Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
BuddhaBellyBoy
Poseidon
Level 155
God Stats
2W - 0L
1,833 SR
Queue Stats
90W - 72L
1,620 Elo+
Party 3
Cthulhu
Cthulhu
BuzzkiII27
Cthulhu
Level 160
God Stats
4W - 0L
1,661 SR
Queue Stats
190W - 206L
1,388 Elo+
Party 2
Chiron
Chiron
SmartScarface
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,502 Elo+
Party 3
Nike
Nike
jbdongo
Nike
Level 121
God Stats
1W - 1L
1,278 SR
Queue Stats
117W - 119L
1,454 Elo+
Party 2
Team Averages
Level 122
1,554 SR
1,493 Elo+

VS

Team Averages
Level 70
1,469 SR
1,481 Elo+
Neith
Neith
Light_Benji-_-99
Neith
Level 125
God Stats
0W - 1L
1,268 SR
Queue Stats
52W - 53L
1,498 Elo+
Party 1
Ganesha
Ganesha
Nero Promise
Ganesha
Level 104
God Stats
0W - 2L
1,469 SR
Queue Stats
62W - 59L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
Seabass400
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,515 Elo+
Party 1
Bellona
Bellona
chaparino
Bellona
Level 29
God Stats
0W - 2L
1,407 SR
Queue Stats
27W - 41L
1,391 Elo+
Solo
Chronos
Chronos
iam-Bago
Chronos
Level 65
God Stats
1W - 1L
1,701 SR
Queue Stats
38W - 36L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 3 / 11
8,043
804
9,120
8,748
4,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
17
9 / 2 / 8
9,985
999
16,410
7,388
2,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
BuzzkiII27
Cthulhu
15
1 / 0 / 16
9,201
920
14,604
9,365
6,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
5 / 2 / 12
8,710
871
13,144
7,332
3,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
jbdongo
Nike
14
4 / 3 / 8
9,106
911
5,001
12,144
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
6,681
668
4,731
9,873
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Nero Promise
Ganesha
14
1 / 4 / 6
7,624
762
4,920
14,240
17,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Seabass400
Kuzenbo
13
1 / 4 / 3
7,556
756
4,247
13,355
18,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
chaparino
Bellona
14
5 / 3 / 3
8,421
842
6,918
12,983
15,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
iam-Bago
Chronos
13
3 / 5 / 2
7,415
742
4,868
11,460
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
20
Kills
10
10
Deaths
20
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
3
11
2.17
W
Poseidon
9
2
8
6.5
W
Cthulhu
BuzzkiII27
Cthulhu
1
0
16
9
L
0
4
6
0.75
L
Ganesha
Nero Promise
Ganesha
1
4
6
1
L
Kuzenbo
Seabass400
Kuzenbo
1
4
3
0.63
W
5
2
12
5.5
L
Bellona
chaparino
Bellona
5
3
3
2.17
L
Chronos
iam-Bago
Chronos
3
5
2
0.8
W
Nike
jbdongo
Nike
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,279
Damage
25,684
44,977
Taken
61,911
27,257
Mitigated
61,638
18,782
Healing
17,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,120
2,504
1,087
964
8,748
4,099
1,505
3,378
5,370
0
16,493
W
Poseidon
16,410
2,846
1,947
1,642
7,388
2,953
1,269
2,093
4,902
38,140
0
W
Cthulhu
BuzzkiII27
Cthulhu
14,604
60
1,936
3,005
9,365
6,071
1,173
3,004
6,361
24,346
0
L
4,731
1,868
965
2,482
9,873
4,831
0
6,305
3,568
0
15,644
L
Ganesha
Nero Promise
Ganesha
4,920
221
1,743
2,303
14,240
17,974
0
6,101
8,139
11,477
0
L
Kuzenbo
Seabass400
Kuzenbo
4,247
1,271
678
1,487
13,355
18,218
0
6,599
6,756
7,691
0
W
13,144
4,228
2,573
1,727
7,332
3,368
2,631
2,088
5,244
0
18,729
L
Bellona
chaparino
Bellona
6,918
970
2,670
2,419
12,983
15,349
0
6,338
6,645
0
10,211
L
Chronos
iam-Bago
Chronos
4,868
548
858
1,656
11,460
5,266
0
5,671
5,789
13,399
0
W
Nike
jbdongo
Nike
5,001
89
853
3,048
12,144
10,766
616
3,472
8,672
0
10,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,045
Gold Earned
37,697
119
Minions Killed
76
0
Camps Cleared
0
945,924
Distance Traveled
778,739
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,043
804
26
3
0
160,326
0
W
Poseidon
9,985
999
40
4
0
190,791
2
W
Cthulhu
9,201
920
20
2
0
228,805
0
L
Neith
6,681
668
18
2
0
124,875
0
L
Ganesha
7,624
762
0
0
0
161,751
0
L
Kuzenbo
7,556
756
13
1
0
166,514
0
W
Chiron
8,710
871
18
2
0
152,721
1
L
Bellona
8,421
842
5
1
0
184,962
1
L
Chronos
7,415
742
40
4
0
140,637
2
W
Nike
9,106
911
15
2
0
213,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role