Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Anti_Jume
Baron Samedi
Level 58
God Stats
2W - 1L
1,711 SR
Queue Stats
96W - 97L
1,396 Elo+
Party 2
Ravana
Ravana
Born2BeBad86
Ravana
Level 124
God Stats
19W - 16L
1,500 SR
Queue Stats
191W - 184L
1,451 Elo+
Solo
Horus
Horus
ThiccLil_G
Horus
Level 87
God Stats
33W - 35L
1,470 SR
Queue Stats
217W - 227L
1,402 Elo+
Party 2
Izanami
Izanami
exonine
Izanami
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 62L
1,427 Elo+
Party 2
Team Averages
Level 98
1,536 SR
1,435 Elo+

VS

Team Averages
Level 75
1,568 SR
1,388 Elo+
Cliodhna
Cliodhna
DarthKittayy
Cliodhna
Level 59
God Stats
4W - 5L
1,400 SR
Queue Stats
6W - 13L
1,280 Elo+
Party 1
Jing Wei
Jing Wei
Megaman5150
Jing Wei
Level 125
God Stats
1W - 1L
1,742 SR
Queue Stats
33W - 38L
1,467 Elo+
Solo
Poseidon
Poseidon
RippDadd
Poseidon
Level 67
God Stats
21W - 14L
1,584 SR
Queue Stats
79W - 99L
1,426 Elo+
Party 1
Athena
Athena
SIL3NT HAV0K
Athena
Level 67
God Stats
17W - 13L
1,616 SR
Queue Stats
71W - 88L
1,376 Elo+
Party 1
Merlin
Merlin
Tdoww
Merlin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 1 / 2
6,516
592
1,396
7,025
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Anti_Jume
Baron Samedi
11
3 / 0 / 2
6,719
611
3,118
3,460
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
12
1 / 0 / 0
6,973
634
4,009
1,988
1,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
9
3 / 0 / 2
6,713
610
5,870
10,413
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
exonine
Izanami
10
1 / 0 / 4
5,750
523
8,967
4,471
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DarthKittayy
Cliodhna
9
0 / 1 / 1
5,400
491
1,239
6,758
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
Megaman5150
Jing Wei
8
0 / 1 / 0
4,556
414
3,846
7,510
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
RippDadd
Poseidon
11
1 / 1 / 0
6,054
550
1,701
4,413
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
8
0 / 3 / 0
5,089
463
3,966
11,332
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Tdoww
Merlin
9
0 / 3 / 0
5,102
464
649
5,994
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
1
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
1
2
2
W
Baron Samedi
Anti_Jume
Baron Samedi
3
0
2
4
W
Ravana
1
0
0
1
L
Cliodhna
DarthKittayy
Cliodhna
0
1
1
0.5
L
Jing Wei
Megaman5150
Jing Wei
0
1
0
0
L
Poseidon
RippDadd
Poseidon
1
1
0
1
L
Athena
0
3
0
0
L
Merlin
Tdoww
Merlin
0
3
0
0
W
Horus
3
0
2
4
W
Izanami
exonine
Izanami
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,360
Damage
11,401
27,357
Taken
36,007
15,926
Mitigated
13,573
14,657
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
1,396
547
0
3,926
7,025
3,198
0
1,263
5,762
40,282
11,714
W
Baron Samedi
Anti_Jume
Baron Samedi
3,118
359
0
1,107
3,460
1,576
780
390
3,070
43,595
0
W
Ravana
4,009
1,174
0
1,137
1,988
1,199
250
576
1,412
0
46,941
L
Cliodhna
DarthKittayy
Cliodhna
1,239
322
0
2,866
6,758
2,006
0
488
6,270
0
31,595
L
Jing Wei
Megaman5150
Jing Wei
3,846
3,076
0
3,714
7,510
1,824
0
318
7,192
0
31,909
L
Poseidon
RippDadd
Poseidon
1,701
418
0
1,262
4,413
1,121
208
222
3,741
35,713
0
L
Athena
3,966
1,572
315
2,819
11,332
6,332
137
659
10,673
12,576
0
L
Merlin
Tdoww
Merlin
649
41
0
250
5,994
2,290
0
2,797
3,197
26,896
0
W
Horus
5,870
2,903
1,618
5,425
10,413
8,250
105
2,358
8,055
72
23,718
W
Izanami
exonine
Izanami
8,967
6,534
0
1,444
4,471
1,703
192
1,729
2,742
0
40,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,671
Gold Earned
26,201
372
Minions Killed
262
0
Camps Cleared
0
1,100,323
Distance Traveled
1,125,742
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,516
592
95
9
0
225,730
0
W
Baron Samedi
6,719
611
77
7
0
213,773
4
W
Ravana
6,973
634
98
9
0
212,858
2
L
Cliodhna
5,400
491
72
7
0
258,421
7
L
Jing Wei
4,556
414
49
4
0
227,360
4
L
Poseidon
6,054
550
77
7
0
226,921
1
L
Athena
5,089
463
15
1
0
230,147
3
L
Merlin
5,102
464
49
4
0
182,893
3
W
Horus
6,713
610
31
3
0
237,545
4
W
Izanami
5,750
523
71
6
0
210,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role