Player Matchup

Scylla
Scylla
CroixSensei
Scylla
Level 160
God Stats
4W - 7L
1,454 SR
Queue Stats
104W - 118L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
Launchables
Tsukuyomi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,621 Elo+
Party 2
Hachiman
Hachiman
Miishilo
Hachiman
Level 112
God Stats
3W - 5L
1,511 SR
Queue Stats
297W - 265L
1,590 Elo+
Party 2
Bacchus
Bacchus
MotiionSiikness
Bacchus
Level 129
God Stats
20W - 22L
1,546 SR
Queue Stats
438W - 390L
1,613 Elo+
Party 2
Amaterasu
Amaterasu
Normancer3
Amaterasu
Level 67
God Stats
5W - 7L
1,488 SR
Queue Stats
23W - 21L
1,540 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,561 Elo+

VS

Team Averages
Level 81
1,583 SR
1,523 Elo+
Cthulhu
Cthulhu
DepressionsRath
Cthulhu
Level 6
God Stats
3W - 1L
1,477 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 1
Serqet
Serqet
EverlastingMilk
Serqet
Level 137
God Stats
5W - 4L
1,459 SR
Queue Stats
22W - 17L
1,540 Elo+
Party 1
Merlin
Merlin
GetCurbStompdLOL
Merlin
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,540 Elo+
Party 1
Medusa
Medusa
MiraiYandere
Medusa
Level 125
God Stats
2W - 0L
1,850 SR
Queue Stats
13W - 11L
1,529 Elo+
Party 1
Vamana
Vamana
StgSwegin
Vamana
Level 119
God Stats
6W - 4L
1,630 SR
Queue Stats
13W - 14L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 1 / 1
5,397
540
1,901
3,898
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Launchables
Tsukuyomi
8
1 / 0 / 0
4,845
485
1,506
5,535
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
Miishilo
Hachiman
8
0 / 3 / 1
5,022
502
3,593
6,732
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
1 / 1 / 0
4,642
464
1,728
7,208
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Normancer3
Amaterasu
10
0 / 3 / 1
5,467
547
1,667
8,143
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,245
525
3,023
5,830
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 3
6,540
654
3,556
5,070
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
5,009
501
854
3,621
1,210
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
9
2 / 0 / 2
5,624
562
6,064
3,720
1,090
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
StgSwegin
Vamana
10
3 / 1 / 1
6,279
628
7,238
5,827
2,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
1
0.5
W
0
1
3
1.5
W
3
0
3
4.5
W
0
1
0
0
L
Tsukuyomi
Launchables
Tsukuyomi
1
0
0
1
L
Hachiman
Miishilo
Hachiman
0
3
1
0.17
W
Medusa
2
0
2
3
L
1
1
0
1
L
Amaterasu
Normancer3
Amaterasu
0
3
1
0.17
W
Vamana
StgSwegin
Vamana
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,395
Damage
20,735
31,516
Taken
24,068
13,452
Mitigated
9,849
11,466
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,901
134
0
845
3,898
1,008
0
465
3,193
35,238
0
W
3,023
625
249
1,743
5,830
2,830
335
1,425
4,405
14,229
0
W
3,556
640
0
3,231
5,070
1,743
400
0
5,070
0
33,825
W
854
254
0
250
3,621
1,210
1,221
1,302
2,319
22,210
0
L
Tsukuyomi
Launchables
Tsukuyomi
1,506
452
0
2,848
5,535
1,584
0
261
5,274
0
23,879
L
Hachiman
Miishilo
Hachiman
3,593
2,339
0
2,401
6,732
1,595
0
707
6,025
0
30,640
W
Medusa
6,064
3,026
0
1,212
3,720
1,090
820
403
3,317
0
28,933
L
1,728
371
161
2,230
7,208
5,055
0
2,444
4,554
8,397
737
L
Amaterasu
Normancer3
Amaterasu
1,667
1,273
0
2,981
8,143
4,210
0
0
8,143
0
28,803
W
Vamana
StgSwegin
Vamana
7,238
3,378
0
1,584
5,827
2,976
420
256
5,571
0
36,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,373
Gold Earned
28,697
258
Minions Killed
256
0
Camps Cleared
0
970,282
Distance Traveled
952,220
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,397
540
65
7
0
173,359
2
W
Cthulhu
5,245
525
28
3
0
182,494
3
W
Serqet
6,540
654
72
7
0
231,223
1
W
Merlin
5,009
501
45
5
0
143,957
1
L
Tsukuyomi
4,845
485
60
6
0
231,050
2
L
Hachiman
5,022
502
58
6
0
168,687
1
W
Medusa
5,624
562
51
5
0
187,812
1
L
Bacchus
4,642
464
10
1
0
211,139
2
L
Amaterasu
5,467
547
65
7
0
186,047
2
W
Vamana
6,279
628
60
6
0
206,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role