Player Matchup

Shiva
Shiva
ApathyAndy
Shiva
Level 43
God Stats
1W - 0L
1,458 SR
Queue Stats
17W - 16L
1,449 Elo+
Party 3
Fenrir
Fenrir
Pengster89
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,543 Elo+
Party 1
Ares
Ares
ShinzoI
Ares
Level 107
God Stats
1W - 0L
1,673 SR
Queue Stats
24W - 14L
1,537 Elo+
Party 1
Freya
Freya
StumpyGod
Freya
Level 122
God Stats
2W - 3L
1,344 SR
Queue Stats
176W - 153L
1,531 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
heroofthefamily1
Ah Muzen Cab
Level 156
God Stats
1W - 2L
1,300 SR
Queue Stats
34W - 25L
1,560 Elo+
Party 1
Team Averages
Level 95
1,455 SR
1,524 Elo+

VS

Team Averages
Level 34
1,533 SR
1,438 Elo+
Hou Yi
Hou Yi
LowGunnah
Hou Yi
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 34L
1,298 Elo+
Party 4
Vamana
Vamana
MillyBfromTN
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,298 Elo+
Party 4
Medusa
Medusa
SpaceGerbil6776
Medusa
Level 47
God Stats
4W - 3L
1,679 SR
Queue Stats
80W - 42L
1,545 Elo+
Party 2
Hun Batz
Hun Batz
maxamillion890
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 10L
1,596 Elo+
Party 2
Hercules
Hercules
xocoyotzin74
Hercules
Level 49
God Stats
78W - 107L
1,487 SR
Queue Stats
129W - 159L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
2 / 1 / 8
6,581
598
5,260
7,321
7,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Pengster89
Fenrir
8
1 / 2 / 3
5,458
496
2,412
8,759
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
ShinzoI
Ares
10
3 / 1 / 0
6,370
579
4,063
3,816
3,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Freya
StumpyGod
Freya
12
7 / 0 / 3
7,279
662
8,651
8,300
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
heroofthefamily1
Ah Muzen Cab
12
2 / 1 / 2
6,898
627
7,395
5,690
2,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LowGunnah
Hou Yi
9
0 / 3 / 0
4,689
426
1,166
7,470
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
10
2 / 0 / 0
5,989
544
1,656
4,649
2,553
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 5 / 0
4,385
399
3,564
8,418
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
11
2 / 3 / 0
6,007
546
5,171
9,204
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
xocoyotzin74
Hercules
7
0 / 4 / 0
4,657
423
2,827
11,375
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
4
5
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
1
8
6
L
Hou Yi
LowGunnah
Hou Yi
0
3
0
0
L
Vamana
2
0
0
2
W
Fenrir
Pengster89
Fenrir
1
2
3
1.25
W
Ares
ShinzoI
Ares
3
1
0
3
L
0
5
0
0
W
Freya
StumpyGod
Freya
7
0
3
8.5
W
Ah Muzen Cab
heroofthefamily1
Ah Muzen Cab
2
1
2
3
L
Hun Batz
2
3
0
0.67
L
Hercules
xocoyotzin74
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,781
Damage
14,384
33,886
Taken
41,116
19,586
Mitigated
16,947
10,075
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
5,260
1,202
739
1,392
7,321
7,183
225
0
7,321
0
24,544
L
Hou Yi
LowGunnah
Hou Yi
1,166
666
0
2,288
7,470
2,731
0
192
7,278
0
26,116
L
Vamana
1,656
365
0
847
4,649
2,553
0
2,822
1,827
0
38,628
W
Fenrir
Pengster89
Fenrir
2,412
825
0
1,178
8,759
2,792
0
0
8,083
0
30,677
W
Ares
ShinzoI
Ares
4,063
279
0
1,073
3,816
3,507
190
0
3,816
32,858
0
L
3,564
1,933
0
1,784
8,418
2,055
0
2,351
5,787
0
17,795
W
Freya
StumpyGod
Freya
8,651
2,789
0
3,748
8,300
3,890
351
0
8,300
40,277
6,555
W
Ah Muzen Cab
heroofthefamily1
Ah Muzen Cab
7,395
3,370
0
1,945
5,690
2,214
728
0
5,690
0
56,827
L
Hun Batz
5,171
2,099
0
2,775
9,204
3,319
0
1,771
7,407
0
40,108
L
Hercules
xocoyotzin74
Hercules
2,827
1,195
0
3,712
11,375
6,289
0
4,112
6,967
0
18,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,586
Gold Earned
25,727
346
Minions Killed
247
0
Camps Cleared
0
1,091,770
Distance Traveled
1,015,416
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,581
598
26
2
0
220,424
3
L
Hou Yi
4,689
426
37
3
0
177,559
2
L
Vamana
5,989
544
76
7
0
221,749
3
W
Fenrir
5,458
496
50
5
0
230,777
2
W
Ares
6,370
579
72
7
0
206,821
5
L
Medusa
4,385
399
34
3
0
180,219
3
W
Freya
7,279
662
99
9
0
226,806
5
W
Ah Muzen Cab
6,898
627
99
9
0
206,942
1
L
Hun Batz
6,007
546
78
7
0
239,757
1
L
Hercules
4,657
423
22
2
0
196,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role