Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GoldenBoy143
Ah Muzen Cab
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 0L
1,880 Elo+
Party 1
Agni
Agni
Madara2ooo
Agni
Level 158
God Stats
8W - 3L
1,690 SR
Queue Stats
351W - 265L
1,692 Elo+
Party 1
Team Averages
Level 115
1,563 SR
1,691 Elo+

VS

Team Averages
Level 69
1,549 SR
1,339 Elo+
Morgan Le Fay
Morgan Le Fay
Kadudle
Morgan Le Fay
Level 144
God Stats
13W - 11L
1,668 SR
Queue Stats
489W - 486L
1,577 Elo+
Solo
Odin
Odin
gord2281337
Odin
Level 24
God Stats
1W - 2L
1,479 SR
Queue Stats
3W - 10L
1,240 Elo+
Party 2
Heimdallr
Heimdallr
kalash010
Heimdallr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
6 / 3 / 7
10,915
780
12,849
14,197
11,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Muzen Cab
GoldenBoy143
Ah Muzen Cab
17
1 / 1 / 10
10,449
746
14,828
12,486
5,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 4
11,480
820
16,089
8,815
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kadudle
Morgan Le Fay
16
4 / 5 / 0
10,158
726
11,344
15,587
7,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 3 / 2
9,354
668
4,426
16,581
20,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
kalash010
Heimdallr
14
1 / 6 / 2
8,981
642
6,063
17,260
8,380
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
5
5
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
3
7
3.17
W
Ah Muzen Cab
GoldenBoy143
Ah Muzen Cab
1
1
10
6
L
Morgan Le Fay
Kadudle
Morgan Le Fay
4
5
0
0.8
W
7
1
4
9
L
0
3
2
0.33
L
Heimdallr
kalash010
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,766
Damage
21,833
35,498
Taken
49,428
21,688
Mitigated
36,683
10,199
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,849
1,915
0
1,811
14,197
11,803
0
3,503
10,694
184
19,743
W
Ah Muzen Cab
GoldenBoy143
Ah Muzen Cab
14,828
3,413
0
3,958
12,486
5,961
1,434
3,902
8,584
0
67,906
L
Morgan Le Fay
Kadudle
Morgan Le Fay
11,344
660
0
2,864
15,587
7,886
0
4,271
10,733
51,545
0
W
16,089
1,135
0
4,430
8,815
3,924
1,289
3,970
4,845
56,204
0
L
4,426
938
0
1,603
16,581
20,417
0
5,236
10,896
0
17,100
L
Heimdallr
kalash010
Heimdallr
6,063
1,985
0
2,591
17,260
8,380
0
6,770
10,189
0
30,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,844
Gold Earned
28,493
180
Minions Killed
171
0
Camps Cleared
0
922,647
Distance Traveled
772,524
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,915
780
15
1
0
363,813
2
W
Ah Muzen Cab
10,449
746
86
6
0
293,944
3
L
Morgan Le Fay
10,158
726
87
6
0
250,844
3
W
Agni
11,480
820
79
6
0
264,890
1
L
Odin
9,354
668
33
2
0
280,421
1
L
Heimdallr
8,981
642
51
4
0
241,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role