Player Matchup

Medusa
Medusa
BirdmanTheTipsy
Medusa
Level 29
God Stats
1W - 5L
1,259 SR
Queue Stats
34W - 79L
1,185 Elo+
Party 3
Skadi
Skadi
MFT004
Skadi
Level 38
God Stats
1W - 3L
1,210 SR
Queue Stats
4W - 5L
1,230 Elo+
Solo
Hel
Hel
Miracle Void
Hel
Level 83
God Stats
4W - 19L
1,098 SR
Queue Stats
234W - 284L
1,350 Elo+
Party 3
Vamana
Vamana
OV1-CannObi_s
Vamana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,260 Elo+
Party 3
Arachne
Arachne
xUnKnownSounDx2
Arachne
Level 87
God Stats
9W - 5L
1,679 SR
Queue Stats
42W - 45L
1,351 Elo+
Party 3
Team Averages
Level 79
1,349 SR
1,275 Elo+

VS

Team Averages
Level 58
1,411 SR
1,291 Elo+
Loki
Loki
FnO Natsu
Loki
Level 69
God Stats
1W - 4L
1,097 SR
Queue Stats
28W - 53L
1,227 Elo+
Party 1
Horus
Horus
IronCloud13
Horus
Level 88
God Stats
19W - 13L
1,488 SR
Queue Stats
64W - 56L
1,358 Elo+
Party 2
Agni
Agni
Mtullos1992
Agni
Level 63
God Stats
9W - 3L
1,745 SR
Queue Stats
139W - 143L
1,393 Elo+
Solo
Chaac
Chaac
Skunk6996
Chaac
Level 46
God Stats
60W - 73L
1,434 SR
Queue Stats
64W - 80L
1,305 Elo+
Party 2
Neith
Neith
Troll Lobby
Neith
Level 23
God Stats
1W - 1L
1,290 SR
Queue Stats
7W - 19L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,438
403
2,393
5,491
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
MFT004
Skadi
9
0 / 4 / 1
5,173
470
2,554
8,973
3,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
1 / 4 / 0
4,607
419
924
7,011
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 1
5,692
517
3,576
5,788
3,793
Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 6 / 0
5,281
480
3,513
11,918
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
5 / 1 / 3
6,480
589
4,145
6,715
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 0 / 3
6,443
586
2,262
6,548
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 2
7,082
644
5,644
3,820
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Skunk6996
Chaac
11
1 / 1 / 0
6,542
595
3,770
5,920
3,841
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 5
6,608
601
6,351
3,695
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
16
17
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Loki
5
1
3
6.5
W
3
0
3
4.5
L
Skadi
MFT004
Skadi
0
4
1
0.13
L
1
4
0
0.25
W
3
0
2
4
L
0
0
1
0.5
W
Chaac
Skunk6996
Chaac
1
1
0
1
W
4
0
5
6.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,960
Damage
22,172
39,181
Taken
26,698
15,123
Mitigated
12,894
8,277
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,393
1,102
0
729
5,491
1,559
0
0
5,491
0
18,622
W
Loki
4,145
890
0
2,950
6,715
2,078
0
94
6,621
0
31,195
W
2,262
953
425
1,978
6,548
4,196
462
448
6,100
0
11,483
L
Skadi
MFT004
Skadi
2,554
670
0
1,801
8,973
3,668
0
5,089
3,884
0
29,498
L
924
0
652
2,032
7,011
1,761
0
41
6,970
10,449
0
W
5,644
416
0
1,374
3,820
1,246
1,385
0
3,820
45,364
0
L
3,576
999
0
992
5,788
3,793
0
0
5,788
0
35,705
W
Chaac
Skunk6996
Chaac
3,770
393
0
1,069
5,920
3,841
394
0
5,920
0
44,677
W
6,351
2,560
0
1,052
3,695
1,533
1,515
382
3,313
0
39,926
L
3,513
2,057
0
2,071
11,918
4,342
0
514
11,404
0
30,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,191
Gold Earned
33,155
187
Minions Killed
305
0
Camps Cleared
0
969,674
Distance Traveled
1,078,873
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,438
403
18
2
0
156,641
2
W
Loki
6,480
589
70
6
0
240,637
0
W
Horus
6,443
586
21
2
0
216,293
0
L
Skadi
5,173
470
46
4
0
163,450
0
L
Hel
4,607
419
17
2
0
205,743
1
W
Agni
7,082
644
87
8
0
196,143
0
L
Vamana
5,692
517
54
5
0
215,603
4
W
Chaac
6,542
595
73
7
0
235,439
0
W
Neith
6,608
601
54
5
0
190,361
4
L
Arachne
5,281
480
52
5
0
228,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role