Player Matchup

Ne Zha
Ne Zha
LowGunnah
Ne Zha
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 34L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
MillyBfromTN
Kukulkan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 3
Hera
Hera
Pengster89
Hera
Level 47
God Stats
0W - 1L
1,797 SR
Queue Stats
22W - 13L
1,590 Elo+
Party 2
Nemesis
Nemesis
ShinzoI
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,569 Elo+
Party 2
Cupid
Cupid
heroofthefamily1
Cupid
Level 156
God Stats
0W - 1L
1,780 SR
Queue Stats
34W - 25L
1,580 Elo+
Party 2
Team Averages
Level 73
1,615 SR
1,548 Elo+

VS

Team Averages
Level 96
1,470 SR
1,531 Elo+
Sun Wukong
Sun Wukong
Jujugoobrazzzy
Sun Wukong
Level 43
God Stats
7W - 5L
1,500 SR
Queue Stats
26W - 30L
1,325 Elo+
Solo
Thanatos
Thanatos
Serendipitiful
Thanatos
Level 159
God Stats
1W - 2L
1,111 SR
Queue Stats
158W - 156L
1,590 Elo+
Party 1
Ishtar
Ishtar
TheDevilsElite6
Ishtar
Level 107
God Stats
3W - 1L
1,474 SR
Queue Stats
85W - 87L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
g4mefreak860
Sylvanus
Level 28
God Stats
3W - 0L
1,782 SR
Queue Stats
5W - 1L
1,623 Elo+
Party 1
Zeus
Zeus
thejoker1358
Zeus
Level 144
God Stats
4W - 2L
1,484 SR
Queue Stats
74W - 66L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LowGunnah
Ne Zha
9
2 / 3 / 0
5,984
460
2,244
8,519
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
MillyBfromTN
Kukulkan
11
0 / 4 / 3
6,400
492
2,334
6,661
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 2 / 0
5,772
444
6,825
10,370
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
ShinzoI
Nemesis
12
1 / 2 / 1
6,638
511
6,057
8,430
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 0
5,318
409
4,261
8,606
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jujugoobrazzzy
Sun Wukong
13
2 / 0 / 0
7,217
555
5,144
9,387
6,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
12
5 / 1 / 4
7,247
557
5,305
8,715
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 3
6,619
509
10,307
11,415
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sylvanus
g4mefreak860
Sylvanus
11
0 / 0 / 2
6,280
483
1,044
6,840
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
6 / 4 / 1
7,644
588
6,849
7,732
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
14
14
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Jujugoobrazzzy
Sun Wukong
2
0
0
2
L
Ne Zha
LowGunnah
Ne Zha
2
3
0
0.67
L
Kukulkan
MillyBfromTN
Kukulkan
0
4
3
0.38
L
1
2
0
0.5
W
Thanatos
5
1
4
7
L
Nemesis
ShinzoI
Nemesis
1
2
1
0.75
W
1
0
3
2.5
W
Sylvanus
g4mefreak860
Sylvanus
0
0
2
1
L
0
3
0
0
W
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,721
Damage
28,649
42,586
Taken
44,089
17,570
Mitigated
23,641
9,245
Healing
22,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Jujugoobrazzzy
Sun Wukong
5,144
1,404
0
3,398
9,387
6,164
184
0
9,387
0
46,521
L
Ne Zha
LowGunnah
Ne Zha
2,244
1,318
0
955
8,519
3,169
0
1,869
6,650
0
23,148
L
Kukulkan
MillyBfromTN
Kukulkan
2,334
96
0
250
6,661
2,336
0
3,273
3,388
39,496
0
L
6,825
1,599
234
3,049
10,370
5,599
0
2,381
7,989
20,607
850
W
Thanatos
5,305
1,442
0
8,977
8,715
4,173
0
988
7,727
0
57,116
L
Nemesis
ShinzoI
Nemesis
6,057
2,286
0
2,397
8,430
4,077
0
87
8,343
0
39,658
W
10,307
5,405
0
6,464
11,415
4,923
850
4,222
7,193
0
64,596
W
Sylvanus
g4mefreak860
Sylvanus
1,044
649
1,243
2,380
6,840
5,693
144
2,047
4,793
13,811
0
L
4,261
1,803
482
1,878
8,606
2,389
0
283
8,323
0
33,416
W
6,849
724
0
482
7,732
2,688
52
2,134
5,598
62,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,112
Gold Earned
35,007
265
Minions Killed
388
0
Camps Cleared
0
1,214,132
Distance Traveled
1,242,771
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,217
555
78
6
0
255,033
2
L
Ne Zha
5,984
460
36
3
0
246,875
1
L
Kukulkan
6,400
492
80
6
0
224,845
5
L
Hera
5,772
444
23
2
0
234,635
6
W
Thanatos
7,247
557
86
7
0
301,159
7
L
Nemesis
6,638
511
66
5
0
267,202
6
W
Ishtar
6,619
509
96
7
0
223,439
3
W
Sylvanus
6,280
483
22
2
0
240,468
1
L
Cupid
5,318
409
60
5
0
240,575
0
W
Zeus
7,644
588
106
8
0
222,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role