Player Matchup

Guan Yu
Guan Yu
AboutAFleekAgo
Guan Yu
Level 127
God Stats
2W - 0L
1,715 SR
Queue Stats
29W - 34L
1,447 Elo+
Party 1
Medusa
Medusa
Brambr0din
Medusa
Level 119
God Stats
2W - 2L
1,334 SR
Queue Stats
64W - 85L
1,418 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mayanakakingu
Kumbhakarna
Level 85
God Stats
2W - 1L
1,533 SR
Queue Stats
170W - 190L
1,412 Elo+
Solo
Discordia
Discordia
TheDemoninator-
Discordia
Level 135
God Stats
2W - 1L
1,711 SR
Queue Stats
52W - 71L
1,412 Elo+
Party 1
Hercules
Hercules
Waitn4DaShortBus
Hercules
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
74W - 85L
1,429 Elo+
Party 1
Team Averages
Level 118
1,515 SR
1,424 Elo+

VS

Team Averages
Level 80
1,545 SR
1,386 Elo+
Ullr
Ullr
StarwolfBlasto
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Solo
Guan Yu
Guan Yu
Tupapi2502
Guan Yu
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
earth_bender600
Kumbhakarna
Level 128
God Stats
12W - 14L
1,480 SR
Queue Stats
435W - 536L
1,372 Elo+
Party 2
Sol
Sol
happyhoagie6
Sol
Level 105
God Stats
11W - 13L
1,525 SR
Queue Stats
407W - 513L
1,372 Elo+
Party 2
Tiamat
Tiamat
smokvveedevryday
Tiamat
Level 28
God Stats
1W - 1L
1,720 SR
Queue Stats
60W - 74L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 9
11,582
724
17,239
24,703
27,100
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Brambr0din
Medusa
18
3 / 3 / 9
11,027
689
17,760
15,975
7,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Mayanakakingu
Kumbhakarna
13
1 / 8 / 7
9,490
593
4,350
17,934
21,290
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
TheDemoninator-
Discordia
20
5 / 1 / 13
12,187
762
40,335
14,734
6,902
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 2 / 13
12,569
786
20,207
26,350
28,774
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 5
9,376
586
7,594
18,562
7,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Tupapi2502
Guan Yu
20
8 / 2 / 8
11,454
716
16,317
24,310
25,478
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
earth_bender600
Kumbhakarna
18
1 / 2 / 11
10,325
645
11,201
33,705
22,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 5 / 9
9,760
610
20,147
18,941
7,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 9
9,912
620
17,439
16,917
12,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
60
21
Kills
18
18
Deaths
21
51
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
Medusa
Brambr0din
Medusa
3
3
9
2.5
W
Kumbhakarna
Mayanakakingu
Kumbhakarna
1
8
7
0.56
L
3
8
5
0.69
W
Discordia
TheDemoninator-
Discordia
5
1
13
11.5
L
Guan Yu
Tupapi2502
Guan Yu
8
2
8
6
W
6
2
13
6.25
L
Kumbhakarna
earth_bender600
Kumbhakarna
1
2
11
3.25
L
3
5
9
1.5
L
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,891
Damage
72,698
99,696
Taken
112,435
91,155
Mitigated
75,930
51,618
Healing
54,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,239
2,265
16,982
10,760
24,703
27,100
185
11,199
13,504
93
25,681
W
Medusa
Brambr0din
Medusa
17,760
11,818
2,218
4,737
15,975
7,089
4,053
9,984
5,991
0
35,447
W
Kumbhakarna
Mayanakakingu
Kumbhakarna
4,350
167
261
292
17,934
21,290
44
8,106
9,828
8,135
0
L
7,594
4,735
0
370
18,562
7,972
0
7,955
10,607
0
16,522
W
Discordia
TheDemoninator-
Discordia
40,335
4,980
0
3,975
14,734
6,902
2,831
7,836
6,898
73,639
0
L
Guan Yu
Tupapi2502
Guan Yu
16,317
1,589
11,323
9,687
24,310
25,478
0
9,203
14,937
0
28,284
W
20,207
4,701
1,485
10,908
26,350
28,774
1,062
11,662
14,688
123
36,203
L
Kumbhakarna
earth_bender600
Kumbhakarna
11,201
1,238
6,353
15,324
33,705
22,359
0
11,202
22,290
21,785
0
L
20,147
2,693
1,208
6,453
18,941
7,184
0
8,525
10,416
36,730
0
L
17,439
785
751
2,746
16,917
12,937
0
7,619
9,298
36,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,855
Gold Earned
50,827
168
Minions Killed
127
0
Camps Cleared
0
1,396,239
Distance Traveled
1,406,112
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,582
724
7
0
0
304,447
0
W
Medusa
11,027
689
43
3
0
288,985
0
W
Kumbhakarna
9,490
593
2
0
0
204,323
0
L
Ullr
9,376
586
20
1
0
222,136
1
W
Discordia
12,187
762
73
5
0
296,719
0
L
Guan Yu
11,454
716
20
1
0
322,592
0
W
Hercules
12,569
786
43
3
0
301,765
0
L
Kumbhakarna
10,325
645
14
1
0
337,821
0
L
Sol
9,760
610
39
2
0
259,879
0
L
Tiamat
9,912
620
34
2
0
263,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role