Player Matchup

Arachne
Arachne
JR_Martin06
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,333 Elo+
Party 1
Xing Tian
Xing Tian
TAYTHEKILLA
Xing Tian
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
Xxtoxic2BHxX
Baron Samedi
Level 27
God Stats
4W - 3L
1,502 SR
Queue Stats
8W - 9L
1,447 Elo+
Party 1
Team Averages
Level 33
1,501 SR
1,412 Elo+

VS

Team Averages
Level 51
1,218 SR
1,000 Elo+
Yemoja
Yemoja
SixMasonb0899
Yemoja
Level 25
God Stats
10W - 90L
979 SR
Queue Stats
13W - 127L
898 Elo+
Party 2
Chernobog
Chernobog
allmonte11
Chernobog
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Solo
Sun Wukong
Sun Wukong
davelerious
Sun Wukong
Level 68
God Stats
2W - 13L
1,174 SR
Queue Stats
16W - 132L
924 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JR_Martin06
Arachne
15
6 / 0 / 7
10,544
879
8,493
8,531
4,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
TAYTHEKILLA
Xing Tian
12
3 / 0 / 5
8,522
710
7,002
8,887
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Xxtoxic2BHxX
Baron Samedi
16
6 / 0 / 9
10,379
865
20,711
7,970
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,045
587
3,018
13,263
12,722
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
allmonte11
Chernobog
13
0 / 5 / 0
7,605
634
5,472
11,172
4,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
davelerious
Sun Wukong
12
0 / 6 / 0
7,069
589
5,369
18,356
15,700
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
15
Kills
0
0
Deaths
15
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
JR_Martin06
Arachne
6
0
7
9.5
L
0
4
0
0
W
Xing Tian
TAYTHEKILLA
Xing Tian
3
0
5
5.5
W
Baron Samedi
Xxtoxic2BHxX
Baron Samedi
6
0
9
10.5
L
Chernobog
allmonte11
Chernobog
0
5
0
0
L
Sun Wukong
davelerious
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,206
Damage
13,859
25,388
Taken
42,791
14,886
Mitigated
33,107
12,184
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
JR_Martin06
Arachne
8,493
5,396
2,073
3,053
8,531
4,285
1,437
1,602
6,929
0
14,039
L
3,018
642
489
1,184
13,263
12,722
0
8,446
4,686
14,751
0
W
Xing Tian
TAYTHEKILLA
Xing Tian
7,002
464
0
1,248
8,887
6,197
296
1,036
7,851
28,691
0
W
Baron Samedi
Xxtoxic2BHxX
Baron Samedi
20,711
3,061
1,998
3,812
7,970
4,404
962
2,351
5,619
60,310
0
L
Chernobog
allmonte11
Chernobog
5,472
3,592
0
991
11,172
4,685
0
7,674
3,367
0
36,210
L
Sun Wukong
davelerious
Sun Wukong
5,369
653
0
1,423
18,356
15,700
0
10,955
7,010
6,031
14,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
21,719
130
Minions Killed
122
0
Camps Cleared
0
671,347
Distance Traveled
510,228
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,544
879
18
2
0
241,877
0
L
Yemoja
7,045
587
26
2
0
143,003
0
W
Xing Tian
8,522
710
30
3
0
218,113
2
W
Baron Samedi
10,379
865
82
7
0
211,357
1
L
Chernobog
7,605
634
64
5
0
187,099
0
L
Sun Wukong
7,069
589
32
3
0
180,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role