Player Matchup

Ne Zha
Ne Zha
Capt Bad Knees
Ne Zha
Level 89
God Stats
2W - 0L
1,830 SR
Queue Stats
37W - 26L
1,626 Elo+
Solo
Anhur
Anhur
JennyWithABigAs
Anhur
Level 69
God Stats
16W - 7L
1,733 SR
Queue Stats
570W - 360L
1,607 Elo+
Solo
Da Ji
Da Ji
K0LA
Da Ji
Level 157
God Stats
3W - 2L
1,618 SR
Queue Stats
120W - 134L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeWaune
Morgan Le Fay
Level 157
God Stats
9W - 8L
1,512 SR
Queue Stats
499W - 527L
1,581 Elo+
Solo
Ishtar
Ishtar
a1rh3ad24
Ishtar
Level 156
God Stats
1W - 0L
1,214 SR
Queue Stats
20W - 8L
1,725 Elo+
Solo
Team Averages
Level 126
1,581 SR
1,626 Elo+

VS

Team Averages
Level 153
1,699 SR
1,770 Elo+
Mulan
Mulan
GamerAR
Mulan
Level 127
God Stats
1W - 1L
1,486 SR
Queue Stats
105W - 116L
1,559 Elo+
Solo
Xbalanque
Xbalanque
GiantDeath
Xbalanque
Level 160
God Stats
2W - 2L
1,535 SR
Queue Stats
150W - 71L
1,796 Elo+
Party 1
Khepri
Khepri
Offcanny
Khepri
Level 157
God Stats
2W - 1L
1,820 SR
Queue Stats
62W - 19L
1,865 Elo+
Party 1
Hou Yi
Hou Yi
Peachhh
Hou Yi
Level 160
God Stats
0W - 1L
1,872 SR
Queue Stats
97W - 24L
1,909 Elo+
Party 1
Sol
Sol
StonedKorean
Sol
Level 160
God Stats
5W - 4L
1,782 SR
Queue Stats
293W - 174L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 18
12,661
745
19,422
23,902
15,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 6 / 12
15,039
885
31,597
21,651
10,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Da Ji
K0LA
Da Ji
18
5 / 6 / 22
12,639
743
8,727
26,545
34,478
Cudgel

Cudgel

+10
Physical Power
+75
Health

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
LeWaune
Morgan Le Fay
19
3 / 5 / 21
12,184
717
20,460
20,245
11,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
a1rh3ad24
Ishtar
20
9 / 6 / 19
13,379
787
36,681
23,101
11,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GamerAR
Mulan
17
3 / 10 / 14
11,422
672
15,427
31,179
29,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Xbalanque
GiantDeath
Xbalanque
20
8 / 8 / 14
12,939
761
23,304
23,156
12,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Khepri
Offcanny
Khepri
19
3 / 9 / 15
12,754
750
7,778
37,052
56,760
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
Peachhh
Hou Yi
19
5 / 6 / 12
12,003
706
19,533
17,774
9,717
Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

20
8 / 3 / 11
12,772
751
24,267
19,663
10,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
93
36
Kills
27
29
Deaths
36
92
Assists
66
Player
Kills
Deaths
Assists
KDA
W
5
6
18
2.33
L
Mulan
GamerAR
Mulan
3
10
14
1
L
Xbalanque
GiantDeath
Xbalanque
8
8
14
1.88
W
14
6
12
3.33
W
Da Ji
K0LA
Da Ji
5
6
22
2.67
W
Morgan Le Fay
LeWaune
Morgan Le Fay
3
5
21
2.7
L
Khepri
Offcanny
Khepri
3
9
15
1.17
L
Hou Yi
Peachhh
Hou Yi
5
6
12
1.83
L
8
3
11
4.5
W
Ishtar
a1rh3ad24
Ishtar
9
6
19
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,887
Damage
90,309
115,444
Taken
128,824
83,487
Mitigated
119,644
38,606
Healing
37,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,422
4,653
1,218
4,417
23,902
15,457
1,119
7,728
16,174
0
39,698
L
Mulan
GamerAR
Mulan
15,427
1,781
1,603
6,622
31,179
29,959
281
4,557
26,237
0
26,217
L
Xbalanque
GiantDeath
Xbalanque
23,304
9,098
1,547
3,782
23,156
12,834
3,069
2,650
20,420
0
41,256
W
31,597
17,921
452
6,691
21,651
10,512
3,276
7,099
14,552
0
59,802
W
Da Ji
K0LA
Da Ji
8,727
1,559
2,693
5,283
26,545
34,478
472
7,099
19,446
0
12,734
W
Morgan Le Fay
LeWaune
Morgan Le Fay
20,460
1,764
4,191
5,350
20,245
11,346
816
3,853
16,392
43,131
0
L
Khepri
Offcanny
Khepri
7,778
798
3,765
9,643
37,052
56,760
363
6,741
29,860
15,540
0
L
Hou Yi
Peachhh
Hou Yi
19,533
9,066
766
1,948
17,774
9,717
639
2,730
14,829
0
39,960
L
24,267
7,069
86
7,398
19,663
10,374
3,646
3,782
15,731
45,410
0
W
Ishtar
a1rh3ad24
Ishtar
36,681
16,947
1,846
6,465
23,101
11,694
2,276
6,266
16,835
0
53,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,902
Gold Earned
61,890
179
Minions Killed
172
0
Camps Cleared
0
1,497,264
Distance Traveled
1,412,794
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,661
745
22
1
0
298,896
0
L
Mulan
11,422
672
14
1
0
276,227
4
L
Xbalanque
12,939
761
46
3
0
248,730
0
W
Anhur
15,039
885
79
5
0
277,093
0
W
Da Ji
12,639
743
1
0
0
302,918
3
W
Morgan Le Fay
12,184
717
36
2
0
329,097
1
L
Khepri
12,754
750
12
1
0
308,325
2
L
Hou Yi
12,003
706
49
3
0
288,452
0
L
Sol
12,772
751
51
3
0
291,060
0
W
Ishtar
13,379
787
41
2
0
289,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role