Player Matchup

Cerberus
Cerberus
Fahkriin
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,496 Elo+
Party 3
Neith
Neith
Papo6ix
Neith
Level 106
God Stats
9W - 8L
1,549 SR
Queue Stats
255W - 278L
1,505 Elo+
Party 3
Bastet
Bastet
Santi7983
Bastet
Level 28
God Stats
18W - 22L
1,496 SR
Queue Stats
37W - 32L
1,527 Elo+
Party 3
Chronos
Chronos
betofrito13
Chronos
Level 105
God Stats
8W - 5L
1,556 SR
Queue Stats
274W - 312L
1,457 Elo+
Party 3
Nu Wa
Nu Wa
davidassasin55
Nu Wa
Level 99
God Stats
4W - 5L
1,587 SR
Queue Stats
216W - 229L
1,471 Elo+
Party 3
Team Averages
Level 85
1,538 SR
1,491 Elo+

VS

Team Averages
Level 87
1,567 SR
1,504 Elo+
Aphrodite
Aphrodite
CleftChinChamp2
Aphrodite
Level 150
God Stats
7W - 6L
1,588 SR
Queue Stats
453W - 434L
1,552 Elo+
Party 2
Bellona
Bellona
CrosisZelda
Bellona
Level 127
God Stats
11W - 4L
1,748 SR
Queue Stats
286W - 264L
1,569 Elo+
Party 2
Mercury
Mercury
Dorelovan
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
Gilllespie
Cthulhu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,470 Elo+
Party 1
Hachiman
Hachiman
Wlglekid
Hachiman
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fahkriin
Cerberus
12
0 / 4 / 2
7,524
418
7,993
21,331
18,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Papo6ix
Neith
9
1 / 3 / 0
6,577
365
5,154
6,208
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Santi7983
Bastet
13
1 / 4 / 3
7,930
441
7,150
16,374
7,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chronos
betofrito13
Chronos
14
1 / 2 / 0
8,571
476
8,987
12,919
7,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 3 / 1
7,946
441
10,576
10,439
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CleftChinChamp2
Aphrodite
15
2 / 1 / 6
9,823
546
7,886
11,531
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
CrosisZelda
Bellona
15
1 / 0 / 3
9,935
552
8,852
15,413
12,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Dorelovan
Mercury
15
5 / 3 / 4
9,772
543
8,297
16,611
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Gilllespie
Cthulhu
15
3 / 1 / 6
9,814
545
8,575
16,389
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
Wlglekid
Hachiman
15
4 / 0 / 4
9,389
522
14,289
13,130
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
15
16
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CleftChinChamp2
Aphrodite
2
1
6
5
W
Bellona
CrosisZelda
Bellona
1
0
3
2.5
W
Mercury
Dorelovan
Mercury
5
3
4
2.33
L
Cerberus
Fahkriin
Cerberus
0
4
2
0.25
W
Cthulhu
Gilllespie
Cthulhu
3
1
6
6
L
Neith
Papo6ix
Neith
1
3
0
0.33
L
Bastet
Santi7983
Bastet
1
4
3
0.63
W
Hachiman
Wlglekid
Hachiman
4
0
4
6
L
Chronos
betofrito13
Chronos
1
2
0
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,860
Damage
47,899
67,271
Taken
73,074
39,915
Mitigated
43,727
18,053
Healing
38,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CleftChinChamp2
Aphrodite
7,886
602
6,832
8,514
11,531
5,399
860
3,823
7,708
78,151
0
W
Bellona
CrosisZelda
Bellona
8,852
799
0
7,889
15,413
12,082
0
8,923
6,490
0
72,998
W
Mercury
Dorelovan
Mercury
8,297
3,919
0
5,203
16,611
6,541
0
3,927
12,684
0
70,752
L
Cerberus
Fahkriin
Cerberus
7,993
1,372
562
6,268
21,331
18,114
0
6,137
15,120
39,194
0
W
Cthulhu
Gilllespie
Cthulhu
8,575
1,431
0
2,566
16,389
14,745
278
5,126
11,263
43,283
0
L
Neith
Papo6ix
Neith
5,154
2,320
0
1,787
6,208
2,553
0
1,287
4,921
0
35,268
L
Bastet
Santi7983
Bastet
7,150
1,902
0
6,899
16,374
7,075
0
2,010
14,364
0
61,958
W
Hachiman
Wlglekid
Hachiman
14,289
8,937
0
7,202
13,130
4,960
2,472
5,757
7,373
0
71,263
L
Chronos
betofrito13
Chronos
8,987
1,875
0
2,197
12,919
7,860
0
2,036
10,883
64,397
0
L
10,576
1,221
0
340
10,439
4,313
560
4,917
5,522
59,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,548
Gold Earned
48,733
460
Minions Killed
577
0
Camps Cleared
0
1,492,523
Distance Traveled
1,704,660
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,823
546
161
9
0
346,575
1
W
Bellona
9,935
552
147
8
0
330,341
3
W
Mercury
9,772
543
106
6
0
359,349
3
L
Cerberus
7,524
418
73
4
0
329,544
2
W
Cthulhu
9,814
545
56
3
0
343,570
1
L
Neith
6,577
365
64
4
0
195,438
1
L
Bastet
7,930
441
96
5
0
356,750
0
W
Hachiman
9,389
522
107
6
0
324,825
1
L
Chronos
8,571
476
135
8
0
300,217
4
L
Nu Wa
7,946
441
92
5
0
310,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role