Player Matchup

Terra
Terra
Amon6_Ra
Terra
Level 47
God Stats
2W - 2L
1,566 SR
Queue Stats
60W - 99L
1,398 Elo+
Party 2
Zhong Kui
Zhong Kui
FreeAlvinKamara
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,616 Elo+
Solo
Nemesis
Nemesis
Lil-kawaiiDemon_
Nemesis
Level 129
God Stats
0W - 2L
1,267 SR
Queue Stats
74W - 123L
1,326 Elo+
Party 2
Achilles
Achilles
ThyL00tG00blin_
Achilles
Level 143
God Stats
2W - 3L
1,476 SR
Queue Stats
117W - 172L
1,430 Elo+
Party 2
Charybdis
Charybdis
TrashPanda214
Charybdis
Level 27
God Stats
7W - 13L
1,357 SR
Queue Stats
25W - 77L
1,188 Elo+
Party 2
Team Averages
Level 73
1,433 SR
1,392 Elo+

VS

Team Averages
Level 96
1,610 SR
1,534 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Missaferdeck
Chiron
Level 123
God Stats
6W - 1L
1,934 SR
Queue Stats
51W - 42L
1,540 Elo+
Party 1
Erlang Shen
Erlang Shen
RaisingPoseidon
Erlang Shen
Level 118
God Stats
12W - 9L
1,614 SR
Queue Stats
349W - 330L
1,555 Elo+
Party 1
Ymir
Ymir
RyAnO316
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Bastet
Bastet
radiobeatdre
Bastet
Level 103
God Stats
4W - 1L
1,501 SR
Queue Stats
38W - 21L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Amon6_Ra
Terra
15
1 / 2 / 3
8,774
675
4,819
17,541
17,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
FreeAlvinKamara
Zhong Kui
18
5 / 4 / 3
10,288
791
23,181
21,748
17,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 4
8,671
667
10,868
15,678
10,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
14
1 / 6 / 6
8,316
640
10,953
19,918
22,707
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
TrashPanda214
Charybdis
14
0 / 4 / 2
8,239
634
2,564
10,783
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 4 / 9
9,803
754
13,886
8,813
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
18
8 / 1 / 6
10,754
827
22,609
13,744
6,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
RaisingPoseidon
Erlang Shen
17
3 / 1 / 12
9,747
750
12,131
18,234
18,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
17
2 / 2 / 12
10,478
806
8,624
14,754
17,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
17
1 / 0 / 13
9,827
756
13,730
10,509
4,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
8
Kills
18
18
Deaths
8
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
4
9
2.13
L
Terra
Amon6_Ra
Terra
1
2
3
1.25
L
Zhong Kui
FreeAlvinKamara
Zhong Kui
5
4
3
1.63
L
1
2
4
1.5
W
Chiron
8
1
6
11
W
Erlang Shen
RaisingPoseidon
Erlang Shen
3
1
12
9
W
Ymir
2
2
12
4
L
Achilles
1
6
6
0.67
L
Charybdis
TrashPanda214
Charybdis
0
4
2
0.25
W
Bastet
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,385
Damage
70,980
85,668
Taken
66,054
73,052
Mitigated
51,513
24,818
Healing
16,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,886
1,730
0
250
8,813
3,936
663
3,638
5,175
34,486
0
L
Terra
Amon6_Ra
Terra
4,819
1,312
2,528
5,098
17,541
17,600
0
3,216
14,325
13,783
0
L
Zhong Kui
FreeAlvinKamara
Zhong Kui
23,181
3,717
0
11,641
21,748
17,372
0
4,088
17,660
68,250
0
L
10,868
4,266
0
3,597
15,678
10,488
0
5,372
10,306
27
34,943
W
Chiron
22,609
11,544
1,348
3,319
13,744
6,697
3,509
7,539
6,205
0
52,425
W
Erlang Shen
RaisingPoseidon
Erlang Shen
12,131
6,953
0
6,504
18,234
18,727
791
5,387
12,847
0
29,532
W
Ymir
8,624
1,469
0
3,007
14,754
17,238
199
6,777
7,977
30,794
0
L
Achilles
10,953
1,965
0
1,071
19,918
22,707
0
6,376
13,542
0
20,972
L
Charybdis
TrashPanda214
Charybdis
2,564
1,542
0
883
10,783
4,885
90
3,458
7,325
0
15,818
W
Bastet
13,730
3,805
0
2,326
10,509
4,915
849
4,686
5,823
0
36,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
50,609
248
Minions Killed
258
0
Camps Cleared
0
1,244,109
Distance Traveled
1,374,517
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,803
754
46
4
0
256,709
0
L
Terra
8,774
675
19
1
0
269,675
1
L
Zhong Kui
10,288
791
109
8
0
232,450
0
L
Nemesis
8,671
667
61
5
0
290,900
0
W
Chiron
10,754
827
61
5
0
266,302
3
W
Erlang Shen
9,747
750
36
3
0
298,471
0
W
Ymir
10,478
806
62
5
0
247,506
4
L
Achilles
8,316
640
12
1
0
261,425
0
L
Charybdis
8,239
634
47
4
0
189,659
0
W
Bastet
9,827
756
53
4
0
305,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role