Player Matchup

Anubis
Anubis
Angelitox420
Anubis
Level 36
God Stats
43W - 44L
1,484 SR
Queue Stats
54W - 65L
1,467 Elo+
Party 3
Olorun
Olorun
Lance940
Olorun
Level 127
God Stats
2W - 1L
1,529 SR
Queue Stats
54W - 65L
1,467 Elo+
Party 3
King Arthur
King Arthur
Lorddimitrios
King Arthur
Level 87
God Stats
1W - 1L
1,277 SR
Queue Stats
63W - 57L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
MikeTheDude
Guan Yu
Level 23
God Stats
4W - 4L
1,524 SR
Queue Stats
8W - 6L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
ScottKeneddy666
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,422 Elo+
Solo
Team Averages
Level 60
1,463 SR
1,502 Elo+

VS

Team Averages
Level 70
1,565 SR
1,539 Elo+
Mulan
Mulan
DragonKnight66
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
FreshDonuts-
Kali
Level 121
God Stats
1W - 2L
1,545 SR
Queue Stats
13W - 10L
1,562 Elo+
Party 2
Neith
Neith
Meatchiq
Neith
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
8W - 6L
1,511 Elo+
Party 2
Ymir
Ymir
SpazIsMyName
Ymir
Level 121
God Stats
0W - 1L
1,962 SR
Queue Stats
15W - 12L
1,571 Elo+
Party 2
Zhong Kui
Zhong Kui
tzpete1468
Zhong Kui
Level 60
God Stats
0W - 1L
1,539 SR
Queue Stats
13W - 11L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
4 / 2 / 8
12,447
778
18,239
14,196
8,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Lance940
Olorun
19
2 / 3 / 8
11,736
734
16,885
19,323
10,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Lorddimitrios
King Arthur
19
6 / 0 / 10
12,265
767
17,823
16,868
16,328
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
MikeTheDude
Guan Yu
18
6 / 1 / 7
11,766
735
11,136
13,877
13,780
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 2 / 8
13,670
854
19,840
18,749
9,218
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 1
10,899
681
8,455
24,649
18,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 6 / 4
9,613
601
11,465
18,142
8,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Meatchiq
Neith
17
1 / 3 / 4
10,377
649
7,316
16,633
7,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
3 / 1 / 3
11,016
689
8,549
20,683
29,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
tzpete1468
Zhong Kui
16
0 / 7 / 3
9,733
608
11,846
16,954
12,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
27
Kills
7
8
Deaths
27
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
2
8
4
L
3
10
1
0.35
L
0
6
4
0.33
W
Olorun
Lance940
Olorun
2
3
8
2
W
King Arthur
Lorddimitrios
King Arthur
6
0
10
11
L
Neith
Meatchiq
Neith
1
3
4
1
W
Guan Yu
MikeTheDude
Guan Yu
6
1
7
9.5
W
9
2
8
6.5
L
3
1
3
4.5
L
Zhong Kui
tzpete1468
Zhong Kui
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,923
Damage
47,631
83,013
Taken
97,061
57,931
Mitigated
76,429
40,494
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
18,239
1,213
0
7,294
14,196
8,406
1,247
2,501
11,695
65,627
0
L
8,455
1,622
0
3,046
24,649
18,802
979
5,784
18,505
0
27,885
L
11,465
3,105
0
3,035
18,142
8,600
0
4,954
13,170
0
37,743
W
Olorun
Lance940
Olorun
16,885
8,860
717
8,689
19,323
10,199
4,359
4,172
15,151
61,888
0
W
King Arthur
Lorddimitrios
King Arthur
17,823
2,442
0
4,084
16,868
16,328
684
5,117
11,751
88
39,454
L
Neith
Meatchiq
Neith
7,316
1,915
0
4,196
16,633
7,427
0
10,475
5,854
0
34,753
W
Guan Yu
MikeTheDude
Guan Yu
11,136
797
4,302
4,977
13,877
13,780
234
3,799
10,078
693
24,442
W
19,840
12,488
0
10,431
18,749
9,218
5,797
4,806
13,943
31
74,869
L
8,549
1,236
125
1,414
20,683
29,268
0
10,824
9,242
23,605
0
L
Zhong Kui
tzpete1468
Zhong Kui
11,846
1,232
0
1,814
16,954
12,332
0
2,812
14,062
39,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,884
Gold Earned
51,638
346
Minions Killed
220
0
Camps Cleared
0
1,609,544
Distance Traveled
1,416,920
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,447
778
95
6
0
289,520
5
L
Mulan
10,899
681
36
2
0
278,940
1
L
Kali
9,613
601
43
3
0
296,535
4
W
Olorun
11,736
734
62
4
0
295,642
0
W
King Arthur
12,265
767
42
3
0
355,105
1
L
Neith
10,377
649
46
3
0
270,563
2
W
Guan Yu
11,766
735
25
2
0
345,461
0
W
Hou Yi
13,670
854
122
8
0
323,816
1
L
Ymir
11,016
689
39
2
0
311,547
0
L
Zhong Kui
9,733
608
56
4
0
259,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role