Player Matchup

King Arthur
King Arthur
Macloven611
King Arthur
Level 138
God Stats
8W - 17L
1,335 SR
Queue Stats
607W - 620L
1,378 Elo+
Solo
Jormungandr
Jormungandr
OmegaRevan
Jormungandr
Level 42
God Stats
1W - 6L
1,322 SR
Queue Stats
14W - 25L
1,232 Elo+
Party 3
Bakasura
Bakasura
RelikProdigy
Bakasura
Level 74
God Stats
5W - 3L
1,575 SR
Queue Stats
24W - 24L
1,305 Elo+
Party 2
Merlin
Merlin
TheMustachieo
Merlin
Level 69
God Stats
0W - 1L
1,745 SR
Queue Stats
24W - 23L
1,377 Elo+
Party 2
Skadi
Skadi
arunamerciful
Skadi
Level 12
God Stats
7W - 4L
1,515 SR
Queue Stats
12W - 17L
1,266 Elo+
Party 3
Team Averages
Level 67
1,498 SR
1,312 Elo+

VS

Team Averages
Level 75
1,492 SR
1,468 Elo+
Fafnir
Fafnir
Dragonkiller980
Fafnir
Level 29
God Stats
4W - 2L
1,427 SR
Queue Stats
16W - 9L
1,640 Elo+
Party 1
Medusa
Medusa
FireDemonOkami
Medusa
Level 125
God Stats
8W - 3L
1,546 SR
Queue Stats
14W - 8L
1,640 Elo+
Party 1
Hades
Hades
Offixal xtrz
Hades
Level 57
God Stats
3W - 3L
1,446 SR
Queue Stats
22W - 33L
1,363 Elo+
Solo
Kukulkan
Kukulkan
alienovel
Kukulkan
Level 108
God Stats
20W - 21L
1,429 SR
Queue Stats
368W - 402L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
vitchech
Tsukuyomi
Level 57
God Stats
1W - 0L
1,614 SR
Queue Stats
48W - 76L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Macloven611
King Arthur
12
0 / 5 / 1
8,300
415
7,275
18,981
17,043
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jormungandr
OmegaRevan
Jormungandr
12
1 / 3 / 1
9,085
454
9,050
18,271
17,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
RelikProdigy
Bakasura
15
1 / 2 / 1
9,173
459
6,606
14,669
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 4 / 0
8,936
447
7,289
10,688
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 2
8,391
420
6,353
9,692
3,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 6
9,260
463
3,832
17,347
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 1 / 5
9,137
457
13,579
15,545
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 0 / 2
10,874
544
12,386
12,679
6,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
alienovel
Kukulkan
16
0 / 2 / 1
9,799
490
6,394
15,023
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
vitchech
Tsukuyomi
18
8 / 0 / 2
11,056
553
10,618
13,232
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
16
17
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
2
1
5
4.5
L
King Arthur
Macloven611
King Arthur
0
5
1
0.1
W
6
0
2
7
L
Jormungandr
OmegaRevan
Jormungandr
1
3
1
0.5
L
Bakasura
RelikProdigy
Bakasura
1
2
1
0.75
L
2
4
0
0.5
W
Kukulkan
alienovel
Kukulkan
0
2
1
0.25
L
0
3
2
0.33
W
Tsukuyomi
vitchech
Tsukuyomi
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,573
Damage
46,809
72,301
Taken
73,826
48,641
Mitigated
40,517
12,535
Healing
30,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,832
1,107
0
8,620
17,347
14,466
301
5,002
12,315
20,457
0
W
13,579
6,848
0
7,605
15,545
6,509
1,898
4,690
10,855
0
84,447
L
King Arthur
Macloven611
King Arthur
7,275
312
0
3,200
18,981
17,043
0
11,124
7,857
305
45,531
W
12,386
1,591
220
5,104
12,679
6,896
2,749
1,777
10,690
74,638
0
L
Jormungandr
OmegaRevan
Jormungandr
9,050
2,766
0
4,300
18,271
17,751
294
2,954
15,070
46,618
0
L
Bakasura
RelikProdigy
Bakasura
6,606
5,136
0
3,601
14,669
6,428
695
2,680
11,989
0
53,598
L
7,289
471
0
110
10,688
3,881
2,011
2,920
7,768
59,665
0
W
Kukulkan
alienovel
Kukulkan
6,394
595
0
3,198
15,023
6,971
734
2,947
12,048
104,821
0
L
6,353
2,983
0
1,324
9,692
3,538
1,182
2,934
6,758
0
48,626
W
Tsukuyomi
vitchech
Tsukuyomi
10,618
2,581
0
5,358
13,232
5,675
0
2,228
10,969
0
86,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,885
Gold Earned
50,126
437
Minions Killed
565
0
Camps Cleared
0
1,805,377
Distance Traveled
1,918,100
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,260
463
26
1
0
361,646
0
W
Medusa
9,137
457
115
6
0
379,519
0
L
King Arthur
8,300
415
74
4
0
307,277
1
W
Hades
10,874
544
129
6
0
382,433
3
L
Jormungandr
9,085
454
64
3
0
337,054
1
L
Bakasura
9,173
459
121
6
0
469,350
0
L
Merlin
8,936
447
87
4
0
375,424
1
W
Kukulkan
9,799
490
161
8
0
336,508
4
L
Skadi
8,391
420
91
5
0
316,272
5
W
Tsukuyomi
11,056
553
134
7
0
457,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role