Player Matchup

Artio
Artio
Devpaws
Artio
Level 46
God Stats
1W - 1L
1,693 SR
Queue Stats
10W - 14L
1,401 Elo+
Solo
Artemis
Artemis
Hisica
Artemis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 96L
1,446 Elo+
Solo
Baba Yaga
Baba Yaga
Shade45
Baba Yaga
Level 160
God Stats
1W - 3L
1,519 SR
Queue Stats
148W - 152L
1,581 Elo+
Solo
King Arthur
King Arthur
Shenrir
King Arthur
Level 47
God Stats
0W - 2L
1,280 SR
Queue Stats
37W - 34L
1,524 Elo+
Solo
Anubis
Anubis
Thenoob248
Anubis
Level 64
God Stats
4W - 3L
1,598 SR
Queue Stats
60W - 77L
1,515 Elo+
Solo
Team Averages
Level 86
1,518 SR
1,493 Elo+

VS

Team Averages
Level 86
1,533 SR
1,485 Elo+
Izanami
Izanami
AkameNeko
Izanami
Level 73
God Stats
3W - 4L
1,427 SR
Queue Stats
197W - 244L
1,460 Elo+
Party 1
Vulcan
Vulcan
AlphaChimp420
Vulcan
Level 106
God Stats
1W - 1L
1,663 SR
Queue Stats
6W - 10L
1,525 Elo+
Solo
Thor
Thor
FetchPrince
Thor
Level 120
God Stats
1W - 4L
1,428 SR
Queue Stats
188W - 227L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
Lalozo
Jormungandr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 73L
1,490 Elo+
Solo
Tyr
Tyr
RGBrem02
Tyr
Level 49
God Stats
9W - 4L
1,648 SR
Queue Stats
30W - 39L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Devpaws
Artio
19
0 / 5 / 10
13,551
968
6,750
25,613
31,795
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Hisica
Artemis
20
5 / 12 / 4
15,363
1,097
29,112
26,850
13,124
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
Shade45
Baba Yaga
20
6 / 1 / 6
16,189
1,156
24,570
16,208
10,442
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

King Arthur
Shenrir
King Arthur
18
0 / 0 / 1
11,572
827
0
0
0
Anubis
Thenoob248
Anubis
20
4 / 18 / 6
15,681
1,120
31,653
39,299
23,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkameNeko
Izanami
20
10 / 5 / 16
16,270
1,162
19,738
20,815
10,285
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 2 / 17
16,442
1,174
29,465
11,214
5,708
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 4 / 18
14,710
1,051
16,367
19,990
8,544
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
Lalozo
Jormungandr
20
7 / 2 / 25
17,127
1,223
21,415
27,219
49,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 2 / 18
14,673
1,048
17,452
21,569
30,416
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
130
15
Kills
36
36
Deaths
15
27
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkameNeko
Izanami
10
5
16
3.6
W
11
2
17
9.75
L
Artio
Devpaws
Artio
0
5
10
1
W
3
4
18
3
L
Artemis
Hisica
Artemis
5
12
4
0.58
W
Jormungandr
Lalozo
Jormungandr
7
2
25
9.75
W
5
2
18
7
L
Baba Yaga
Shade45
Baba Yaga
6
1
6
9
L
King Arthur
Shenrir
King Arthur
0
0
1
0.5
L
Anubis
Thenoob248
Anubis
4
18
6
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,085
Damage
104,437
107,970
Taken
100,807
78,430
Mitigated
104,641
16,285
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkameNeko
Izanami
19,738
15,480
0
4,822
20,815
10,285
0
11,932
8,883
0
65,524
W
29,465
8,129
0
0
11,214
5,708
0
10,339
875
64,864
0
L
Artio
Devpaws
Artio
6,750
199
977
4,002
25,613
31,795
0
13,956
11,657
10,446
0
W
16,367
3,825
0
0
19,990
8,544
0
15,622
4,368
0
35,668
L
Artemis
Hisica
Artemis
29,112
14,947
0
1,002
26,850
13,124
0
12,658
14,192
0
58,431
W
Jormungandr
Lalozo
Jormungandr
21,415
4,931
0
1,198
27,219
49,688
0
13,429
13,790
43,772
0
W
17,452
1,491
0
4,450
21,569
30,416
0
11,651
6,822
0
23,879
L
Baba Yaga
Shade45
Baba Yaga
24,570
533
0
2,337
16,208
10,442
0
9,053
7,155
71,633
0
L
King Arthur
Shenrir
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Thenoob248
Anubis
31,653
615
0
7,967
39,299
23,069
0
15,213
24,086
76,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,356
Gold Earned
79,222
298
Minions Killed
305
3
Camps Cleared
15
918,270
Distance Traveled
1,341,163
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,270
1,162
114
8
2
235,132
0
W
Vulcan
16,442
1,174
100
7
3
286,473
1
L
Artio
13,551
968
2
0
0
203,962
0
W
Thor
14,710
1,051
39
3
9
276,679
1
L
Artemis
15,363
1,097
68
5
1
210,285
0
W
Jormungandr
17,127
1,223
38
3
1
264,584
0
W
Tyr
14,673
1,048
14
1
0
278,295
1
L
Baba Yaga
16,189
1,156
132
9
1
280,619
7
L
King Arthur
11,572
827
0
0
0
2,093
0
L
Anubis
15,681
1,120
96
7
1
221,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role