Player Matchup

Heimdallr
Heimdallr
Bca012000
Heimdallr
Level 155
God Stats
20W - 20L
1,506 SR
Queue Stats
223W - 228L
1,524 Elo+
Solo
Freya
Freya
DarthFlo05
Freya
Level 58
God Stats
1W - 3L
1,209 SR
Queue Stats
181W - 207L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
Price-field
Kumbhakarna
Level 61
God Stats
1W - 2L
1,560 SR
Queue Stats
13W - 9L
1,630 Elo+
Solo
Arachne
Arachne
kingPOS1DON
Arachne
Level 57
God Stats
0W - 4L
1,122 SR
Queue Stats
172W - 178L
1,370 Elo+
Solo
King Arthur
King Arthur
xXimatwonkXx
King Arthur
Level 128
God Stats
2W - 8L
1,274 SR
Queue Stats
268W - 252L
1,551 Elo+
Solo
Team Averages
Level 92
1,334 SR
1,525 Elo+

VS

Team Averages
Level 122
1,515 SR
1,471 Elo+
Danzaburou
Danzaburou
Angelwolfie23
Danzaburou
Level 85
God Stats
1W - 1L
1,127 SR
Queue Stats
15W - 22L
1,088 Elo+
Solo
Ravana
Ravana
EyesInEyes
Ravana
Level 156
God Stats
11W - 9L
1,580 SR
Queue Stats
179W - 180L
1,451 Elo+
Solo
Merlin
Merlin
King Fuegos
Merlin
Level 89
God Stats
11W - 6L
1,571 SR
Queue Stats
93W - 34L
1,681 Elo+
Solo
Tyr
Tyr
LÍuKang
Tyr
Level 135
God Stats
1W - 0L
1,835 SR
Queue Stats
48W - 21L
1,639 Elo+
Solo
Hel
Hel
Shae1214
Hel
Level 146
God Stats
28W - 37L
1,460 SR
Queue Stats
316W - 342L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bca012000
Heimdallr
16
3 / 1 / 2
10,858
1,086
14,360
9,083
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
15
0 / 6 / 4
9,793
979
8,483
14,837
9,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Price-field
Kumbhakarna
15
1 / 2 / 3
10,636
1,064
3,178
17,388
19,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Arachne
kingPOS1DON
Arachne
15
1 / 7 / 4
9,730
973
5,026
14,141
9,163
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xXimatwonkXx
King Arthur
16
1 / 0 / 4
10,353
1,035
15,003
21,617
27,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

208

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angelwolfie23
Danzaburou
17
3 / 1 / 6
11,111
1,111
16,965
9,322
5,155
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
EyesInEyes
Ravana
16
5 / 1 / 4
11,335
1,134
10,628
5,951
3,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
17
4 / 1 / 6
11,158
1,116
17,922
8,931
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 7
10,238
1,024
21,000
21,933
26,785
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 0 / 10
10,359
1,036
4,113
3,310
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
6
Kills
16
16
Deaths
6
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Angelwolfie23
Danzaburou
3
1
6
6
L
Heimdallr
Bca012000
Heimdallr
3
1
2
4
L
Freya
0
6
4
0.33
W
Ravana
EyesInEyes
Ravana
5
1
4
7
W
Merlin
4
1
6
7
W
3
3
7
2.17
L
Kumbhakarna
Price-field
Kumbhakarna
1
2
3
1.25
W
1
0
10
6
L
Arachne
kingPOS1DON
Arachne
1
7
4
0.43
L
King Arthur
xXimatwonkXx
King Arthur
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,050
Damage
70,628
77,066
Taken
49,447
70,681
Mitigated
43,025
9,833
Healing
18,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Angelwolfie23
Danzaburou
16,965
8,834
21
2,982
9,322
5,155
0
1,079
8,243
0
41,149
L
Heimdallr
Bca012000
Heimdallr
14,360
7,187
0
2,499
9,083
5,285
0
1,953
6,732
0
50,027
L
Freya
8,483
2,596
853
903
14,837
9,017
0
3,989
10,800
12,671
0
W
Ravana
EyesInEyes
Ravana
10,628
2,670
0
1,591
5,951
3,679
0
2,224
3,727
0
29,995
W
Merlin
17,922
2,004
0
353
8,931
4,154
0
3,094
5,837
42,880
0
W
21,000
2,552
0
2,830
21,933
26,785
0
4,415
17,518
0
30,579
L
Kumbhakarna
Price-field
Kumbhakarna
3,178
682
2,232
2,874
17,388
19,964
0
7,961
9,427
16,556
0
W
4,113
284
8,036
2,675
3,310
3,252
0
849
2,461
13,457
0
L
Arachne
kingPOS1DON
Arachne
5,026
3,718
0
472
14,141
9,163
0
3,159
10,982
0
8,158
L
King Arthur
xXimatwonkXx
King Arthur
15,003
1,306
0
0
21,617
27,252
0
4,973
16,644
0
44,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,370
Gold Earned
54,201
195
Minions Killed
219
3
Camps Cleared
11
999,939
Distance Traveled
1,055,312
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,111
1,111
63
6
2
183,991
0
L
Heimdallr
10,858
1,086
86
9
0
190,157
0
L
Freya
9,793
979
12
1
2
180,655
0
W
Ravana
11,335
1,134
47
5
5
206,331
2
W
Merlin
11,158
1,116
69
7
0
184,435
1
W
Tyr
10,238
1,024
14
1
1
263,112
1
L
Kumbhakarna
10,636
1,064
23
2
0
209,872
0
W
Hel
10,359
1,036
26
3
3
217,443
1
L
Arachne
9,730
973
11
1
1
185,463
0
L
King Arthur
10,353
1,035
63
6
0
233,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role