Player Matchup

Freya
Freya
CammyQC1
Freya
Level 100
God Stats
6W - 6L
1,464 SR
Queue Stats
63W - 68L
1,456 Elo+
Solo
Maui
Maui
SILKYMCJOHNSON
Maui
Level 68
God Stats
3W - 2L
1,816 SR
Queue Stats
24W - 19L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
anderssson_7
Nu Wa
Level 57
God Stats
2W - 5L
1,358 SR
Queue Stats
44W - 71L
1,332 Elo+
Solo
Skadi
Skadi
explosivesamwich
Skadi
Level 26
God Stats
6W - 5L
1,606 SR
Queue Stats
25W - 18L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
feohh
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 51
1,549 SR
1,453 Elo+

VS

Team Averages
Level 118
1,530 SR
1,485 Elo+
Cu Chulainn
Cu Chulainn
GooFSTER022
Cu Chulainn
Level 149
God Stats
4W - 7L
1,457 SR
Queue Stats
119W - 96L
1,621 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HoodedSpecter
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,377 Elo+
Solo
Izanami
Izanami
SeveN62ARMED
Izanami
Level 110
God Stats
6W - 16L
1,261 SR
Queue Stats
398W - 455L
1,277 Elo+
Solo
Khepri
Khepri
epiclight201
Khepri
Level 109
God Stats
6W - 2L
1,707 SR
Queue Stats
87W - 103L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
xMaXx1
Tsukuyomi
Level 114
God Stats
3W - 1L
1,723 SR
Queue Stats
19W - 10L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CammyQC1
Freya
10
1 / 7 / 0
6,193
442
4,627
13,263
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
5,593
400
3,312
10,945
8,203
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 1
5,904
422
3,361
6,398
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
6,295
450
8,405
6,726
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
feohh
Heimdallr
10
1 / 4 / 0
6,075
434
3,501
8,426
4,127
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GooFSTER022
Cu Chulainn
14
6 / 0 / 2
8,983
642
8,449
9,996
6,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
HoodedSpecter
Morgan Le Fay
12
2 / 1 / 5
7,703
550
6,525
7,255
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
SeveN62ARMED
Izanami
9
0 / 0 / 1
5,962
426
2,512
6,906
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
10
0 / 1 / 1
6,556
468
4,467
10,077
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
xMaXx1
Tsukuyomi
12
7 / 1 / 0
7,991
571
4,691
10,808
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
15
16
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
CammyQC1
Freya
1
7
0
0.14
W
Cu Chulainn
GooFSTER022
Cu Chulainn
6
0
2
7
W
Morgan Le Fay
HoodedSpecter
Morgan Le Fay
2
1
5
4.5
L
0
1
1
0.5
W
Izanami
SeveN62ARMED
Izanami
0
0
1
0.5
L
0
3
1
0.17
W
Khepri
0
1
1
0.5
L
1
1
0
1
L
Heimdallr
feohh
Heimdallr
1
4
0
0.25
W
Tsukuyomi
xMaXx1
Tsukuyomi
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,206
Damage
26,644
45,758
Taken
45,042
21,504
Mitigated
22,969
12,922
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
CammyQC1
Freya
4,627
1,673
0
4,142
13,263
4,690
0
2,846
10,417
35,337
0
W
Cu Chulainn
GooFSTER022
Cu Chulainn
8,449
1,307
0
3,105
9,996
6,575
180
3,120
6,876
8,034
55,488
W
Morgan Le Fay
HoodedSpecter
Morgan Le Fay
6,525
495
0
1,162
7,255
2,886
726
3,631
3,624
40,849
0
L
3,312
1,143
79
2,533
10,945
8,203
312
3,533
7,412
24,331
0
W
Izanami
SeveN62ARMED
Izanami
2,512
1,613
0
2,231
6,906
2,774
0
1,585
5,321
0
31,799
L
3,361
458
0
1,718
6,398
2,107
0
2,334
4,064
30,012
0
W
Khepri
4,467
711
0
1,056
10,077
6,714
0
1,817
8,260
33,912
0
L
8,405
5,173
0
4,082
6,726
2,377
648
2,636
4,090
0
51,352
L
Heimdallr
feohh
Heimdallr
3,501
2,140
0
368
8,426
4,127
0
419
8,007
0
29,495
W
Tsukuyomi
xMaXx1
Tsukuyomi
4,691
1,800
0
5,108
10,808
4,020
25
1,147
9,661
0
49,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,060
Gold Earned
37,195
271
Minions Killed
383
0
Camps Cleared
0
1,168,830
Distance Traveled
1,394,982
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,193
442
69
5
0
240,172
4
W
Cu Chulainn
8,983
642
119
9
0
298,000
2
W
Morgan Le Fay
7,703
550
78
6
0
287,006
5
L
Maui
5,593
400
43
3
0
248,780
3
W
Izanami
5,962
426
51
4
0
261,129
3
L
Nu Wa
5,904
422
34
2
0
188,843
1
W
Khepri
6,556
468
54
4
0
249,749
4
L
Skadi
6,295
450
71
5
0
254,882
3
L
Heimdallr
6,075
434
54
4
0
236,153
1
W
Tsukuyomi
7,991
571
81
6
0
299,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role