Player Matchup

Ullr
Ullr
AMLO4T
Ullr
Level 98
God Stats
2W - 1L
1,377 SR
Queue Stats
193W - 180L
1,505 Elo+
Solo
Nu Wa
Nu Wa
GMG born
Nu Wa
Level 160
God Stats
1W - 2L
1,227 SR
Queue Stats
240W - 223L
1,574 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mythiun
Tsukuyomi
Level 148
God Stats
1W - 0L
1,558 SR
Queue Stats
17W - 15L
1,552 Elo+
Solo
Janus
Janus
ThatNinjaT
Janus
Level 142
God Stats
4W - 2L
1,743 SR
Queue Stats
341W - 359L
1,523 Elo+
Solo
Chiron
Chiron
hungry-4-pistol
Chiron
Level 157
God Stats
1W - 0L
1,336 SR
Queue Stats
38W - 30L
1,529 Elo+
Solo
Team Averages
Level 141
1,448 SR
1,537 Elo+

VS

Team Averages
Level 117
1,411 SR
1,585 Elo+
Lancelot
Lancelot
BriBreezy27
Lancelot
Level 160
God Stats
1W - 2L
1,415 SR
Queue Stats
453W - 419L
1,585 Elo+
Party 2
Achilles
Achilles
MVance
Achilles
Level 158
God Stats
1W - 5L
1,520 SR
Queue Stats
121W - 119L
1,523 Elo+
Solo
Tiamat
Tiamat
MegaVitaminD
Tiamat
Level 156
God Stats
0W - 2L
1,260 SR
Queue Stats
327W - 320L
1,591 Elo+
Party 2
Pele
Pele
PaxHamburgana
Pele
Level 68
God Stats
3W - 7L
1,365 SR
Queue Stats
298W - 234L
1,604 Elo+
Party 1
Jormungandr
Jormungandr
SirLongDk
Jormungandr
Level 41
God Stats
2W - 3L
1,496 SR
Queue Stats
200W - 134L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AMLO4T
Ullr
20
3 / 7 / 20
13,547
713
11,908
40,260
44,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
GMG born
Nu Wa
20
7 / 6 / 18
14,160
745
34,532
18,023
7,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Mythiun
Tsukuyomi
20
6 / 4 / 18
14,339
755
31,377
19,494
9,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
20
7 / 6 / 11
13,698
721
26,376
19,507
8,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 7 / 10
13,247
697
19,947
26,504
11,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BriBreezy27
Lancelot
20
9 / 5 / 8
13,077
688
12,165
18,988
12,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
MVance
Achilles
20
7 / 5 / 14
13,407
706
19,045
32,300
37,264
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
20
9 / 7 / 15
13,812
727
28,263
23,650
20,614
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 8 / 10
11,863
624
21,375
31,468
14,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
SirLongDk
Jormungandr
20
2 / 5 / 20
14,039
739
23,545
32,435
45,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
97
30
Kills
30
30
Deaths
30
77
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ullr
AMLO4T
Ullr
3
7
20
1.86
L
Lancelot
BriBreezy27
Lancelot
9
5
8
2.6
W
Nu Wa
GMG born
Nu Wa
7
6
18
2.67
L
Achilles
MVance
Achilles
7
5
14
2.8
L
Tiamat
9
7
15
2.36
W
Tsukuyomi
Mythiun
Tsukuyomi
6
4
18
3.75
L
3
8
10
1
L
Jormungandr
SirLongDk
Jormungandr
2
5
20
2.4
W
Janus
7
6
11
2.08
W
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,140
Damage
104,393
123,788
Taken
138,841
81,296
Mitigated
129,761
48,108
Healing
44,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
AMLO4T
Ullr
11,908
4,732
1,303
13,737
40,260
44,502
1,408
15,552
24,708
466
22,794
L
Lancelot
BriBreezy27
Lancelot
12,165
2,326
3,270
3,165
18,988
12,155
1,886
7,120
11,868
0
28,771
W
Nu Wa
GMG born
Nu Wa
34,532
10,363
2,241
3,386
18,023
7,720
1,654
7,143
10,880
59,632
0
L
Achilles
MVance
Achilles
19,045
3,503
1,842
6,663
32,300
37,264
671
16,180
16,120
0
36,493
L
Tiamat
28,263
2,342
1,630
4,277
23,650
20,614
2,288
7,568
16,082
56,705
0
W
Tsukuyomi
Mythiun
Tsukuyomi
31,377
7,767
1,898
6,108
19,494
9,685
3,334
8,522
10,972
0
54,848
L
21,375
2,477
4,390
10,675
31,468
14,315
1,998
14,615
16,853
0
51,324
L
Jormungandr
SirLongDk
Jormungandr
23,545
2,012
3,186
5,345
32,435
45,413
1,059
15,921
16,514
56,784
0
W
Janus
26,376
1,658
2,480
3,495
19,507
8,185
448
10,054
9,453
50,793
0
W
19,947
6,531
4,386
9,074
26,504
11,204
3,244
10,537
15,967
30
46,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,991
Gold Earned
66,198
204
Minions Killed
228
0
Camps Cleared
0
1,637,507
Distance Traveled
1,607,874
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,547
713
15
1
0
308,560
5
L
Lancelot
13,077
688
40
2
0
339,353
0
W
Nu Wa
14,160
745
58
3
0
325,052
0
L
Achilles
13,407
706
18
1
0
321,812
0
L
Tiamat
13,812
727
61
3
0
304,167
0
W
Tsukuyomi
14,339
755
26
1
0
368,491
4
L
Pele
11,863
624
60
3
0
332,842
0
L
Jormungandr
14,039
739
49
3
0
309,700
0
W
Janus
13,698
721
53
3
0
330,598
0
W
Chiron
13,247
697
52
3
0
304,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role