1,796
675
1,326
1,174
4,133
2,878
125
2,043
2,090
3,038
4
L
Kuzenbo
ikughjk
Kuzenbo
2,736
905
100
2,251
10,025
9,826
0
2,428
7,597
6,630
0
W
8,502
1,707
972
987
4,715
2,169
263
914
3,801
0
16,550
L
Persephone
syfair
Persephone
4,156
886
0
821
8,160
2,222
0
1,541
6,614
7,089
0
W
5,395
708
886
2,595
7,148
5,310
459
1,988
5,160
0
10,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
25,979
68
Minions Killed
25
0
Camps Cleared
0
555,907
Distance Traveled
440,555
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,146
1,029
3
1
0
78,974
0
W
Xbalanque
7,677
1,535
29
6
0
108,154
0
W
Ganesha
6,582
1,316
0
0
0
129,151
2
L
Da Ji
5,243
1,049
11
2
0
104,275
0
L
Fenrir
4,454
891
0
0
0
54,996
0
W
Sylvanus
6,316
1,263
2
0
0
82,046
0
L
Kuzenbo
5,507
1,101
3
1
0
92,644
0
W
Susano
7,223
1,445
21
4
0
128,270
3
L
Persephone
5,629
1,126
8
2
0
109,666
0
W
Chaac
6,617
1,323
16
3
0
108,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role