Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Phrostay
Freya
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 149L
1,488 Elo+
Party 2
Bellona
Bellona
SirZoomZ
Bellona
Level 116
God Stats
21W - 11L
1,535 SR
Queue Stats
413W - 416L
1,491 Elo+
Party 2
Mulan
Mulan
SnarlyKnave
Mulan
Level 122
God Stats
6W - 9L
1,433 SR
Queue Stats
234W - 238L
1,498 Elo+
Party 2
Mercury
Mercury
SticksLol
Mercury
Level 64
God Stats
3W - 5L
1,557 SR
Queue Stats
187W - 161L
1,526 Elo+
Party 2
Team Averages
Level 105
1,505 SR
1,501 Elo+

VS

Team Averages
Level 87
1,556 SR
1,465 Elo+
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Yur Stepbro
Bacchus
Level 114
God Stats
1W - 5L
1,280 SR
Queue Stats
45W - 51L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
glenski28
Baron Samedi
Level 69
God Stats
2W - 3L
1,642 SR
Queue Stats
134W - 149L
1,516 Elo+
Party 3
Bakasura
Bakasura
lfontanot
Bakasura
Level 86
God Stats
14W - 12L
1,722 SR
Queue Stats
235W - 266L
1,396 Elo+
Solo
Ganesha
Ganesha
youngpro1237944
Ganesha
Level 105
God Stats
1W - 1L
1,637 SR
Queue Stats
26W - 30L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 3 / 5
10,272
571
11,541
14,526
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Phrostay
Freya
16
3 / 4 / 8
9,959
553
11,520
13,716
5,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
SirZoomZ
Bellona
15
2 / 2 / 8
9,443
525
10,262
18,713
16,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 4 / 3
11,219
623
11,321
17,962
16,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
SticksLol
Mercury
18
11 / 1 / 7
11,989
666
19,165
13,977
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 6 / 2
9,009
501
9,947
16,567
7,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Yur Stepbro
Bacchus
16
4 / 4 / 2
9,681
538
9,609
17,313
24,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
glenski28
Baron Samedi
16
5 / 5 / 1
9,970
554
11,255
15,048
9,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
lfontanot
Bakasura
13
2 / 8 / 5
8,878
493
7,933
19,510
9,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 2 / 6
8,539
474
7,434
18,748
20,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
25
Kills
14
14
Deaths
25
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
3
5
2.5
L
Neith
 
Neith
3
6
2
0.67
W
Freya
Phrostay
Freya
3
4
8
1.75
W
Bellona
SirZoomZ
Bellona
2
2
8
3
W
4
4
3
1.38
W
Mercury
SticksLol
Mercury
11
1
7
14.5
L
Bacchus
Yur Stepbro
Bacchus
4
4
2
1.25
L
Baron Samedi
glenski28
Baron Samedi
5
5
1
1.1
L
Bakasura
lfontanot
Bakasura
2
8
5
0.56
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,809
Damage
46,178
78,894
Taken
87,186
50,583
Mitigated
71,596
27,347
Healing
24,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,541
8,126
0
8,208
14,526
5,656
1,631
4,184
9,604
0
72,438
L
Neith
 
Neith
9,947
3,956
0
5,560
16,567
7,134
2,150
586
15,941
0
61,838
W
Freya
Phrostay
Freya
11,520
3,871
0
4,531
13,716
5,976
0
8,791
4,773
54,691
0
W
Bellona
SirZoomZ
Bellona
10,262
2,512
0
6,861
18,713
16,674
158
6,576
12,038
0
51,185
W
11,321
2,649
0
6,661
17,962
16,442
343
6,868
10,336
0
76,677
W
Mercury
SticksLol
Mercury
19,165
9,756
0
1,086
13,977
5,835
308
3,130
10,703
0
121,712
L
Bacchus
Yur Stepbro
Bacchus
9,609
1,360
0
4,938
17,313
24,708
322
436
16,824
50,046
0
L
Baron Samedi
glenski28
Baron Samedi
11,255
1,258
1,184
5,130
15,048
9,824
938
4,933
9,775
81,541
0
L
Bakasura
lfontanot
Bakasura
7,933
5,966
0
3,093
19,510
9,028
0
2,758
16,616
0
57,023
L
7,434
746
0
4,431
18,748
20,902
307
1,978
16,510
29,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,882
Gold Earned
46,077
589
Minions Killed
473
0
Camps Cleared
0
1,769,964
Distance Traveled
1,649,238
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,272
571
117
7
0
302,174
2
L
Neith
9,009
501
112
6
0
307,966
2
W
Freya
9,959
553
95
5
0
344,090
3
W
Bellona
9,443
525
67
4
0
356,147
2
W
Mulan
11,219
623
142
8
0
330,338
4
W
Mercury
11,989
666
168
9
0
437,215
5
L
Bacchus
9,681
538
101
6
0
287,122
0
L
Baron Samedi
9,970
554
143
8
0
319,716
2
L
Bakasura
8,878
493
106
6
0
404,931
3
L
Ganesha
8,539
474
11
1
0
329,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role