Player Matchup

Erlang Shen
Erlang Shen
Monsterfiber
Erlang Shen
Level 108
God Stats
1W - 0L
1,472 SR
Queue Stats
7W - 4L
1,560 Elo+
Party 1
Sol
Sol
SettFiber
Sol
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,464 Elo+
Party 1
Charybdis
Charybdis
ThunderFiber
Charybdis
Level 90
God Stats
1W - 0L
1,602 SR
Queue Stats
2W - 2L
1,273 Elo+
Party 1
Team Averages
Level 105
1,525 SR
1,432 Elo+

VS

Team Averages
Level 89
1,480 SR
1,442 Elo+
Baron Samedi
Baron Samedi
SuckerPunchm8
Baron Samedi
Level 112
God Stats
8W - 13L
1,520 SR
Queue Stats
70W - 99L
1,437 Elo+
Party 2
Artemis
Artemis
Ten of Clubz
Artemis
Level 98
God Stats
17W - 10L
1,643 SR
Queue Stats
107W - 177L
1,421 Elo+
Solo
Amaterasu
Amaterasu
jadetheprophet
Amaterasu
Level 57
God Stats
4W - 10L
1,278 SR
Queue Stats
62W - 81L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Monsterfiber
Erlang Shen
17
1 / 3 / 5
12,415
730
7,361
20,465
16,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 3 / 4
13,571
798
26,921
17,691
8,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ThunderFiber
Charybdis
17
3 / 5 / 6
12,336
726
18,692
19,766
8,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SuckerPunchm8
Baron Samedi
18
7 / 5 / 4
12,771
751
16,400
18,277
12,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Ten of Clubz
Artemis
17
3 / 3 / 7
11,854
697
15,938
18,622
9,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
jadetheprophet
Amaterasu
17
1 / 3 / 8
11,664
686
14,777
25,155
17,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
11
Kills
11
11
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Monsterfiber
Erlang Shen
1
3
5
1.17
W
7
3
4
3
L
Baron Samedi
SuckerPunchm8
Baron Samedi
7
5
4
1.8
L
Artemis
Ten of Clubz
Artemis
3
3
7
2.17
W
Charybdis
ThunderFiber
Charybdis
3
5
6
1.2
L
Amaterasu
jadetheprophet
Amaterasu
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,974
Damage
47,115
57,922
Taken
62,054
32,897
Mitigated
38,349
22,860
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Monsterfiber
Erlang Shen
7,361
3,398
2,759
5,737
20,465
16,402
478
3,640
16,825
0
28,242
W
26,921
9,215
0
9,457
17,691
8,449
1,835
7,736
9,955
84,090
6,218
L
Baron Samedi
SuckerPunchm8
Baron Samedi
16,400
1,537
2,785
4,050
18,277
12,031
280
7,695
10,582
53,199
0
L
Artemis
Ten of Clubz
Artemis
15,938
6,651
0
4,851
18,622
9,292
955
9,071
9,551
0
55,399
W
Charybdis
ThunderFiber
Charybdis
18,692
8,579
248
4,659
19,766
8,046
991
5,554
14,212
0
64,138
L
Amaterasu
jadetheprophet
Amaterasu
14,777
6,098
0
4,620
25,155
17,026
460
9,403
15,752
0
44,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
36,289
223
Minions Killed
187
0
Camps Cleared
0
901,164
Distance Traveled
895,569
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,415
730
38
2
0
345,978
1
W
Sol
13,571
798
111
7
0
286,629
6
L
Baron Samedi
12,771
751
56
3
0
263,132
1
L
Artemis
11,854
697
63
4
0
288,984
0
W
Charybdis
12,336
726
74
4
0
268,557
0
L
Amaterasu
11,664
686
68
4
0
343,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role