Player Matchup

Aphrodite
Aphrodite
CleftChinChamp2
Aphrodite
Level 150
God Stats
7W - 6L
1,698 SR
Queue Stats
453W - 434L
1,570 Elo+
Party 1
Lancelot
Lancelot
CrosisZelda
Lancelot
Level 127
God Stats
8W - 8L
1,688 SR
Queue Stats
286W - 264L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
Dorelovan
Cernunnos
Level 15
God Stats
3W - 1L
1,826 SR
Queue Stats
7W - 6L
1,631 Elo+
Party 1
Gilgamesh
Gilgamesh
Elevatedbird99
Gilgamesh
Level 107
God Stats
0W - 1L
1,796 SR
Queue Stats
13W - 11L
1,625 Elo+
Party 1
Scylla
Scylla
ItsxFD-
Scylla
Level 122
God Stats
2W - 3L
1,496 SR
Queue Stats
113W - 117L
1,480 Elo+
Solo
Team Averages
Level 104
1,701 SR
1,578 Elo+

VS

Team Averages
Level 101
1,513 SR
1,551 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MASTERR GOD
Bellona
Level 160
God Stats
1W - 1L
1,339 SR
Queue Stats
41W - 36L
1,574 Elo+
Party 2
Maui
Maui
Prankevy
Maui
Level 125
God Stats
11W - 3L
1,808 SR
Queue Stats
33W - 25L
1,563 Elo+
Party 2
Pele
Pele
chelius99
Pele
Level 29
God Stats
23W - 13L
1,634 SR
Queue Stats
31W - 20L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
maloperosensual
Ah Puch
Level 157
God Stats
1W - 0L
1,285 SR
Queue Stats
56W - 50L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CleftChinChamp2
Aphrodite
11
0 / 3 / 2
5,937
396
4,587
11,791
7,052
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
CrosisZelda
Lancelot
12
3 / 1 / 0
7,429
495
8,728
12,879
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Dorelovan
Cernunnos
11
0 / 7 / 0
6,525
435
8,426
14,329
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Elevatedbird99
Gilgamesh
12
1 / 2 / 1
7,293
486
4,847
10,569
10,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
ItsxFD-
Scylla
11
0 / 3 / 1
6,585
439
4,070
9,341
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 1 / 1
8,786
586
7,186
11,281
9,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
MASTERR GOD
Bellona
14
6 / 1 / 1
8,751
583
10,871
15,518
15,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maui
13
4 / 0 / 4
8,804
587
7,011
11,938
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
12
1 / 1 / 2
7,779
519
6,658
11,331
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 1 / 0
9,008
601
12,513
9,881
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
16
16
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
1
1
1.5
L
Aphrodite
CleftChinChamp2
Aphrodite
0
3
2
0.33
L
Lancelot
CrosisZelda
Lancelot
3
1
0
3
L
Cernunnos
Dorelovan
Cernunnos
0
7
0
0
L
Gilgamesh
Elevatedbird99
Gilgamesh
1
2
1
0.75
L
Scylla
ItsxFD-
Scylla
0
3
1
0.17
W
Bellona
MASTERR GOD
Bellona
6
1
1
6.5
W
Maui
4
0
4
6
W
Pele
1
1
2
2
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,658
Damage
44,239
58,909
Taken
59,949
31,718
Mitigated
46,675
20,221
Healing
18,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,186
3,720
0
5,120
11,281
9,500
1,272
283
10,565
0
56,775
L
Aphrodite
CleftChinChamp2
Aphrodite
4,587
1,246
2,293
5,952
11,791
7,052
0
5,043
6,748
31,591
0
L
Lancelot
CrosisZelda
Lancelot
8,728
1,655
0
4,822
12,879
5,437
0
3,458
9,421
0
53,187
L
Cernunnos
Dorelovan
Cernunnos
8,426
4,245
0
2,990
14,329
5,012
0
1,607
12,722
0
46,100
L
Gilgamesh
Elevatedbird99
Gilgamesh
4,847
2,005
0
2,286
10,569
10,179
0
645
9,924
0
38,160
L
Scylla
ItsxFD-
Scylla
4,070
530
0
1,878
9,341
4,038
0
7,127
2,214
47,509
0
W
Bellona
MASTERR GOD
Bellona
10,871
5,705
0
5,340
15,518
15,264
796
1,738
13,738
0
78,687
W
Maui
7,011
1,061
0
1,863
11,938
12,782
194
2,376
9,562
27,515
8,251
W
Pele
6,658
1,342
0
2,096
11,331
4,579
0
1,357
9,884
0
58,883
W
12,513
551
0
4,480
9,881
4,550
828
2,903
6,978
80,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,769
Gold Earned
43,128
409
Minions Killed
504
0
Camps Cleared
0
1,413,794
Distance Traveled
1,536,050
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,786
586
114
8
0
285,077
5
L
Aphrodite
5,937
396
51
3
0
273,146
1
L
Lancelot
7,429
495
86
6
0
349,093
4
L
Cernunnos
6,525
435
81
5
0
248,164
0
L
Gilgamesh
7,293
486
83
6
0
282,850
4
L
Scylla
6,585
439
108
7
0
260,541
3
W
Bellona
8,751
583
128
9
0
323,672
4
W
Maui
8,804
587
52
3
0
297,961
5
W
Pele
7,779
519
82
5
0
331,321
3
W
Ah Puch
9,008
601
128
9
0
298,019
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role